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Diffstat (limited to 'Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs')
-rw-r--r--Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs25
1 files changed, 0 insertions, 25 deletions
diff --git a/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs b/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs
deleted file mode 100644
index 7595d386..00000000
--- a/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class ResetPosition : MonoBehaviour
-{
- public float distanceToReset = 5;
-
- private Vector3 startPosition;
-
- // Use this for initialization
- void Start ()
- {
- startPosition = transform.position;
- }
-
- // Update is called once per frame
- void Update ()
- {
- if (Vector3.Distance(startPosition, transform.position) >= distanceToReset)
- {
- transform.position = startPosition;
- }
- }
-}