diff options
Diffstat (limited to 'Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Editor/GUICompatibilityUtility.cs')
-rw-r--r-- | Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Editor/GUICompatibilityUtility.cs | 102 |
1 files changed, 0 insertions, 102 deletions
diff --git a/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Editor/GUICompatibilityUtility.cs b/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Editor/GUICompatibilityUtility.cs deleted file mode 100644 index 2b9c1775..00000000 --- a/Assets/ThirdParty/UMotion/UMotionEditor/Scripts/Editor/GUICompatibilityUtility.cs +++ /dev/null @@ -1,102 +0,0 @@ -using System;
-using System.Reflection;
-using UnityEngine;
-using UnityEditor;
-
-namespace UMotionEditor
-{
- public static class GUICompatibilityUtility
- {
- //********************************************************************************
- // Public Properties
- //********************************************************************************
-
- public static event System.Action<SceneView> OnSceneGui
- {
- add
- {
- #if UNITY_2019_1_OR_NEWER
- SceneView.duringSceneGui += value;
- #else
- legacySceneViewGUI += value;
- if (!initialized)
- {
- // Doing this in a static constructor instead caused an exception in Unity 2017.4
- SceneView.onSceneGUIDelegate += delegate(SceneView sceneView) { legacySceneViewGUI(sceneView); };
- initialized = true;
- }
- #endif
- }
- remove
- {
- #if UNITY_2019_1_OR_NEWER
- SceneView.duringSceneGui -= value;
- #else
- legacySceneViewGUI -= value;
- #endif
- }
- }
-
- //********************************************************************************
- // Private Properties
- //********************************************************************************
-
- //----------------------
- // Inspector
- //----------------------
-
- //----------------------
- // Internal
- //----------------------
- #if !UNITY_2019_1_OR_NEWER
- private static event System.Action<SceneView> legacySceneViewGUI;
- private static bool initialized = false;
- #endif
-
- //********************************************************************************
- // Public Methods
- //********************************************************************************
-
- [MenuItem("Window/UMotion Editor/Contact Support", true, 1232)]
- public static bool UMotionSupportMenuItemValidate()
- {
- CheckCurrentAssembly();
- return true;
- }
-
- [MenuItem("Window/UMotion Editor/Contact Support", false, 1232)]
- public static void UMotionSupportMenuItem()
- {
- Help.BrowseURL("https://support.soxware.com");
- }
-
- public static Color ColorField(GUIContent label, Color value, bool showEyedropper, bool showAlpha, bool hdr, params GUILayoutOption[] options)
- {
- #if UNITY_2018_1_OR_NEWER
- return EditorGUILayout.ColorField(label, value, showEyedropper, showAlpha, hdr, options);
- #else
- return EditorGUILayout.ColorField(label, value, showEyedropper, showAlpha, hdr, null, options);
- #endif
- }
-
- //********************************************************************************
- // Private Methods
- //********************************************************************************
-
- private static bool CheckCurrentAssembly()
- {
- string applicationAssemblyName = VersionCompatibilityUtility.GetCurrentAssemblyName();
- string editorAssemblyName = Assembly.GetExecutingAssembly().GetName().Name;
-
- bool assemblyOk = (applicationAssemblyName == "UMotionSourceApplication") && (editorAssemblyName == "UMotionSourceEditor");
-
- if (!assemblyOk)
- {
- string message = string.Format("The UMotion script files are not compiled to the correct assembly:\r\n\r\n\"{0}\"\r\n(should be \"UMotionSourceApplication\")\r\n\r\n\"{1}\"\r\n(should be \"UMotionSourceEditor\")\r\n\r\nMake sure that you haven't deleted or re-named the assembly definition files inside the UMotion folder.", applicationAssemblyName, editorAssemblyName);
- EditorUtility.DisplayDialog("UMotion - Invalid Assembly", message, "OK");
- }
-
- return assemblyOk;
- }
- }
-}
\ No newline at end of file |