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-rw-r--r--Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector3/Operator.cs47
1 files changed, 0 insertions, 47 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector3/Operator.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector3/Operator.cs
deleted file mode 100644
index fbb467ef..00000000
--- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Vector3/Operator.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityVector3
-{
- [TaskCategory("Basic/Vector3")]
- [TaskDescription("Performs a math operation on two Vector3s: Add, Subtract, Multiply, Divide, Min, or Max.")]
- public class Operator : Action
- {
- public enum Operation
- {
- Add,
- Subtract,
- Scale
- }
-
- [Tooltip("The operation to perform")]
- public Operation operation;
- [Tooltip("The first Vector3")]
- public SharedVector3 firstVector3;
- [Tooltip("The second Vector3")]
- public SharedVector3 secondVector3;
- [Tooltip("The variable to store the result")]
- public SharedVector3 storeResult;
-
- public override TaskStatus OnUpdate()
- {
- switch (operation) {
- case Operation.Add:
- storeResult.Value = firstVector3.Value + secondVector3.Value;
- break;
- case Operation.Subtract:
- storeResult.Value = firstVector3.Value - secondVector3.Value;
- break;
- case Operation.Scale:
- storeResult.Value = Vector3.Scale(firstVector3.Value, secondVector3.Value);
- break;
- }
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- operation = Operation.Add;
- firstVector3 = secondVector3 = storeResult = Vector3.zero;
- }
- }
-} \ No newline at end of file