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@@ -1,230 +1,230 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
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- <link rel="shortcut icon" type="image/png" href="../styles/UMotionFavicon.png" />
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- </div>
- <div class="headerBlueRight">
- <a href="https://www.soxware.com" class="headerLink">soxware.com</a>
- </div>
- </div>
- <div class="versionHeader">
- <p class="versionText">Version: <b>1.22p03</b> </p>
- </div>
- <div class="leftContent">
- <div class="leftContentInner">
- <div class="leftContentHeadline">
- UMotion Manual
- </div>
- <!-- Tree View -->
- <ol class="tree">
-
-<li class="file"><a href="../UMotionManual.html">UMotion Manual</a></li>
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-<li class="file"><a href="Introduction.html">Introduction & Tips</a></li>
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-<li class="file"><a href="GettingStarted.html">Getting Started</a></li>
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- <ol>
-<li class="file"><a href="QuickStart.html">Quick Start Tutorial</a></li>
-
-<li class="file"><a href="Lesson1.html">1) Installation & First Steps</a></li>
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-<li class="file"><a href="Lesson2.html">2) Pose Editing</a></li>
-
-<li class="file"><a href="Lesson3.html">3) Clip Editor</a></li>
-
-<li class="file"><a href="Lesson4.html">4) Curves & Rotation Modes</a></li>
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-<li class="file"><a href="Lesson5.html">5) Config Mode</a></li>
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-<li class="file"><a href="Lesson6.html">6) Export Animations</a></li>
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-<li class="file"><a href="Lesson7.html">7) Root Motion</a></li>
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-<li class="file"><a href="Lesson8.html">8) Animation Events</a></li>
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-<li class="file"><a href="Lesson9.html">9) Pose Mirroring</a></li>
-</ol>
-</li>
-
-<li>
- <label for="ProfessionalExclusive"><a href="ProfessionalExclusive.html" class="treeFolderLink">UMotion Pro</a></label> <input type="checkbox" id="ProfessionalExclusive" />
- <ol>
-<li class="file"><a href="ProLesson1.html">1) Importing Animations</a></li>
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-<li class="file"><a href="ProLesson2.html">2) Inverse Kinematics</a></li>
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-<li class="file"><a href="ProLesson3.html">3) Child-Of Constraint</a></li>
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-<li class="file"><a href="ProLesson4.html">4) Custom Properties</a></li>
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-<li class="file"><a href="ProLesson5.html">5) IK Pinning</a></li>
-</ol>
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- <label for="InPractice"><a href="InPractice.html" class="treeFolderLink">In Practice</a></label> <input type="checkbox" id="InPractice" />
- <ol>
-<li class="file"><a href="InPractice1.html">1) Our First Animation</a></li>
-
-<li class="file"><a href="InPractice2.html">2) Editing Animations</a></li>
-
-<li class="file"><a href="InPractice3.html">3) Customizing an animation for a RPG</a></li>
-
-<li class="file"><a href="InPractice4.html">4) Unity Timeline & Weighted Tangents</a></li>
-</ol>
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-</ol>
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-<li class="file"><a href="HowToCreateBetterAnimations.html">How to create better animations</a></li>
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- <label for="ClipEditor"><a href="ClipEditor.html" class="treeFolderLink">Clip Editor</a></label> <input type="checkbox" checked id="ClipEditor" />
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-</ol>
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-</ol>
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- <label for="PoseMode"><a href="PoseMode.html" class="treeFolderLink">Pose Mode</a></label> <input type="checkbox" id="PoseMode" />
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- </div>
- </div>
- <div class="mainContent">
- <div class="mainContentInner">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
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+ <link rel="shortcut icon" type="image/png" href="../styles/UMotionFavicon.png" />
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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+ <img src="../styles/UMotionLogoHeader.png"></img>
+ </div>
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+ <a href="https://www.soxware.com" class="headerLink">soxware.com</a>
+ </div>
+ </div>
+ <div class="versionHeader">
+ <p class="versionText">Version: <b>1.22p03</b> </p>
+ </div>
+ <div class="leftContent">
+ <div class="leftContentInner">
+ <div class="leftContentHeadline">
+ UMotion Manual
+ </div>
+ <!-- Tree View -->
+ <ol class="tree">
+
+<li class="file"><a href="../UMotionManual.html">UMotion Manual</a></li>
+
+<li class="file"><a href="Introduction.html">Introduction & Tips</a></li>
+
+<li class="file"><a href="GettingStarted.html">Getting Started</a></li>
+
+<li>
+ <label for="VideoTutorials"><a href="VideoTutorials.html" class="treeFolderLink">Video Tutorials</a></label> <input type="checkbox" id="VideoTutorials" />
+ <ol>
+<li>
+ <label for="GeneralTutorials"><a href="GeneralTutorials.html" class="treeFolderLink">General</a></label> <input type="checkbox" id="GeneralTutorials" />
+ <ol>
+<li class="file"><a href="QuickStart.html">Quick Start Tutorial</a></li>
+
+<li class="file"><a href="Lesson1.html">1) Installation & First Steps</a></li>
+
+<li class="file"><a href="Lesson2.html">2) Pose Editing</a></li>
+
+<li class="file"><a href="Lesson3.html">3) Clip Editor</a></li>
+
+<li class="file"><a href="Lesson4.html">4) Curves & Rotation Modes</a></li>
+
+<li class="file"><a href="Lesson5.html">5) Config Mode</a></li>
+
+<li class="file"><a href="Lesson6.html">6) Export Animations</a></li>
+
+<li class="file"><a href="Lesson7.html">7) Root Motion</a></li>
+
+<li class="file"><a href="Lesson8.html">8) Animation Events</a></li>
+
+<li class="file"><a href="Lesson9.html">9) Pose Mirroring</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="ProfessionalExclusive"><a href="ProfessionalExclusive.html" class="treeFolderLink">UMotion Pro</a></label> <input type="checkbox" id="ProfessionalExclusive" />
+ <ol>
+<li class="file"><a href="ProLesson1.html">1) Importing Animations</a></li>
+
+<li class="file"><a href="ProLesson2.html">2) Inverse Kinematics</a></li>
+
+<li class="file"><a href="ProLesson3.html">3) Child-Of Constraint</a></li>
+
+<li class="file"><a href="ProLesson4.html">4) Custom Properties</a></li>
+
+<li class="file"><a href="ProLesson5.html">5) IK Pinning</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="InPractice"><a href="InPractice.html" class="treeFolderLink">In Practice</a></label> <input type="checkbox" id="InPractice" />
+ <ol>
+<li class="file"><a href="InPractice1.html">1) Our First Animation</a></li>
+
+<li class="file"><a href="InPractice2.html">2) Editing Animations</a></li>
+
+<li class="file"><a href="InPractice3.html">3) Customizing an animation for a RPG</a></li>
+
+<li class="file"><a href="InPractice4.html">4) Unity Timeline & Weighted Tangents</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="Jayanam"><a href="Jayanam.html" class="treeFolderLink">Jayanam</a></label> <input type="checkbox" id="Jayanam" />
+ <ol>
+<li class="file"><a href="Jayanam1.html">UMotion Tutorial</a></li>
+</ol>
+</li>
+</ol>
+</li>
+
+<li class="file"><a href="HowToCreateBetterAnimations.html">How to create better animations</a></li>
+
+<li>
+ <label for="ClipEditor"><a href="ClipEditor.html" class="treeFolderLink">Clip Editor</a></label> <input type="checkbox" checked id="ClipEditor" />
+ <ol>
+<li>
+ <label for="MenuBar"><a href="MenuBar.html" class="treeFolderLink">Menu Bar</a></label> <input type="checkbox" id="MenuBar" />
+ <ol>
+<li class="file"><a href="MenuBarFile.html">File</a></li>
+
+<li class="file"><a href="MenuBarEdit.html">Edit</a></li>
+
+<li class="file"><a href="MenuBarHelp.html">Help</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Preferences.html">Preferences</a></li>
+
+<li class="file"><a href="ImportExport.html"><b><u>Import / Export</u></b></a></li>
+
+<li class="file"><a href="FKtoIKConversion.html">FK to IK Conversion</a></li>
+
+<li>
+ <label for="MainNavigation"><a href="MainNavigation.html" class="treeFolderLink">Main Navigation</a></label> <input type="checkbox" id="MainNavigation" />
+ <ol>
+<li class="file"><a href="ProjectSettings.html">Project Settings</a></li>
+
+<li class="file"><a href="ClipSettings.html">Clip Settings</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="AnimatedPropertiesList.html">Animated Properties List</a></li>
+
+<li class="file"><a href="RootMotion.html">Root Motion</a></li>
+
+<li class="file"><a href="RotationModes.html">Rotation Modes</a></li>
+
+<li>
+ <label for="DopesheetCurves"><a href="DopesheetCurves.html" class="treeFolderLink">Dopesheet / Curves View</a></label> <input type="checkbox" id="DopesheetCurves" />
+ <ol>
+<li class="file"><a href="Dopesheet.html">Dopesheet</a></li>
+
+<li class="file"><a href="Curves.html">Curves View</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Playback.html">Playback Navigation</a></li>
+
+<li class="file"><a href="Layers.html">Layers</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="PoseEditor"><a href="PoseEditor.html" class="treeFolderLink">Pose Editor</a></label> <input type="checkbox" id="PoseEditor" />
+ <ol>
+<li>
+ <label for="ConfigMode"><a href="ConfigMode.html" class="treeFolderLink">Config Mode</a></label> <input type="checkbox" id="ConfigMode" />
+ <ol>
+<li>
+ <label for="RigHierarchy"><a href="RigHierarchy.html" class="treeFolderLink">Rig Hierarchy</a></label> <input type="checkbox" id="RigHierarchy" />
+ <ol>
+<li class="file"><a href="IKSetupWizard.html">IK Setup Wizard</a></li>
+
+<li class="file"><a href="MirrorMapping.html">Mirror Mapping</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Configuration.html">Configuration</a></li>
+
+<li class="file"><a href="ConfigDisplay.html">Display</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="PoseMode"><a href="PoseMode.html" class="treeFolderLink">Pose Mode</a></label> <input type="checkbox" id="PoseMode" />
+ <ol>
+<li class="file"><a href="Tools.html">Tools</a></li>
+
+<li class="file"><a href="Channels.html">Channels</a></li>
+
+<li class="file"><a href="Selection.html">Selection</a></li>
+
+<li class="file"><a href="PoseDisplay.html">Display</a></li>
+
+<li class="file"><a href="Animation.html">Animation</a></li>
+</ol>
+</li>
+
+<li>
+ <label for="Constraints"><a href="Constraints.html" class="treeFolderLink">Constraint System</a></label> <input type="checkbox" id="Constraints" />
+ <ol>
+<li class="file"><a href="InverseKinematics.html">Inverse Kinematics</a></li>
+
+<li class="file"><a href="ChildOf.html">Child-Of</a></li>
+
+<li class="file"><a href="CustomProperty.html">Custom Property</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="Options.html">Options</a></li>
+
+<li class="file"><a href="ToolAssistant.html">Tool Assistant</a></li>
+</ol>
+</li>
+
+<li class="file"><a href="EditInPlayMode.html">Edit In Play Mode</a></li>
+
+<li class="file"><a href="UnityTimelineIntegration.html">Unity Timeline Integration</a></li>
+
+<li class="file"><a href="UMotionAPI.html">UMotion API</a></li>
+
+<li class="file"><a href="ExportingAnimationsFAQ.html">Exporting Animations FAQ</a></li>
+
+<li class="file"><a href="Support.html">Support / FAQ</a></li>
+
+<li class="file"><a href="ReleaseNotes.html">Release Notes</a></li>
+
+<li class="file"><a href="KnownIssues.html">Known Issues</a></li>
+
+<li class="file"><a href="Credits.html">Credits</a></li>
+
+ </ol>
+ </div>
+ </div>
+ <div class="mainContent">
+ <div class="mainContentInner">
<h1 class="headline1" id="">Import / Export</h1><h2 class="headline2" id="">Exporting</h2><p class="textBlock">UMotion can export animation clips in Unity's proprietary <b>*.anim</b> file format or as <b>*.fbx</b> files. Before exporting animation clips, the exporter needs to be configured (see <a href="ProjectSettings.html#ExportSettings" class="link">Export Settings</a>).</p><p class="textBlock"><b>Important:</b> If you have problems with your exported animations, take a look at the <a href="ExportingAnimationsFAQ.html" class="link">Exporting Animations FAQ</a>.</p><table class="themeTable">
<tr class="themeTableRow">
<th class="themeTableHeader">Feature</th>
@@ -286,7 +286,7 @@
</table><p class="textBlock">In most cases exporting to <b>*.fbx</b> is the preferred choice. Please note that the <b>*.fbx</b> file format internally uses euler angles instead of quaternions. This can introduce <a href="RotationModes.html#EulerInterpolation" class="link">Gimbal Lock</a> in the exported animation clip even if in UMotion quaternion curves have been used.</p><p class="textBlock">UMotion offers two ways to export the animation clips of the current UMotion project:</p><ul class="listMain">
<li class="listItem"><span class="listText">By clicking on <b>File ➔ Export All Clips</b> all clips of the opened UMotion project are exported.</span></li>
<li class="listItem"><span class="listText">By clicking on <b>File ➔ Export Current Clip</b> only the current opened clip is exported (faster).</span></li>
-</ul><h2 class="headline2" id="">Importing <span class="professionalTag">Professional</span></h2><p class="textBlock">By clicking on <b>File ➔ Import Clips</b> the <b>Import Clips Dialog</b> is opened. It can be used to import existing animations into the current UMotion project.</p><p class="textBlock">The yellow warning icon next to the animation clip indicates that the importer has detected a minor issue. Move the mouse over the list entry. The appearing tooltip will provide the full warning message.</p><p class="textBlock"><b>Tip:</b> To add multiple files to the <b>Import Clips Dialog</b>, select the files in Unity's <b>Project Window</b> and drag & drop them into the list view.</p><img src="../images/ImportClipsDialog.png" class="image"></img>
+</ul><h2 class="headline2" id="">Importing <span class="professionalTag">Professional</span></h2><p class="textBlock">By clicking on <b>File ➔ Import Clips</b> the <b>Import Clips Dialog</b> is opened. It can be used to import existing animations into the current UMotion project.</p><p class="textBlock">The yellow warning icon next to the animation clip indicates that the importer has detected a minor issue. Move the mouse over the list entry. The appearing tooltip will provide the full warning message.</p><p class="textBlock"><b>Tip:</b> To add multiple files to the <b>Import Clips Dialog</b>, select the files in Unity's <b>Project Window</b> and drag & drop them into the list view.</p><img src="../images/ImportClipsDialog.png" class="image"></img>
<p class="imageText">Import Clips Dialog</p><table class="themeTable">
<tr class="themeTableRow">
<th class="themeTableHeader">UI Element</th>
@@ -350,7 +350,7 @@
<td class="themeTableCell">Import</td>
<td class="themeTableCell">Imports all animation clips selected in the list.</td>
</tr>
-</table><p class="textBlock">While importing a dialog window displays log messages regarding the ongoing import process. White messages are information, yellow are warnings and red are errors. Don't close this window before the import process has finished.</p><img src="../images/ImportingDialog.png" class="image"></img>
+</table><p class="textBlock">While importing a dialog window displays log messages regarding the ongoing import process. White messages are information, yellow are warnings and red are errors. Don't close this window before the import process has finished.</p><img src="../images/ImportingDialog.png" class="image"></img>
<p class="imageText">Importing Dialog</p><h3 class="headline3" id="">External Clip Import</h3><p class="textBlock">It is possible to import any animation clip that was created in an external application as long as the 3D file format is compatible with Unity. It is also possible to import animations in Unity's proprietary file format *.anim.</p><p class="textBlock">The following table provides an overview of the import compatibility depending on the animation rig type. When importing an UMotion project, this table does not apply.</p><table class="themeTable">
<tr class="themeTableRow">
<th class="themeTableHeader"></th>
@@ -385,12 +385,12 @@
<li class="listItem"><span class="listText">Click on "Add Clips" and select the UMotion project file that should be converted.</span></li>
<li class="listItem"><span class="listText">Click on "Import".</span></li>
<li class="listItem"><span class="listText">And that's it. Once the new imported clips are exported they can be used for all your characters as they are now of type humanoid.</span></li>
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