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@@ -1,231 +1,231 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
- <head>
- <link rel="shortcut icon" type="image/png" href="../styles/UMotionFavicon.png" />
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
- <title>UMotion Manual - Configuration</title>
- <link rel="stylesheet" type="text/css" href="../styles/theme_styles.css" media="screen">
- <link rel="stylesheet" type="text/css" href="../styles/treeview_styles.css" media="screen">
- <link rel="stylesheet" type="text/css" href="../styles/element_styles.css" media="screen">
- </head>
- <body>
- <div class="header">
- <div class="headerLogo">
- <img src="../styles/UMotionLogoHeader.png"></img>
- </div>
- <div class="headerBlueRight">
- <a href="https://www.soxware.com" class="headerLink">soxware.com</a>
- </div>
- </div>
- <div class="versionHeader">
- <p class="versionText">Version: <b>1.22p03</b> </p>
- </div>
- <div class="leftContent">
- <div class="leftContentInner">
- <div class="leftContentHeadline">
- UMotion Manual
- </div>
- <!-- Tree View -->
- <ol class="tree">
-
-<li class="file"><a href="../UMotionManual.html">UMotion Manual</a></li>
-
-<li class="file"><a href="Introduction.html">Introduction & Tips</a></li>
-
-<li class="file"><a href="GettingStarted.html">Getting Started</a></li>
-
-<li>
- <label for="VideoTutorials"><a href="VideoTutorials.html" class="treeFolderLink">Video Tutorials</a></label> <input type="checkbox" id="VideoTutorials" />
- <ol>
-<li>
- <label for="GeneralTutorials"><a href="GeneralTutorials.html" class="treeFolderLink">General</a></label> <input type="checkbox" id="GeneralTutorials" />
- <ol>
-<li class="file"><a href="QuickStart.html">Quick Start Tutorial</a></li>
-
-<li class="file"><a href="Lesson1.html">1) Installation & First Steps</a></li>
-
-<li class="file"><a href="Lesson2.html">2) Pose Editing</a></li>
-
-<li class="file"><a href="Lesson3.html">3) Clip Editor</a></li>
-
-<li class="file"><a href="Lesson4.html">4) Curves & Rotation Modes</a></li>
-
-<li class="file"><a href="Lesson5.html">5) Config Mode</a></li>
-
-<li class="file"><a href="Lesson6.html">6) Export Animations</a></li>
-
-<li class="file"><a href="Lesson7.html">7) Root Motion</a></li>
-
-<li class="file"><a href="Lesson8.html">8) Animation Events</a></li>
-
-<li class="file"><a href="Lesson9.html">9) Pose Mirroring</a></li>
-</ol>
-</li>
-
-<li>
- <label for="ProfessionalExclusive"><a href="ProfessionalExclusive.html" class="treeFolderLink">UMotion Pro</a></label> <input type="checkbox" id="ProfessionalExclusive" />
- <ol>
-<li class="file"><a href="ProLesson1.html">1) Importing Animations</a></li>
-
-<li class="file"><a href="ProLesson2.html">2) Inverse Kinematics</a></li>
-
-<li class="file"><a href="ProLesson3.html">3) Child-Of Constraint</a></li>
-
-<li class="file"><a href="ProLesson4.html">4) Custom Properties</a></li>
-
-<li class="file"><a href="ProLesson5.html">5) IK Pinning</a></li>
-</ol>
-</li>
-
-<li>
- <label for="InPractice"><a href="InPractice.html" class="treeFolderLink">In Practice</a></label> <input type="checkbox" id="InPractice" />
- <ol>
-<li class="file"><a href="InPractice1.html">1) Our First Animation</a></li>
-
-<li class="file"><a href="InPractice2.html">2) Editing Animations</a></li>
-
-<li class="file"><a href="InPractice3.html">3) Customizing an animation for a RPG</a></li>
-
-<li class="file"><a href="InPractice4.html">4) Unity Timeline & Weighted Tangents</a></li>
-</ol>
-</li>
-
-<li>
- <label for="Jayanam"><a href="Jayanam.html" class="treeFolderLink">Jayanam</a></label> <input type="checkbox" id="Jayanam" />
- <ol>
-<li class="file"><a href="Jayanam1.html">UMotion Tutorial</a></li>
-</ol>
-</li>
-</ol>
-</li>
-
-<li class="file"><a href="HowToCreateBetterAnimations.html">How to create better animations</a></li>
-
-<li>
- <label for="ClipEditor"><a href="ClipEditor.html" class="treeFolderLink">Clip Editor</a></label> <input type="checkbox" id="ClipEditor" />
- <ol>
-<li>
- <label for="MenuBar"><a href="MenuBar.html" class="treeFolderLink">Menu Bar</a></label> <input type="checkbox" id="MenuBar" />
- <ol>
-<li class="file"><a href="MenuBarFile.html">File</a></li>
-
-<li class="file"><a href="MenuBarEdit.html">Edit</a></li>
-
-<li class="file"><a href="MenuBarHelp.html">Help</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Preferences.html">Preferences</a></li>
-
-<li class="file"><a href="ImportExport.html">Import / Export</a></li>
-
-<li class="file"><a href="FKtoIKConversion.html">FK to IK Conversion</a></li>
-
-<li>
- <label for="MainNavigation"><a href="MainNavigation.html" class="treeFolderLink">Main Navigation</a></label> <input type="checkbox" id="MainNavigation" />
- <ol>
-<li class="file"><a href="ProjectSettings.html">Project Settings</a></li>
-
-<li class="file"><a href="ClipSettings.html">Clip Settings</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="AnimatedPropertiesList.html">Animated Properties List</a></li>
-
-<li class="file"><a href="RootMotion.html">Root Motion</a></li>
-
-<li class="file"><a href="RotationModes.html">Rotation Modes</a></li>
-
-<li>
- <label for="DopesheetCurves"><a href="DopesheetCurves.html" class="treeFolderLink">Dopesheet / Curves View</a></label> <input type="checkbox" id="DopesheetCurves" />
- <ol>
-<li class="file"><a href="Dopesheet.html">Dopesheet</a></li>
-
-<li class="file"><a href="Curves.html">Curves View</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Playback.html">Playback Navigation</a></li>
-
-<li class="file"><a href="Layers.html">Layers</a></li>
-</ol>
-</li>
-
-<li>
- <label for="PoseEditor"><a href="PoseEditor.html" class="treeFolderLink">Pose Editor</a></label> <input type="checkbox" checked id="PoseEditor" />
- <ol>
-<li>
- <label for="ConfigMode"><a href="ConfigMode.html" class="treeFolderLink">Config Mode</a></label> <input type="checkbox" checked id="ConfigMode" />
- <ol>
-<li>
- <label for="RigHierarchy"><a href="RigHierarchy.html" class="treeFolderLink">Rig Hierarchy</a></label> <input type="checkbox" id="RigHierarchy" />
- <ol>
-<li class="file"><a href="IKSetupWizard.html">IK Setup Wizard</a></li>
-
-<li class="file"><a href="MirrorMapping.html">Mirror Mapping</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Configuration.html"><b><u>Configuration</u></b></a></li>
-
-<li class="file"><a href="ConfigDisplay.html">Display</a></li>
-</ol>
-</li>
-
-<li>
- <label for="PoseMode"><a href="PoseMode.html" class="treeFolderLink">Pose Mode</a></label> <input type="checkbox" id="PoseMode" />
- <ol>
-<li class="file"><a href="Tools.html">Tools</a></li>
-
-<li class="file"><a href="Channels.html">Channels</a></li>
-
-<li class="file"><a href="Selection.html">Selection</a></li>
-
-<li class="file"><a href="PoseDisplay.html">Display</a></li>
-
-<li class="file"><a href="Animation.html">Animation</a></li>
-</ol>
-</li>
-
-<li>
- <label for="Constraints"><a href="Constraints.html" class="treeFolderLink">Constraint System</a></label> <input type="checkbox" id="Constraints" />
- <ol>
-<li class="file"><a href="InverseKinematics.html">Inverse Kinematics</a></li>
-
-<li class="file"><a href="ChildOf.html">Child-Of</a></li>
-
-<li class="file"><a href="CustomProperty.html">Custom Property</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="Options.html">Options</a></li>
-
-<li class="file"><a href="ToolAssistant.html">Tool Assistant</a></li>
-</ol>
-</li>
-
-<li class="file"><a href="EditInPlayMode.html">Edit In Play Mode</a></li>
-
-<li class="file"><a href="UnityTimelineIntegration.html">Unity Timeline Integration</a></li>
-
-<li class="file"><a href="UMotionAPI.html">UMotion API</a></li>
-
-<li class="file"><a href="ExportingAnimationsFAQ.html">Exporting Animations FAQ</a></li>
-
-<li class="file"><a href="Support.html">Support / FAQ</a></li>
-
-<li class="file"><a href="ReleaseNotes.html">Release Notes</a></li>
-
-<li class="file"><a href="KnownIssues.html">Known Issues</a></li>
-
-<li class="file"><a href="Credits.html">Credits</a></li>
-
- </ol>
- </div>
- </div>
- <div class="mainContent">
- <div class="mainContentInner">
- <h1 class="headline1" id="">Configuration</h1><h2 class="headline2" id="ReferencePose">Reference Pose</h2><p class="textBlock">The reference pose describes the initial pose that is applied to joints/transforms when no key frames are defined. It can also be used as reference pose by the <a href="InverseKinematics.html" class="link">Inverse Kinematics Constraint</a>.</p><img src="../images/PoseEditorConfigurationRefPose.png" class="image"></img>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+ <head>
+ <link rel="shortcut icon" type="image/png" href="../styles/UMotionFavicon.png" />
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+ <title>UMotion Manual - Configuration</title>
+ <link rel="stylesheet" type="text/css" href="../styles/theme_styles.css" media="screen">
+ <link rel="stylesheet" type="text/css" href="../styles/treeview_styles.css" media="screen">
+ <link rel="stylesheet" type="text/css" href="../styles/element_styles.css" media="screen">
+ </head>
+ <body>
+ <div class="header">
+ <div class="headerLogo">
+ <img src="../styles/UMotionLogoHeader.png"></img>
+ </div>
+ <div class="headerBlueRight">
+ <a href="https://www.soxware.com" class="headerLink">soxware.com</a>
+ </div>
+ </div>
+ <div class="versionHeader">
+ <p class="versionText">Version: <b>1.22p03</b> </p>
+ </div>
+ <div class="leftContent">
+ <div class="leftContentInner">
+ <div class="leftContentHeadline">
+ UMotion Manual
+ </div>
+ <!-- Tree View -->
+ <ol class="tree">
+
+<li class="file"><a href="../UMotionManual.html">UMotion Manual</a></li>
+
+<li class="file"><a href="Introduction.html">Introduction & Tips</a></li>
+
+<li class="file"><a href="GettingStarted.html">Getting Started</a></li>
+
+<li>
+ <label for="VideoTutorials"><a href="VideoTutorials.html" class="treeFolderLink">Video Tutorials</a></label> <input type="checkbox" id="VideoTutorials" />
+ <ol>
+<li>
+ <label for="GeneralTutorials"><a href="GeneralTutorials.html" class="treeFolderLink">General</a></label> <input type="checkbox" id="GeneralTutorials" />
+ <ol>
+<li class="file"><a href="QuickStart.html">Quick Start Tutorial</a></li>
+
+<li class="file"><a href="Lesson1.html">1) Installation & First Steps</a></li>
+
+<li class="file"><a href="Lesson2.html">2) Pose Editing</a></li>
+
+<li class="file"><a href="Lesson3.html">3) Clip Editor</a></li>
+
+<li class="file"><a href="Lesson4.html">4) Curves & Rotation Modes</a></li>
+
+<li class="file"><a href="Lesson5.html">5) Config Mode</a></li>
+
+<li class="file"><a href="Lesson6.html">6) Export Animations</a></li>
+
+<li class="file"><a href="Lesson7.html">7) Root Motion</a></li>
+
+<li class="file"><a href="Lesson8.html">8) Animation Events</a></li>
+
+<li class="file"><a href="Lesson9.html">9) Pose Mirroring</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="ProfessionalExclusive"><a href="ProfessionalExclusive.html" class="treeFolderLink">UMotion Pro</a></label> <input type="checkbox" id="ProfessionalExclusive" />
+ <ol>
+<li class="file"><a href="ProLesson1.html">1) Importing Animations</a></li>
+
+<li class="file"><a href="ProLesson2.html">2) Inverse Kinematics</a></li>
+
+<li class="file"><a href="ProLesson3.html">3) Child-Of Constraint</a></li>
+
+<li class="file"><a href="ProLesson4.html">4) Custom Properties</a></li>
+
+<li class="file"><a href="ProLesson5.html">5) IK Pinning</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="InPractice"><a href="InPractice.html" class="treeFolderLink">In Practice</a></label> <input type="checkbox" id="InPractice" />
+ <ol>
+<li class="file"><a href="InPractice1.html">1) Our First Animation</a></li>
+
+<li class="file"><a href="InPractice2.html">2) Editing Animations</a></li>
+
+<li class="file"><a href="InPractice3.html">3) Customizing an animation for a RPG</a></li>
+
+<li class="file"><a href="InPractice4.html">4) Unity Timeline & Weighted Tangents</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="Jayanam"><a href="Jayanam.html" class="treeFolderLink">Jayanam</a></label> <input type="checkbox" id="Jayanam" />
+ <ol>
+<li class="file"><a href="Jayanam1.html">UMotion Tutorial</a></li>
+</ol>
+</li>
+</ol>
+</li>
+
+<li class="file"><a href="HowToCreateBetterAnimations.html">How to create better animations</a></li>
+
+<li>
+ <label for="ClipEditor"><a href="ClipEditor.html" class="treeFolderLink">Clip Editor</a></label> <input type="checkbox" id="ClipEditor" />
+ <ol>
+<li>
+ <label for="MenuBar"><a href="MenuBar.html" class="treeFolderLink">Menu Bar</a></label> <input type="checkbox" id="MenuBar" />
+ <ol>
+<li class="file"><a href="MenuBarFile.html">File</a></li>
+
+<li class="file"><a href="MenuBarEdit.html">Edit</a></li>
+
+<li class="file"><a href="MenuBarHelp.html">Help</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Preferences.html">Preferences</a></li>
+
+<li class="file"><a href="ImportExport.html">Import / Export</a></li>
+
+<li class="file"><a href="FKtoIKConversion.html">FK to IK Conversion</a></li>
+
+<li>
+ <label for="MainNavigation"><a href="MainNavigation.html" class="treeFolderLink">Main Navigation</a></label> <input type="checkbox" id="MainNavigation" />
+ <ol>
+<li class="file"><a href="ProjectSettings.html">Project Settings</a></li>
+
+<li class="file"><a href="ClipSettings.html">Clip Settings</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="AnimatedPropertiesList.html">Animated Properties List</a></li>
+
+<li class="file"><a href="RootMotion.html">Root Motion</a></li>
+
+<li class="file"><a href="RotationModes.html">Rotation Modes</a></li>
+
+<li>
+ <label for="DopesheetCurves"><a href="DopesheetCurves.html" class="treeFolderLink">Dopesheet / Curves View</a></label> <input type="checkbox" id="DopesheetCurves" />
+ <ol>
+<li class="file"><a href="Dopesheet.html">Dopesheet</a></li>
+
+<li class="file"><a href="Curves.html">Curves View</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Playback.html">Playback Navigation</a></li>
+
+<li class="file"><a href="Layers.html">Layers</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="PoseEditor"><a href="PoseEditor.html" class="treeFolderLink">Pose Editor</a></label> <input type="checkbox" checked id="PoseEditor" />
+ <ol>
+<li>
+ <label for="ConfigMode"><a href="ConfigMode.html" class="treeFolderLink">Config Mode</a></label> <input type="checkbox" checked id="ConfigMode" />
+ <ol>
+<li>
+ <label for="RigHierarchy"><a href="RigHierarchy.html" class="treeFolderLink">Rig Hierarchy</a></label> <input type="checkbox" id="RigHierarchy" />
+ <ol>
+<li class="file"><a href="IKSetupWizard.html">IK Setup Wizard</a></li>
+
+<li class="file"><a href="MirrorMapping.html">Mirror Mapping</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Configuration.html"><b><u>Configuration</u></b></a></li>
+
+<li class="file"><a href="ConfigDisplay.html">Display</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="PoseMode"><a href="PoseMode.html" class="treeFolderLink">Pose Mode</a></label> <input type="checkbox" id="PoseMode" />
+ <ol>
+<li class="file"><a href="Tools.html">Tools</a></li>
+
+<li class="file"><a href="Channels.html">Channels</a></li>
+
+<li class="file"><a href="Selection.html">Selection</a></li>
+
+<li class="file"><a href="PoseDisplay.html">Display</a></li>
+
+<li class="file"><a href="Animation.html">Animation</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="Constraints"><a href="Constraints.html" class="treeFolderLink">Constraint System</a></label> <input type="checkbox" id="Constraints" />
+ <ol>
+<li class="file"><a href="InverseKinematics.html">Inverse Kinematics</a></li>
+
+<li class="file"><a href="ChildOf.html">Child-Of</a></li>
+
+<li class="file"><a href="CustomProperty.html">Custom Property</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Options.html">Options</a></li>
+
+<li class="file"><a href="ToolAssistant.html">Tool Assistant</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="EditInPlayMode.html">Edit In Play Mode</a></li>
+
+<li class="file"><a href="UnityTimelineIntegration.html">Unity Timeline Integration</a></li>
+
+<li class="file"><a href="UMotionAPI.html">UMotion API</a></li>
+
+<li class="file"><a href="ExportingAnimationsFAQ.html">Exporting Animations FAQ</a></li>
+
+<li class="file"><a href="Support.html">Support / FAQ</a></li>
+
+<li class="file"><a href="ReleaseNotes.html">Release Notes</a></li>
+
+<li class="file"><a href="KnownIssues.html">Known Issues</a></li>
+
+<li class="file"><a href="Credits.html">Credits</a></li>
+
+ </ol>
+ </div>
+ </div>
+ <div class="mainContent">
+ <div class="mainContentInner">
+ <h1 class="headline1" id="">Configuration</h1><h2 class="headline2" id="ReferencePose">Reference Pose</h2><p class="textBlock">The reference pose describes the initial pose that is applied to joints/transforms when no key frames are defined. It can also be used as reference pose by the <a href="InverseKinematics.html" class="link">Inverse Kinematics Constraint</a>.</p><img src="../images/PoseEditorConfigurationRefPose.png" class="image"></img>
<p class="imageText">Config Mode - Reference Pose</p><table class="themeTable">
<tr class="themeTableRow">
<th class="themeTableHeader">UI Element</th>
@@ -282,7 +282,7 @@
<td class="themeTableCell" style="white-space: nowrap;">Save Reference Pose</td>
<td class="themeTableCell">Saves the current pose as reference pose. This saves all modifications.</td>
</tr>
-</table><h2 class="headline2" id="Properties">Properties</h2><p class="textBlock">This category allows modifying all properties of a joint/transform. Multi editing is supported (when multiple joints/transforms are selected).</p><img src="../images/PoseEditorConfigurationProperties.png" class="image"></img>
+</table><h2 class="headline2" id="Properties">Properties</h2><p class="textBlock">This category allows modifying all properties of a joint/transform. Multi editing is supported (when multiple joints/transforms are selected).</p><img src="../images/PoseEditorConfigurationProperties.png" class="image"></img>
<p class="imageText">Config Mode - Properties</p><table class="themeTable">
<tr class="themeTableRow">
<th class="themeTableHeader">UI Element</th>
@@ -342,13 +342,13 @@
<td class="themeTableCell">Defines which properties (rotation, position and scale) should be enabled for the selected generic joint/transform. If you remove the checkmark from a property, it won't be visible in the Clip Editor anymore and it won't be included in the exported animation. This is very useful to reduce the number of animated properties of generic characters in the Clip Editor. For humanoid bones, only the rotation property is supported. Please note that this setting affects all animation clips in the current UMotion project.
</td>
</tr>
-</table><h2 class="headline2" id="Constraints">Constraints</h2><p class="textBlock">Constraints are components that add advanced functionality to joints/transforms.</p><img src="../images/PoseModeConstraints.png" class="image"></img>
-<p class="imageText">Config Mode - Constraints</p><p class="textBlock">A joint/transform needs to be selected (either in the Rig Hierarchy or in the Scene View). By clicking on the <b>Add Constraint</b> button in the Constraints tab a context menu with all different constraints is shown. The clicked constraint will then be added to the selected joint/transform.</p><p class="textBlock">Constraints usually have properties that have to be setup in Config Mode and Animated Properties that are adjusted in Pose Mode. Setup properties are applied to all clips in the project whereby Animated Properties can be keyed in every clip just like position, rotation and scale properties.</p><p class="textBlock">Constraints are only executed in Pose Mode.</p><p class="textBlock"><b>Tip:</b> Holding <span class="keyboardKey">Alt</span> while clicking on constraint's foldout arrow folds/unfolds all constraints.</p><p class="textBlock">The various constraints are covered in an own chapter: <a href="Constraints.html" class="link">Constraint System</a></p>
- <div class="mainContentFooter">
- <p class="textBlock" style="float:left">Copyright © 2017 - 2020 Soxware Interactive ALL RIGHTS RESERVED</p>
- <p class="textBlock" align="right"><a href="https://forum.unity.com/threads/new-umotion-animation-editor-released.490618/" class="link">Unity Forum Thread</a> | <a href="https://www.facebook.com/Soxware/" class="link">Facebook</a> | <a href="https://twitter.com/SoxwareInteract" class="link">Twitter</a> | <a href="https://www.youtube.com/channel/UCCuE6nI5gHvUQjx0lo6Twtg" class="link">Youtube</a></p>
- </div>
- </div>
- </div>
- </body>
-</html>
+</table><h2 class="headline2" id="Constraints">Constraints</h2><p class="textBlock">Constraints are components that add advanced functionality to joints/transforms.</p><img src="../images/PoseModeConstraints.png" class="image"></img>
+<p class="imageText">Config Mode - Constraints</p><p class="textBlock">A joint/transform needs to be selected (either in the Rig Hierarchy or in the Scene View). By clicking on the <b>Add Constraint</b> button in the Constraints tab a context menu with all different constraints is shown. The clicked constraint will then be added to the selected joint/transform.</p><p class="textBlock">Constraints usually have properties that have to be setup in Config Mode and Animated Properties that are adjusted in Pose Mode. Setup properties are applied to all clips in the project whereby Animated Properties can be keyed in every clip just like position, rotation and scale properties.</p><p class="textBlock">Constraints are only executed in Pose Mode.</p><p class="textBlock"><b>Tip:</b> Holding <span class="keyboardKey">Alt</span> while clicking on constraint's foldout arrow folds/unfolds all constraints.</p><p class="textBlock">The various constraints are covered in an own chapter: <a href="Constraints.html" class="link">Constraint System</a></p>
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