diff options
Diffstat (limited to 'Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs')
-rw-r--r-- | Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs b/Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs new file mode 100644 index 00000000..c828afd4 --- /dev/null +++ b/Assets/ThirdParty/MaterializeFX/Scripts/MfxObjectMaterialUpdater.cs @@ -0,0 +1,79 @@ +using System.Collections.Generic;
+using UnityEngine;
+using Object = UnityEngine.Object;
+
+namespace Assets.MaterializeFX.Scripts
+{
+ internal sealed class MfxObjectMaterialUpdater
+ {
+ private readonly Renderer[] _renderers;
+ private readonly Dictionary<Renderer, Material[]> _rendererToOriginalMaterialsMap = new Dictionary<Renderer, Material[]>();
+ private readonly List<Material> _mfxMaterials = new List<Material>();
+
+ public MfxObjectMaterialUpdater(GameObject targetObject, bool modifyChildren, bool replaceMaterials, Material mfxMaterialTemplate)
+ {
+ _renderers = modifyChildren ? targetObject.GetComponentsInChildren<Renderer>() : targetObject.GetComponents<Renderer>();
+
+ if (!replaceMaterials)
+ {
+ foreach (var renderer in _renderers)
+ foreach (var material in renderer.sharedMaterials)
+ _mfxMaterials.Add(material);
+ return;
+ }
+
+ Replace(mfxMaterialTemplate);
+ }
+
+ public void SetFloat(string propertyName, float value)
+ {
+ foreach (var mfxMaterial in _mfxMaterials)
+ mfxMaterial.SetFloat(propertyName, value);
+ }
+
+ public void SetInt(string propertyName, int value)
+ {
+ foreach (var mfxMaterial in _mfxMaterials)
+ mfxMaterial.SetInt(propertyName, value);
+ }
+
+ public void SetVector(string propertyName, Vector3 value)
+ {
+ foreach (var mfxMaterial in _mfxMaterials)
+ mfxMaterial.SetVector(propertyName, value);
+ }
+
+ public void Replace(Material mfxMaterialTemplate)
+ {
+ _rendererToOriginalMaterialsMap.Clear();
+ _mfxMaterials.Clear();
+
+ foreach (var renderer in _renderers)
+ {
+ var rendererSharedMaterials = renderer.sharedMaterials;
+
+ _rendererToOriginalMaterialsMap[renderer] = rendererSharedMaterials;
+ var newMaterials = MfxMaterialUtil.ReplaceMaterialsToMfx(mfxMaterialTemplate, rendererSharedMaterials, false);
+ renderer.sharedMaterials = newMaterials.ToArray();
+ _mfxMaterials.AddRange(newMaterials);
+ }
+ }
+
+ public void Revert()
+ {
+ // ReSharper disable once ForCanBeConvertedToForeach
+ for (int i = 0; i < _renderers.Length; i++)
+ {
+ if (_rendererToOriginalMaterialsMap.ContainsKey(_renderers[i]))
+ _renderers[i].materials = _rendererToOriginalMaterialsMap[_renderers[i]];
+ }
+
+ _rendererToOriginalMaterialsMap.Clear();
+
+ foreach (var mfxMaterial in _mfxMaterials)
+ Object.DestroyImmediate(mfxMaterial);
+
+ _mfxMaterials.Clear();
+ }
+ }
+}
\ No newline at end of file |