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-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/LICENSE21
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/LICENSE.meta7
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon.meta10
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor.meta9
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorEnums.cs9
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorEnums.cs.meta3
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorUtils.cs61
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorUtils.cs.meta3
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToon.Editor.asmdef12
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToon.Editor.asmdef.meta7
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToonInspector.cs459
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToonInspector.cs.meta12
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/MToon.asmdef3
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/MToon.asmdef.meta7
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources.meta8
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders.meta9
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToon.shader198
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToon.shader.meta9
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonCore.cginc279
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonCore.cginc.meta9
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM3.cginc19
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM3.cginc.meta9
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM4.cginc37
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM4.cginc.meta9
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples.meta10
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials.meta10
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ex_OutlineWidth_Screen.mat108
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ex_OutlineWidth_Screen.mat.meta10
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ex_OutlineWidth_World.mat108
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ex_OutlineWidth_World.mat.meta10
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ground.mat76
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ground.mat.meta10
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Toon.mat127
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Toon.mat.meta10
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/OutlineWidthModes.unity1984
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/OutlineWidthModes.unity.meta9
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts.meta8
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Enums.cs44
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Enums.cs.meta3
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/MToonDefinition.cs109
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/MToonDefinition.cs.meta3
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Utils.cs116
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Utils.cs.meta3
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsGetter.cs180
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsGetter.cs.meta3
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsSetter.cs283
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsSetter.cs.meta3
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsVersion.cs8
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsVersion.cs.meta3
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/README.md11
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/MToon/README.md.meta7
51 files changed, 0 insertions, 4465 deletions
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/LICENSE b/Assets/ThirdParty/VRM/VRMShaders/MToon/LICENSE
deleted file mode 100644
index 2b51a7fb..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/LICENSE
+++ /dev/null
@@ -1,21 +0,0 @@
-MIT License
-
-Copyright (c) 2018 Masataka SUMI
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/LICENSE.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/LICENSE.meta
deleted file mode 100644
index be5656a1..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/LICENSE.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 2a5e8a5d481e3574b8274fa7ce4bdc2d
-DefaultImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon.meta
deleted file mode 100644
index b5340c31..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon.meta
+++ /dev/null
@@ -1,10 +0,0 @@
-fileFormatVersion: 2
-guid: 029f110c597b25547ab35b6ed3fc049d
-folderAsset: yes
-timeCreated: 1520006778
-licenseType: Free
-DefaultImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor.meta
deleted file mode 100644
index 59203d1f..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 1b669562c8ecaee4c98c808d3971271b
-folderAsset: yes
-timeCreated: 1514224760
-licenseType: Free
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorEnums.cs b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorEnums.cs
deleted file mode 100644
index 5ad360a4..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorEnums.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace MToon
-{
- public enum EditorRotationUnit
- {
- Rounds = 0,
- Degrees = 1,
- Radians = 2,
- }
-} \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorEnums.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorEnums.cs.meta
deleted file mode 100644
index e31fd653..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorEnums.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: 24156f9da0724eb5a159f36c69a7d90a
-timeCreated: 1560622066 \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorUtils.cs b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorUtils.cs
deleted file mode 100644
index 6e20bb16..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorUtils.cs
+++ /dev/null
@@ -1,61 +0,0 @@
-using System.IO;
-using System.Text.RegularExpressions;
-using UnityEditor;
-using UnityEngine;
-
-namespace MToon
-{
- public static class EditorUtils
- {
- private static string BasePath { get { return Path.Combine(Application.dataPath, "VRM/MToon"); } }
-
- private static string ShaderFilePath { get { return Path.Combine(BasePath, "MToon/Resources/Shaders/MToon.shader"); } }
- private static string ReadMeFilePath { get { return Path.Combine(BasePath, "README.md"); } }
- private static string VersionFilePath { get { return Path.Combine(BasePath, "MToon/Scripts/UtilsVersion.cs"); } }
-
-
- //[MenuItem("VRM/MToon Version Up")]
- private static void VerUp(string version)
- {
- UpdateShaderFile(version);
- UpdateReadMeFile(version);
- UpdateVersionFile(version);
- }
-
- private static void UpdateShaderFile(string version)
- {
- var file = File.ReadAllText(ShaderFilePath);
- file = Regex.Replace(
- file,
- "(_MToonVersion \\(\"_MToonVersion\", Float\\) = )(\\d+)",
- "${1}" + version
- );
- File.WriteAllText(ShaderFilePath, file);
- }
-
- private static void UpdateReadMeFile(string version)
- {
- version = "v" + version.Substring(0, version.Length - 1) + "." + version[version.Length - 1];
-
- var file = File.ReadAllText(ReadMeFilePath);
- file = Regex.Replace(
- file,
- "v(\\d+)\\.(\\d+)",
- version
- );
- File.WriteAllText(ReadMeFilePath, file);
- }
-
- private static void UpdateVersionFile(string version)
- {
- var file = File.ReadAllText(VersionFilePath);
- file = Regex.Replace(
- file,
- "(public const int VersionNumber = )(\\d+)(;)",
- "${1}" + version + "${3}"
- );
- File.WriteAllText(VersionFilePath, file);
-
- }
- }
-} \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorUtils.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorUtils.cs.meta
deleted file mode 100644
index 334cf67a..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/EditorUtils.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: 531922bb16b74a00b81445116c49b09c
-timeCreated: 1559719559 \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToon.Editor.asmdef b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToon.Editor.asmdef
deleted file mode 100644
index e60398dc..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToon.Editor.asmdef
+++ /dev/null
@@ -1,12 +0,0 @@
-{
- "name": "MToon.Editor",
- "references": [
- "MToon"
- ],
- "optionalUnityReferences": [],
- "includePlatforms": [
- "Editor"
- ],
- "excludePlatforms": [],
- "allowUnsafeCode": false
-} \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToon.Editor.asmdef.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToon.Editor.asmdef.meta
deleted file mode 100644
index 57face76..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToon.Editor.asmdef.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: dddf8398e965f254cae2d7519d7f67d2
-AssemblyDefinitionImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToonInspector.cs b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToonInspector.cs
deleted file mode 100644
index 871cb44a..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToonInspector.cs
+++ /dev/null
@@ -1,459 +0,0 @@
-using System;
-using System.Linq;
-using UnityEditor;
-using UnityEngine;
-using UnityEngine.Rendering;
-
-namespace MToon
-{
- public class MToonInspector : ShaderGUI
- {
- private const float RoundsToDegree = 360f;
- private const float RoundsToRadian = (float) Math.PI * 2f;
-
- private static bool isAdvancedLightingPanelFoldout = false;
- private static EditorRotationUnit editorRotationUnit = EditorRotationUnit.Rounds;
-
- private MaterialProperty _version;
- private MaterialProperty _blendMode;
- private MaterialProperty _bumpMap;
- private MaterialProperty _bumpScale;
- private MaterialProperty _color;
- private MaterialProperty _cullMode;
-// private MaterialProperty _outlineCullMode;
- private MaterialProperty _cutoff;
-
- private MaterialProperty _debugMode;
- private MaterialProperty _emissionColor;
- private MaterialProperty _emissionMap;
- private MaterialProperty _lightColorAttenuation;
- private MaterialProperty _indirectLightIntensity;
- private MaterialProperty _mainTex;
- private MaterialProperty _outlineColor;
- private MaterialProperty _outlineColorMode;
- private MaterialProperty _outlineLightingMix;
- private MaterialProperty _outlineWidth;
- private MaterialProperty _outlineScaledMaxDistance;
- private MaterialProperty _outlineWidthMode;
- private MaterialProperty _outlineWidthTexture;
- private MaterialProperty _receiveShadowRate;
- private MaterialProperty _receiveShadowTexture;
- private MaterialProperty _shadingGradeRate;
- private MaterialProperty _shadingGradeTexture;
- private MaterialProperty _shadeColor;
- private MaterialProperty _shadeShift;
- private MaterialProperty _shadeTexture;
- private MaterialProperty _shadeToony;
- private MaterialProperty _sphereAdd;
- private MaterialProperty _rimColor;
- private MaterialProperty _rimTexture;
- private MaterialProperty _rimLightingMix;
- private MaterialProperty _rimFresnelPower;
- private MaterialProperty _rimLift;
- private MaterialProperty _uvAnimMaskTexture;
- private MaterialProperty _uvAnimScrollX;
- private MaterialProperty _uvAnimScrollY;
- private MaterialProperty _uvAnimRotation;
-
- public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] properties)
- {
- _version = FindProperty(Utils.PropVersion, properties);
- _debugMode = FindProperty(Utils.PropDebugMode, properties);
- _outlineWidthMode = FindProperty(Utils.PropOutlineWidthMode, properties);
- _outlineColorMode = FindProperty(Utils.PropOutlineColorMode, properties);
- _blendMode = FindProperty(Utils.PropBlendMode, properties);
- _cullMode = FindProperty(Utils.PropCullMode, properties);
-// _outlineCullMode = FindProperty(Utils.PropOutlineCullMode, properties);
- _cutoff = FindProperty(Utils.PropCutoff, properties);
- _color = FindProperty(Utils.PropColor, properties);
- _shadeColor = FindProperty(Utils.PropShadeColor, properties);
- _mainTex = FindProperty(Utils.PropMainTex, properties);
- _shadeTexture = FindProperty(Utils.PropShadeTexture, properties);
- _bumpScale = FindProperty(Utils.PropBumpScale, properties);
- _bumpMap = FindProperty(Utils.PropBumpMap, properties);
- _receiveShadowRate = FindProperty(Utils.PropReceiveShadowRate, properties);
- _receiveShadowTexture = FindProperty(Utils.PropReceiveShadowTexture, properties);
- _shadingGradeRate = FindProperty(Utils.PropShadingGradeRate, properties);
- _shadingGradeTexture = FindProperty(Utils.PropShadingGradeTexture, properties);
- _shadeShift = FindProperty(Utils.PropShadeShift, properties);
- _shadeToony = FindProperty(Utils.PropShadeToony, properties);
- _lightColorAttenuation = FindProperty(Utils.PropLightColorAttenuation, properties);
- _indirectLightIntensity = FindProperty(Utils.PropIndirectLightIntensity, properties);
- _rimColor = FindProperty(Utils.PropRimColor, properties);
- _rimTexture = FindProperty(Utils.PropRimTexture, properties);
- _rimLightingMix = FindProperty(Utils.PropRimLightingMix, properties);
- _rimFresnelPower = FindProperty(Utils.PropRimFresnelPower, properties);
- _rimLift = FindProperty(Utils.PropRimLift, properties);
- _sphereAdd = FindProperty(Utils.PropSphereAdd, properties);
- _emissionColor = FindProperty(Utils.PropEmissionColor, properties);
- _emissionMap = FindProperty(Utils.PropEmissionMap, properties);
- _outlineWidthTexture = FindProperty(Utils.PropOutlineWidthTexture, properties);
- _outlineWidth = FindProperty(Utils.PropOutlineWidth, properties);
- _outlineScaledMaxDistance = FindProperty(Utils.PropOutlineScaledMaxDistance, properties);
- _outlineColor = FindProperty(Utils.PropOutlineColor, properties);
- _outlineLightingMix = FindProperty(Utils.PropOutlineLightingMix, properties);
- _uvAnimMaskTexture = FindProperty(Utils.PropUvAnimMaskTexture, properties);
- _uvAnimScrollX = FindProperty(Utils.PropUvAnimScrollX, properties);
- _uvAnimScrollY = FindProperty(Utils.PropUvAnimScrollY, properties);
- _uvAnimRotation = FindProperty(Utils.PropUvAnimRotation, properties);
- var materials = materialEditor.targets.Select(x => x as Material).ToArray();
- Draw(materialEditor, materials);
- }
-
- private void Draw(MaterialEditor materialEditor, Material[] materials)
- {
- EditorGUI.BeginChangeCheck();
- {
- _version.floatValue = Utils.VersionNumber;
-
- EditorGUILayout.LabelField("Rendering", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical(GUI.skin.box);
- {
- EditorGUILayout.LabelField("Mode", EditorStyles.boldLabel);
- if (PopupEnum<RenderMode>("Rendering Type", _blendMode, materialEditor))
- {
- ModeChanged(materials, isBlendModeChangedByUser: true);
- }
-
- if ((RenderMode) _blendMode.floatValue == RenderMode.TransparentWithZWrite)
- {
- EditorGUILayout.HelpBox("TransparentWithZWrite mode can cause problems with rendering.", MessageType.Warning);
- }
-
- if (PopupEnum<CullMode>("Cull Mode", _cullMode, materialEditor))
- {
- ModeChanged(materials);
- }
- }
- EditorGUILayout.EndVertical();
- EditorGUILayout.Space();
-
- EditorGUILayout.LabelField("Color", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical(GUI.skin.box);
- {
- EditorGUILayout.LabelField("Texture", EditorStyles.boldLabel);
- {
- materialEditor.TexturePropertySingleLine(new GUIContent("Lit Color, Alpha", "Lit (RGB), Alpha (A)"),
- _mainTex, _color);
-
- materialEditor.TexturePropertySingleLine(new GUIContent("Shade Color", "Shade (RGB)"), _shadeTexture,
- _shadeColor);
- }
- var bm = (RenderMode) _blendMode.floatValue;
- if (bm == RenderMode.Cutout)
- {
- EditorGUILayout.Space();
- EditorGUILayout.LabelField("Alpha", EditorStyles.boldLabel);
- {
- materialEditor.ShaderProperty(_cutoff, "Cutoff");
- }
- }
- }
- EditorGUILayout.EndVertical();
- EditorGUILayout.Space();
-
- EditorGUILayout.LabelField("Lighting", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical(GUI.skin.box);
- {
- {
- materialEditor.ShaderProperty(_shadeToony,
- new GUIContent("Shading Toony",
- "0.0 is Lambert. Higher value get toony shading."));
-
- // Normal
- EditorGUI.BeginChangeCheck();
- materialEditor.TexturePropertySingleLine(new GUIContent("Normal Map [Normal]", "Normal Map (RGB)"),
- _bumpMap,
- _bumpScale);
- if (EditorGUI.EndChangeCheck())
- {
- materialEditor.RegisterPropertyChangeUndo("BumpEnabledDisabled");
- ModeChanged(materials);
- }
- }
- EditorGUILayout.Space();
-
- EditorGUI.indentLevel++;
- {
- isAdvancedLightingPanelFoldout = EditorGUILayout.Foldout(isAdvancedLightingPanelFoldout, "Advanced Settings", EditorStyles.boldFont);
-
- if (isAdvancedLightingPanelFoldout)
- {
- EditorGUILayout.BeginHorizontal();
- EditorGUILayout.HelpBox(
- "The default settings are suitable for Advanced Settings if you want to toony result.",
- MessageType.Info);
- if (GUILayout.Button("Use Default"))
- {
- _shadeShift.floatValue = 0;
- _receiveShadowTexture.textureValue = null;
- _receiveShadowRate.floatValue = 1;
- _shadingGradeTexture.textureValue = null;
- _shadingGradeRate.floatValue = 1;
- _lightColorAttenuation.floatValue = 0;
- _indirectLightIntensity.floatValue = 0.1f;
- }
- EditorGUILayout.EndHorizontal();
-
- materialEditor.ShaderProperty(_shadeShift,
- new GUIContent("Shading Shift",
- "Zero is Default. Negative value increase lit area. Positive value increase shade area."));
- materialEditor.TexturePropertySingleLine(
- new GUIContent("Shadow Receive Multiplier",
- "Texture (R) * Rate. White is Default. Black attenuates shadows."),
- _receiveShadowTexture,
- _receiveShadowRate);
- materialEditor.TexturePropertySingleLine(
- new GUIContent("Lit & Shade Mixing Multiplier",
- "Texture (R) * Rate. Compatible with UTS2 ShadingGradeMap. White is Default. Black amplifies shade."),
- _shadingGradeTexture,
- _shadingGradeRate);
- materialEditor.ShaderProperty(_lightColorAttenuation, "LightColor Attenuation");
- materialEditor.ShaderProperty(_indirectLightIntensity, "GI Intensity");
- }
- }
- EditorGUI.indentLevel--;
- }
- EditorGUILayout.EndVertical();
- EditorGUILayout.Space();
-
- EditorGUILayout.LabelField("Emission", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical(GUI.skin.box);
- {
- TextureWithHdrColor(materialEditor, "Emission", "Emission (RGB)",
- _emissionMap, _emissionColor);
-
- materialEditor.TexturePropertySingleLine(new GUIContent("MatCap", "MatCap Texture (RGB)"),
- _sphereAdd);
- }
- EditorGUILayout.EndVertical();
- EditorGUILayout.Space();
-
- EditorGUILayout.LabelField("Rim", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical(GUI.skin.box);
- {
- TextureWithHdrColor(materialEditor, "Color", "Rim Color (RGB)",
- _rimTexture, _rimColor);
-
- materialEditor.DefaultShaderProperty(_rimLightingMix, "Lighting Mix");
-
- materialEditor.ShaderProperty(_rimFresnelPower,
- new GUIContent("Fresnel Power",
- "If you increase this value, you get sharpness rim light."));
-
- materialEditor.ShaderProperty(_rimLift,
- new GUIContent("Lift",
- "If you increase this value, you can lift rim light."));
- }
- EditorGUILayout.EndVertical();
- EditorGUILayout.Space();
-
-
- EditorGUILayout.LabelField("Outline", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical(GUI.skin.box);
- {
- // Outline
- EditorGUILayout.LabelField("Width", EditorStyles.boldLabel);
- {
- if (PopupEnum<OutlineWidthMode>("Mode", _outlineWidthMode, materialEditor))
- {
- ModeChanged(materials);
- }
-
- if ((RenderMode) _blendMode.floatValue == RenderMode.Transparent &&
- (OutlineWidthMode) _outlineWidthMode.floatValue != OutlineWidthMode.None)
- {
- EditorGUILayout.HelpBox("Outline with Transparent material cause problem with rendering.", MessageType.Warning);
- }
-
- var widthMode = (OutlineWidthMode) _outlineWidthMode.floatValue;
- if (widthMode != OutlineWidthMode.None)
- {
- materialEditor.TexturePropertySingleLine(
- new GUIContent("Width", "Outline Width Texture (RGB)"),
- _outlineWidthTexture, _outlineWidth);
- }
-
- if (widthMode == OutlineWidthMode.ScreenCoordinates)
- {
- materialEditor.ShaderProperty(_outlineScaledMaxDistance, "Width Scaled Max Distance");
- }
- }
- EditorGUILayout.Space();
-
- EditorGUILayout.LabelField("Color", EditorStyles.boldLabel);
- {
- var widthMode = (OutlineWidthMode) _outlineWidthMode.floatValue;
- if (widthMode != OutlineWidthMode.None)
- {
- EditorGUI.BeginChangeCheck();
-
- if (PopupEnum<OutlineColorMode>("Mode", _outlineColorMode, materialEditor))
- {
- ModeChanged(materials);
- }
-
- var colorMode = (OutlineColorMode) _outlineColorMode.floatValue;
-
- materialEditor.ShaderProperty(_outlineColor, "Color");
- if (colorMode == OutlineColorMode.MixedLighting)
- materialEditor.DefaultShaderProperty(_outlineLightingMix, "Lighting Mix");
- }
- }
- }
- EditorGUILayout.EndVertical();
- EditorGUILayout.Space();
-
-
- EditorGUILayout.LabelField("UV Coordinates", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical(GUI.skin.box);
- {
- // UV
- EditorGUILayout.LabelField("Scale & Offset", EditorStyles.boldLabel);
- {
- materialEditor.TextureScaleOffsetProperty(_mainTex);
- }
- EditorGUILayout.Space();
-
- EditorGUILayout.LabelField("Auto Animation", EditorStyles.boldLabel);
- {
- materialEditor.TexturePropertySingleLine(new GUIContent("Mask", "Auto Animation Mask Texture (R)"), _uvAnimMaskTexture);
- materialEditor.ShaderProperty(_uvAnimScrollX, "Scroll X (per second)");
- materialEditor.ShaderProperty(_uvAnimScrollY, "Scroll Y (per second)");
-
- {
- var control = EditorGUILayout.GetControlRect(hasLabel: true);
- const int popupMargin = 5;
- const int popupWidth = 80;
-
- var floatControl = new Rect(control);
- floatControl.width -= popupMargin + popupWidth;
- var popupControl = new Rect(control);
- popupControl.x = floatControl.x + floatControl.width + popupMargin;
- popupControl.width = popupWidth;
-
- EditorGUI.BeginChangeCheck();
- var inspectorRotationValue = GetInspectorRotationValue(editorRotationUnit, _uvAnimRotation.floatValue);
- inspectorRotationValue = EditorGUI.FloatField(floatControl, "Rotation value (per second)", inspectorRotationValue);
- if (EditorGUI.EndChangeCheck())
- {
- materialEditor.RegisterPropertyChangeUndo("UvAnimRotationValueChanged");
- _uvAnimRotation.floatValue = GetRawRotationValue(editorRotationUnit, inspectorRotationValue);
- }
- editorRotationUnit = (EditorRotationUnit) EditorGUI.EnumPopup(popupControl, editorRotationUnit);
- }
- }
- }
- EditorGUILayout.EndVertical();
- EditorGUILayout.Space();
-
-
- EditorGUILayout.LabelField("Options", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical(GUI.skin.box);
- {
- EditorGUILayout.LabelField("Debugging Options", EditorStyles.boldLabel);
- {
- if (PopupEnum<DebugMode>("Visualize", _debugMode, materialEditor))
- {
- ModeChanged(materials);
- }
- }
- EditorGUILayout.Space();
-
- EditorGUILayout.LabelField("Advanced Options", EditorStyles.boldLabel);
- {
-#if UNITY_5_6_OR_NEWER
-// materialEditor.EnableInstancingField();
- materialEditor.DoubleSidedGIField();
-#endif
- EditorGUI.BeginChangeCheck();
- materialEditor.RenderQueueField();
- if (EditorGUI.EndChangeCheck())
- {
- ModeChanged(materials);
- }
- }
- }
- EditorGUILayout.EndVertical();
- EditorGUILayout.Space();
- }
- EditorGUI.EndChangeCheck();
- }
-
- public override void AssignNewShaderToMaterial(Material material, Shader oldShader, Shader newShader)
- {
- base.AssignNewShaderToMaterial(material, oldShader, newShader);
-
- Utils.ValidateProperties(material, isBlendModeChangedByUser: true);
- }
-
- private static void ModeChanged(Material[] materials, bool isBlendModeChangedByUser = false)
- {
- foreach (var material in materials)
- {
- Utils.ValidateProperties(material, isBlendModeChangedByUser);
- }
- }
-
- private static bool PopupEnum<T>(string name, MaterialProperty property, MaterialEditor editor) where T : struct
- {
- EditorGUI.showMixedValue = property.hasMixedValue;
- EditorGUI.BeginChangeCheck();
- var ret = EditorGUILayout.Popup(name, (int) property.floatValue, Enum.GetNames(typeof(T)));
- var changed = EditorGUI.EndChangeCheck();
- if (changed)
- {
- editor.RegisterPropertyChangeUndo("EnumPopUp");
- property.floatValue = ret;
- }
-
- EditorGUI.showMixedValue = false;
- return changed;
- }
-
- private static void TextureWithHdrColor(MaterialEditor materialEditor, string label, string description,
- MaterialProperty texProp, MaterialProperty colorProp)
- {
- materialEditor.TexturePropertyWithHDRColor(new GUIContent(label, description),
- texProp,
- colorProp,
-#if UNITY_2018_1_OR_NEWER
-#else
- new ColorPickerHDRConfig(minBrightness: 0, maxBrightness: 10, minExposureValue: -10,
- maxExposureValue: 10),
-#endif
- showAlpha: false);
-
- }
-
- private static float GetRawRotationValue(EditorRotationUnit unit, float inspectorValue)
- {
- switch (unit)
- {
- case EditorRotationUnit.Rounds:
- return inspectorValue;
- case EditorRotationUnit.Degrees:
- return inspectorValue / RoundsToDegree;
- case EditorRotationUnit.Radians:
- return inspectorValue / RoundsToRadian;
- default:
- throw new ArgumentOutOfRangeException();
- }
- }
-
- private static float GetInspectorRotationValue(EditorRotationUnit unit, float rawValue)
- {
- switch (unit)
- {
- case EditorRotationUnit.Rounds:
- return rawValue;
- case EditorRotationUnit.Degrees:
- return rawValue * RoundsToDegree;
- case EditorRotationUnit.Radians:
- return rawValue * RoundsToRadian;
- default:
- throw new ArgumentOutOfRangeException();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToonInspector.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToonInspector.cs.meta
deleted file mode 100644
index cfe69321..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Editor/MToonInspector.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 8b43baa9f62f04748bb167ad186f1b1a
-timeCreated: 1514224771
-licenseType: Free
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/MToon.asmdef b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/MToon.asmdef
deleted file mode 100644
index e5f1f925..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/MToon.asmdef
+++ /dev/null
@@ -1,3 +0,0 @@
-{
- "name": "MToon"
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/MToon.asmdef.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/MToon.asmdef.meta
deleted file mode 100644
index 4daa4ce3..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/MToon.asmdef.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: a9bc101fb0471f94a8f99fd242fdd934
-AssemblyDefinitionImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources.meta
deleted file mode 100644
index f1a215fd..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 9491ac346386a2b4e9f3c801c6786818
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders.meta
deleted file mode 100644
index 09aef816..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 221dcd8025c13ab42a51e886d7a7a92e
-folderAsset: yes
-timeCreated: 1516295202
-licenseType: Free
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToon.shader b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToon.shader
deleted file mode 100644
index e17346f0..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToon.shader
+++ /dev/null
@@ -1,198 +0,0 @@
-Shader "VRM/MToon"
-{
- Properties
- {
- _Cutoff ("Alpha Cutoff", Range(0, 1)) = 0.5
- _Color ("Lit Color + Alpha", Color) = (1,1,1,1)
- _ShadeColor ("Shade Color", Color) = (0.97, 0.81, 0.86, 1)
- [NoScaleOffset] _MainTex ("Lit Texture + Alpha", 2D) = "white" {}
- [NoScaleOffset] _ShadeTexture ("Shade Texture", 2D) = "white" {}
- _BumpScale ("Normal Scale", Float) = 1.0
- [Normal] _BumpMap ("Normal Texture", 2D) = "bump" {}
- _ReceiveShadowRate ("Receive Shadow", Range(0, 1)) = 1
- [NoScaleOffset] _ReceiveShadowTexture ("Receive Shadow Texture", 2D) = "white" {}
- _ShadingGradeRate ("Shading Grade", Range(0, 1)) = 1
- [NoScaleOffset] _ShadingGradeTexture ("Shading Grade Texture", 2D) = "white" {}
- _ShadeShift ("Shade Shift", Range(-1, 1)) = 0
- _ShadeToony ("Shade Toony", Range(0, 1)) = 0.9
- _LightColorAttenuation ("Light Color Attenuation", Range(0, 1)) = 0
- _IndirectLightIntensity ("Indirect Light Intensity", Range(0, 1)) = 0.1
- [HDR] _RimColor ("Rim Color", Color) = (0,0,0)
- [NoScaleOffset] _RimTexture ("Rim Texture", 2D) = "white" {}
- _RimLightingMix ("Rim Lighting Mix", Range(0, 1)) = 0
- [PowerSlider(4.0)] _RimFresnelPower ("Rim Fresnel Power", Range(0, 100)) = 1
- _RimLift ("Rim Lift", Range(0, 1)) = 0
- [NoScaleOffset] _SphereAdd ("Sphere Texture(Add)", 2D) = "black" {}
- [HDR] _EmissionColor ("Color", Color) = (0,0,0)
- [NoScaleOffset] _EmissionMap ("Emission", 2D) = "white" {}
- [NoScaleOffset] _OutlineWidthTexture ("Outline Width Tex", 2D) = "white" {}
- _OutlineWidth ("Outline Width", Range(0.01, 1)) = 0.5
- _OutlineScaledMaxDistance ("Outline Scaled Max Distance", Range(1, 10)) = 1
- _OutlineColor ("Outline Color", Color) = (0,0,0,1)
- _OutlineLightingMix ("Outline Lighting Mix", Range(0, 1)) = 1
- [NoScaleOffset] _UvAnimMaskTexture ("UV Animation Mask", 2D) = "white" {}
- _UvAnimScrollX ("UV Animation Scroll X", Float) = 0
- _UvAnimScrollY ("UV Animation Scroll Y", Float) = 0
- _UvAnimRotation ("UV Animation Rotation", Float) = 0
-
- [HideInInspector] _MToonVersion ("_MToonVersion", Float) = 34
- [HideInInspector] _DebugMode ("_DebugMode", Float) = 0.0
- [HideInInspector] _BlendMode ("_BlendMode", Float) = 0.0
- [HideInInspector] _OutlineWidthMode ("_OutlineWidthMode", Float) = 0.0
- [HideInInspector] _OutlineColorMode ("_OutlineColorMode", Float) = 0.0
- [HideInInspector] _CullMode ("_CullMode", Float) = 2.0
- [HideInInspector] _OutlineCullMode ("_OutlineCullMode", Float) = 1.0
- [HideInInspector] _SrcBlend ("_SrcBlend", Float) = 1.0
- [HideInInspector] _DstBlend ("_DstBlend", Float) = 0.0
- [HideInInspector] _ZWrite ("_ZWrite", Float) = 1.0
- [HideInInspector] _AlphaToMask ("_AlphaToMask", Float) = 0.0
- }
-
- // for SM 3.0
- SubShader
- {
- Tags { "RenderType" = "Opaque" "Queue" = "Geometry" }
-
- // Forward Base
- Pass
- {
- Name "FORWARD_BASE"
- Tags { "LightMode" = "ForwardBase" }
-
- Cull [_CullMode]
- Blend [_SrcBlend] [_DstBlend]
- ZWrite [_ZWrite]
- ZTest LEqual
- BlendOp Add, Max
- AlphaToMask [_AlphaToMask]
-
- CGPROGRAM
- #pragma target 3.0
- #pragma shader_feature _ MTOON_DEBUG_NORMAL MTOON_DEBUG_LITSHADERATE
- #pragma multi_compile _ _NORMALMAP
- #pragma multi_compile _ _ALPHATEST_ON _ALPHABLEND_ON
- #include "./MToonSM3.cginc"
- #pragma vertex vert_forward_base
- #pragma fragment frag_forward
- #pragma multi_compile_fwdbase
- #pragma multi_compile_fog
-// #pragma multi_compile_instancing
- ENDCG
- }
-
-
- // Forward Base Outline Pass
- Pass
- {
- Name "FORWARD_BASE_ONLY_OUTLINE"
- Tags { "LightMode" = "ForwardBase" }
-
- Cull [_OutlineCullMode]
- Blend [_SrcBlend] [_DstBlend]
- ZWrite [_ZWrite]
- ZTest LEqual
- Offset 1, 1
- BlendOp Add, Max
- AlphaToMask [_AlphaToMask]
-
- CGPROGRAM
- #pragma target 3.0
- #pragma shader_feature _ MTOON_DEBUG_NORMAL MTOON_DEBUG_LITSHADERATE
- #pragma multi_compile _ MTOON_OUTLINE_WIDTH_WORLD MTOON_OUTLINE_WIDTH_SCREEN
- #pragma multi_compile _ MTOON_OUTLINE_COLOR_FIXED MTOON_OUTLINE_COLOR_MIXED
- #pragma multi_compile _ _NORMALMAP
- #pragma multi_compile _ _ALPHATEST_ON _ALPHABLEND_ON
- #define MTOON_CLIP_IF_OUTLINE_IS_NONE
- #include "./MToonSM3.cginc"
- #pragma vertex vert_forward_base_outline
- #pragma fragment frag_forward
- #pragma multi_compile_fwdbase
- #pragma multi_compile_fog
-// #pragma multi_compile_instancing
- ENDCG
- }
-
-
- // Forward Add
- Pass
- {
- Name "FORWARD_ADD"
- Tags { "LightMode" = "ForwardAdd" }
-
- Cull [_CullMode]
- Blend [_SrcBlend] One
- ZWrite Off
- ZTest LEqual
- BlendOp Add, Max
- AlphaToMask [_AlphaToMask]
-
- CGPROGRAM
- #pragma target 3.0
- #pragma shader_feature _ MTOON_DEBUG_NORMAL MTOON_DEBUG_LITSHADERATE
- #pragma multi_compile _ _NORMALMAP
- #pragma multi_compile _ _ALPHATEST_ON _ALPHABLEND_ON
- #define MTOON_FORWARD_ADD
- #include "./MToonSM3.cginc"
- #pragma vertex vert_forward_add
- #pragma fragment frag_forward
- #pragma multi_compile_fwdadd_fullshadows
- #pragma multi_compile_fog
- ENDCG
- }
- //
- //// Shadow rendering pass
- Pass
- {
- Name "ShadowCaster"
- Tags { "LightMode" = "ShadowCaster" }
-
- Cull [_CullMode]
- ZWrite On
- ZTest LEqual
-
- CGPROGRAM
- #pragma target 3.0
- #pragma multi_compile _ _ALPHATEST_ON _ALPHABLEND_ON
- #pragma multi_compile_shadowcaster
- #pragma vertex vertShadowCaster
- #pragma fragment fragShadowCaster
- #include "UnityStandardShadow.cginc"
- ENDCG
- }
-
- // shadow caster rendering pass, implemented manually
- // using macros from UnityCG.cginc
- //Pass
- //{
- // Name "ShadowCaster"
- // Tags {"LightMode" = "ShadowCaster"}
-
- // CGPROGRAM
- // #pragma vertex vert
- // #pragma fragment frag
- // #pragma multi_compile_shadowcaster
- // #include "UnityCG.cginc"
-
- // struct v2f {
- // V2F_SHADOW_CASTER;
- // };
-
- // v2f vert(appdata_base v)
- // {
- // v2f o;
- // TRANSFER_SHADOW_CASTER_NORMALOFFSET(o)
- // return o;
- // }
-
- // float4 frag(v2f i) : SV_Target
- // {
- // SHADOW_CASTER_FRAGMENT(i)
- // }
- // ENDCG
- //}
-
- }
-
- Fallback "Unlit/Texture"
- CustomEditor "MToon.MToonInspector"
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToon.shader.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToon.shader.meta
deleted file mode 100644
index dfa84505..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToon.shader.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 1a97144e4ad27a04aafd70f7b915cedb
-timeCreated: 1514111466
-licenseType: Free
-ShaderImporter:
- defaultTextures: []
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonCore.cginc b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonCore.cginc
deleted file mode 100644
index e1c70d48..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonCore.cginc
+++ /dev/null
@@ -1,279 +0,0 @@
-#ifndef MTOON_CORE_INCLUDED
-#define MTOON_CORE_INCLUDED
-
-#include "Lighting.cginc"
-#include "AutoLight.cginc"
-
-half _Cutoff;
-fixed4 _Color;
-fixed4 _ShadeColor;
-sampler2D _MainTex; float4 _MainTex_ST;
-sampler2D _ShadeTexture;
-half _BumpScale;
-sampler2D _BumpMap;
-sampler2D _ReceiveShadowTexture;
-half _ReceiveShadowRate;
-sampler2D _ShadingGradeTexture;
-half _ShadingGradeRate;
-half _ShadeShift;
-half _ShadeToony;
-half _LightColorAttenuation;
-half _IndirectLightIntensity;
-sampler2D _RimTexture;
-half4 _RimColor;
-half _RimLightingMix;
-half _RimFresnelPower;
-half _RimLift;
-sampler2D _SphereAdd;
-half4 _EmissionColor;
-sampler2D _EmissionMap;
-sampler2D _OutlineWidthTexture;
-half _OutlineWidth;
-half _OutlineScaledMaxDistance;
-fixed4 _OutlineColor;
-half _OutlineLightingMix;
-sampler2D _UvAnimMaskTexture;
-float _UvAnimScrollX;
-float _UvAnimScrollY;
-float _UvAnimRotation;
-
-//UNITY_INSTANCING_BUFFER_START(Props)
-//UNITY_INSTANCING_BUFFER_END(Props)
-
-struct v2f
-{
- float4 pos : SV_POSITION;
- float4 posWorld : TEXCOORD0;
- half3 tspace0 : TEXCOORD1;
- half3 tspace1 : TEXCOORD2;
- half3 tspace2 : TEXCOORD3;
- float2 uv0 : TEXCOORD4;
- float isOutline : TEXCOORD5;
- fixed4 color : TEXCOORD6;
- UNITY_FOG_COORDS(7)
- SHADOW_COORDS(8)
- //UNITY_VERTEX_INPUT_INSTANCE_ID // necessary only if any instanced properties are going to be accessed in the fragment Shader.
-};
-
-inline v2f InitializeV2F(appdata_full v, float4 projectedVertex, float isOutline)
-{
- v2f o;
- UNITY_INITIALIZE_OUTPUT(v2f, o);
- UNITY_SETUP_INSTANCE_ID(v);
- //UNITY_TRANSFER_INSTANCE_ID(v, o);
-
- o.pos = projectedVertex;
- o.posWorld = mul(unity_ObjectToWorld, v.vertex);
- o.uv0 = v.texcoord;
- half3 worldNormal = UnityObjectToWorldNormal(v.normal);
- half3 worldTangent = UnityObjectToWorldDir(v.tangent);
- half tangentSign = v.tangent.w * unity_WorldTransformParams.w;
- half3 worldBitangent = cross(worldNormal, worldTangent) * tangentSign;
- o.tspace0 = half3(worldTangent.x, worldBitangent.x, worldNormal.x);
- o.tspace1 = half3(worldTangent.y, worldBitangent.y, worldNormal.y);
- o.tspace2 = half3(worldTangent.z, worldBitangent.z, worldNormal.z);
- o.isOutline = isOutline;
- o.color = v.color;
- TRANSFER_SHADOW(o);
- UNITY_TRANSFER_FOG(o, o.pos);
- return o;
-}
-
-inline float4 CalculateOutlineVertexClipPosition(appdata_full v)
-{
- float outlineTex = tex2Dlod(_OutlineWidthTexture, float4(TRANSFORM_TEX(v.texcoord, _MainTex), 0, 0)).r;
-
- #if defined(MTOON_OUTLINE_WIDTH_WORLD)
- float3 worldNormalLength = length(mul((float3x3)transpose(unity_WorldToObject), v.normal));
- float3 outlineOffset = 0.01 * _OutlineWidth * outlineTex * worldNormalLength * v.normal;
- float4 vertex = UnityObjectToClipPos(v.vertex + outlineOffset);
- #elif defined(MTOON_OUTLINE_WIDTH_SCREEN)
- float4 nearUpperRight = mul(unity_CameraInvProjection, float4(1, 1, UNITY_NEAR_CLIP_VALUE, _ProjectionParams.y));
- float aspect = abs(nearUpperRight.y / nearUpperRight.x);
- float4 vertex = UnityObjectToClipPos(v.vertex);
- float3 viewNormal = mul((float3x3)UNITY_MATRIX_IT_MV, v.normal.xyz);
- float3 clipNormal = TransformViewToProjection(viewNormal.xyz);
- float2 projectedNormal = normalize(clipNormal.xy);
- projectedNormal *= min(vertex.w, _OutlineScaledMaxDistance);
- projectedNormal.x *= aspect;
- vertex.xy += 0.01 * _OutlineWidth * outlineTex * projectedNormal.xy * saturate(1 - abs(normalize(viewNormal).z)); // ignore offset when normal toward camera
- #else
- float4 vertex = UnityObjectToClipPos(v.vertex);
- #endif
- return vertex;
-}
-
-float4 frag_forward(v2f i) : SV_TARGET
-{
-#ifdef MTOON_CLIP_IF_OUTLINE_IS_NONE
- #ifdef MTOON_OUTLINE_WIDTH_WORLD
- #elif MTOON_OUTLINE_WIDTH_SCREEN
- #else
- clip(-1);
- #endif
-#endif
-
- //UNITY_TRANSFER_INSTANCE_ID(v, o);
-
- // const
- const float PI_2 = 6.28318530718;
- const float EPS_COL = 0.00001;
-
- // uv
- float2 mainUv = TRANSFORM_TEX(i.uv0, _MainTex);
-
- // uv anim
- float uvAnim = tex2D(_UvAnimMaskTexture, mainUv).r * _Time.y;
- // translate uv in bottom-left origin coordinates.
- mainUv += float2(_UvAnimScrollX, _UvAnimScrollY) * uvAnim;
- // rotate uv counter-clockwise around (0.5, 0.5) in bottom-left origin coordinates.
- float rotateRad = _UvAnimRotation * PI_2 * uvAnim;
- const float2 rotatePivot = float2(0.5, 0.5);
- mainUv = mul(float2x2(cos(rotateRad), -sin(rotateRad), sin(rotateRad), cos(rotateRad)), mainUv - rotatePivot) + rotatePivot;
-
- // main tex
- half4 mainTex = tex2D(_MainTex, mainUv);
-
- // alpha
- half alpha = 1;
-#ifdef _ALPHATEST_ON
- alpha = _Color.a * mainTex.a;
- alpha = (alpha - _Cutoff) / max(fwidth(alpha), EPS_COL) + 0.5; // Alpha to Coverage
- clip(alpha - _Cutoff);
- alpha = 1.0; // Discarded, otherwise it should be assumed to have full opacity
-#endif
-#ifdef _ALPHABLEND_ON
- alpha = _Color.a * mainTex.a;
-#endif
-
- // normal
-#ifdef _NORMALMAP
- half3 tangentNormal = UnpackScaleNormal(tex2D(_BumpMap, mainUv), _BumpScale);
- half3 worldNormal;
- worldNormal.x = dot(i.tspace0, tangentNormal);
- worldNormal.y = dot(i.tspace1, tangentNormal);
- worldNormal.z = dot(i.tspace2, tangentNormal);
-#else
- half3 worldNormal = half3(i.tspace0.z, i.tspace1.z, i.tspace2.z);
-#endif
- float3 worldView = normalize(lerp(_WorldSpaceCameraPos.xyz - i.posWorld.xyz, UNITY_MATRIX_V[2].xyz, unity_OrthoParams.w));
- worldNormal *= step(0, dot(worldView, worldNormal)) * 2 - 1; // flip if projection matrix is flipped
- worldNormal *= lerp(+1.0, -1.0, i.isOutline);
- worldNormal = normalize(worldNormal);
-
- // Unity lighting
- UNITY_LIGHT_ATTENUATION(shadowAttenuation, i, i.posWorld.xyz);
- half3 lightDir = lerp(_WorldSpaceLightPos0.xyz, normalize(_WorldSpaceLightPos0.xyz - i.posWorld.xyz), _WorldSpaceLightPos0.w);
- half3 lightColor = _LightColor0.rgb * step(0.5, length(lightDir)); // length(lightDir) is zero if directional light is disabled.
- half dotNL = dot(lightDir, worldNormal);
-#ifdef MTOON_FORWARD_ADD
- half lightAttenuation = 1;
-#else
- half lightAttenuation = shadowAttenuation * lerp(1, shadowAttenuation, _ReceiveShadowRate * tex2D(_ReceiveShadowTexture, mainUv).r);
-#endif
-
- // Decide albedo color rate from Direct Light
- half shadingGrade = 1.0 - _ShadingGradeRate * (1.0 - tex2D(_ShadingGradeTexture, mainUv).r);
- half lightIntensity = dotNL; // [-1, +1]
- lightIntensity = lightIntensity * 0.5 + 0.5; // from [-1, +1] to [0, 1]
- lightIntensity = lightIntensity * lightAttenuation; // receive shadow
- lightIntensity = lightIntensity * shadingGrade; // darker
- lightIntensity = lightIntensity * 2.0 - 1.0; // from [0, 1] to [-1, +1]
- // tooned. mapping from [minIntensityThreshold, maxIntensityThreshold] to [0, 1]
- half maxIntensityThreshold = lerp(1, _ShadeShift, _ShadeToony);
- half minIntensityThreshold = _ShadeShift;
- lightIntensity = saturate((lightIntensity - minIntensityThreshold) / max(EPS_COL, (maxIntensityThreshold - minIntensityThreshold)));
-
- // Albedo color
- half4 shade = _ShadeColor * tex2D(_ShadeTexture, mainUv);
- half4 lit = _Color * mainTex;
- half3 col = lerp(shade.rgb, lit.rgb, lightIntensity);
-
- // Direct Light
- half3 lighting = lightColor;
- lighting = lerp(lighting, max(EPS_COL, max(lighting.x, max(lighting.y, lighting.z))), _LightColorAttenuation); // color atten
-#ifdef MTOON_FORWARD_ADD
-#ifdef _ALPHABLEND_ON
- lighting *= step(0, dotNL); // darken if transparent. Because Unity's transparent material can't receive shadowAttenuation.
-#endif
- lighting *= 0.5; // darken if additional light.
- lighting *= min(0, dotNL) + 1; // darken dotNL < 0 area by using half lambert
- lighting *= shadowAttenuation; // darken if receiving shadow
-#else
- // base light does not darken.
-#endif
- col *= lighting;
-
- // Indirect Light
-#ifdef MTOON_FORWARD_ADD
-#else
- half3 toonedGI = 0.5 * (ShadeSH9(half4(0, 1, 0, 1)) + ShadeSH9(half4(0, -1, 0, 1)));
- half3 indirectLighting = lerp(toonedGI, ShadeSH9(half4(worldNormal, 1)), _IndirectLightIntensity);
- indirectLighting = lerp(indirectLighting, max(EPS_COL, max(indirectLighting.x, max(indirectLighting.y, indirectLighting.z))), _LightColorAttenuation); // color atten
- col += indirectLighting * lit;
-
- col = min(col, lit); // comment out if you want to PBR absolutely.
-#endif
-
- // parametric rim lighting
-#ifdef MTOON_FORWARD_ADD
- half3 staticRimLighting = 0;
- half3 mixedRimLighting = lighting;
-#else
- half3 staticRimLighting = 1;
- half3 mixedRimLighting = lighting + indirectLighting;
-#endif
- half3 rimLighting = lerp(staticRimLighting, mixedRimLighting, _RimLightingMix);
- half3 rim = pow(saturate(1.0 - dot(worldNormal, worldView) + _RimLift), _RimFresnelPower) * _RimColor.rgb * tex2D(_RimTexture, mainUv).rgb;
- col += lerp(rim * rimLighting, half3(0, 0, 0), i.isOutline);
-
-
- //c ±ßÔµ¹âÊÇÓÃmatcapʵÏֵģ¬¸Õ¿ªÊ¼ËÑsimLight»¹Ã»Ëѵ½£¬×îºó·¢ÏÖÊÇÓÃrimlight£¬ºÇºÇ
- // additive matcap
-#ifdef MTOON_FORWARD_ADD
-#else
- half3 worldCameraUp = normalize(UNITY_MATRIX_V[1].xyz);
- half3 worldViewUp = normalize(worldCameraUp - worldView * dot(worldView, worldCameraUp));
- half3 worldViewRight = normalize(cross(worldView, worldViewUp));
- half2 matcapUv = half2(dot(worldViewRight, worldNormal), dot(worldViewUp, worldNormal)) * 0.5 + 0.5;
- half3 matcapLighting = tex2D(_SphereAdd, matcapUv);
- //col += lerp(matcapLighting, half3(0, 0, 0), i.isOutline);
-#endif
-
- // Emission
-#ifdef MTOON_FORWARD_ADD
-#else
- half3 emission = tex2D(_EmissionMap, mainUv).rgb * _EmissionColor.rgb;
- col += lerp(emission, half3(0, 0, 0), i.isOutline);
-#endif
-
- // outline
-#ifdef MTOON_OUTLINE_COLOR_FIXED
- col = lerp(col, _OutlineColor, i.isOutline);
-#elif MTOON_OUTLINE_COLOR_MIXED
- col = lerp(col, _OutlineColor * lerp(half3(1, 1, 1), col, _OutlineLightingMix), i.isOutline);
-#else
-#endif
-
- // debug
-#ifdef MTOON_DEBUG_NORMAL
- #ifdef MTOON_FORWARD_ADD
- return float4(0, 0, 0, 0);
- #else
- return float4(worldNormal * 0.5 + 0.5, alpha);
- #endif
-#elif MTOON_DEBUG_LITSHADERATE
- #ifdef MTOON_FORWARD_ADD
- return float4(0, 0, 0, 0);
- #else
- return float4(lightIntensity * lighting, alpha);
- #endif
-#endif
-
-
- half4 result = half4(col, alpha);
- UNITY_APPLY_FOG(i.fogCoord, result);
- return result;
-}
-
-#endif // MTOON_CORE_INCLUDED
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonCore.cginc.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonCore.cginc.meta
deleted file mode 100644
index 6b680916..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonCore.cginc.meta
+++ /dev/null
@@ -1,9 +0,0 @@
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diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM3.cginc b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM3.cginc
deleted file mode 100644
index cf3a0930..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM3.cginc
+++ /dev/null
@@ -1,19 +0,0 @@
-#include "./MToonCore.cginc"
-
-v2f vert_forward_base(appdata_full v)
-{
- v.normal = normalize(v.normal);
- return InitializeV2F(v, UnityObjectToClipPos(v.vertex), 0);
-}
-
-v2f vert_forward_base_outline(appdata_full v)
-{
- v.normal = normalize(v.normal);
- return InitializeV2F(v, CalculateOutlineVertexClipPosition(v), 1);
-}
-
-v2f vert_forward_add(appdata_full v)
-{
- v.normal = normalize(v.normal);
- return InitializeV2F(v, UnityObjectToClipPos(v.vertex), 0);
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM3.cginc.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM3.cginc.meta
deleted file mode 100644
index 843b34e3..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM3.cginc.meta
+++ /dev/null
@@ -1,9 +0,0 @@
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diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM4.cginc b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM4.cginc
deleted file mode 100644
index 538864b0..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM4.cginc
+++ /dev/null
@@ -1,37 +0,0 @@
-#include "./MToonCore.cginc"
-
-appdata_full vert_forward_base_with_outline(appdata_full v)
-{
- v.normal = normalize(v.normal);
- return v;
-}
-
-v2f vert_forward_add(appdata_full v)
-{
- v.normal = normalize(v.normal);
- return InitializeV2F(v, UnityObjectToClipPos(v.vertex), 0);
-}
-
-[maxvertexcount(6)]
-void geom_forward_base(triangle appdata_full IN[3], inout TriangleStream<v2f> stream)
-{
- v2f o;
-
-#if defined(MTOON_OUTLINE_WIDTH_WORLD) || defined(MTOON_OUTLINE_WIDTH_SCREEN)
- for (int i = 2; i >= 0; --i)
- {
- appdata_full v = IN[i];
- v2f o = InitializeV2F(v, CalculateOutlineVertexClipPosition(v), 1);
- stream.Append(o);
- }
- stream.RestartStrip();
-#endif
-
- for (int j = 0; j < 3; ++j)
- {
- appdata_full v = IN[j];
- v2f o = InitializeV2F(v, UnityObjectToClipPos(v.vertex), 0);
- stream.Append(o);
- }
- stream.RestartStrip();
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM4.cginc.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Resources/Shaders/MToonSM4.cginc.meta
deleted file mode 100644
index f6bdf05c..00000000
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deleted file mode 100644
index f454277f..00000000
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diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials.meta
deleted file mode 100644
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diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ex_OutlineWidth_Screen.mat b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ex_OutlineWidth_Screen.mat
deleted file mode 100644
index fb6fbd6a..00000000
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deleted file mode 100644
index 7634815e..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ex_OutlineWidth_World.mat
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diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ex_OutlineWidth_World.mat.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/Materials/Ex_OutlineWidth_World.mat.meta
deleted file mode 100644
index 9d54c3ed..00000000
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diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/OutlineWidthModes.unity.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/OutlineWidthModes.unity.meta
deleted file mode 100644
index 99ace3bd..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Samples/OutlineWidthModes.unity.meta
+++ /dev/null
@@ -1,9 +0,0 @@
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diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts.meta
deleted file mode 100644
index f8e901d7..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Enums.cs b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Enums.cs
deleted file mode 100644
index fde05ed3..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Enums.cs
+++ /dev/null
@@ -1,44 +0,0 @@
-namespace MToon
-{
- public enum DebugMode
- {
- None = 0,
- Normal = 1,
- LitShadeRate = 2,
- }
-
- public enum OutlineColorMode
- {
- FixedColor = 0,
- MixedLighting = 1,
- }
-
- public enum OutlineWidthMode
- {
- None = 0,
- WorldCoordinates = 1,
- ScreenCoordinates = 2,
- }
-
- public enum RenderMode
- {
- Opaque = 0,
- Cutout = 1,
- Transparent = 2,
- TransparentWithZWrite = 3,
- }
-
- public enum CullMode
- {
- Off = 0,
- Front = 1,
- Back = 2,
- }
-
- public struct RenderQueueRequirement
- {
- public int DefaultValue;
- public int MinValue;
- public int MaxValue;
- }
-} \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Enums.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Enums.cs.meta
deleted file mode 100644
index 5149027f..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Enums.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
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-timeCreated: 1548858571 \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/MToonDefinition.cs b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/MToonDefinition.cs
deleted file mode 100644
index 7d208c07..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/MToonDefinition.cs
+++ /dev/null
@@ -1,109 +0,0 @@
-using UnityEngine;
-
-namespace MToon
-{
- public class MToonDefinition
- {
- public MetaDefinition Meta;
- public RenderingDefinition Rendering;
- public ColorDefinition Color;
- public LightingDefinition Lighting;
- public EmissionDefinition Emission;
- public MatCapDefinition MatCap;
- public RimDefinition Rim;
- public OutlineDefinition Outline;
- public TextureUvCoordsDefinition TextureOption;
- }
-
- public class MetaDefinition
- {
- public string Implementation;
- public int VersionNumber;
- }
-
- public class RenderingDefinition
- {
- public RenderMode RenderMode;
- public CullMode CullMode;
- public int RenderQueueOffsetNumber;
- }
-
- public class ColorDefinition
- {
- public Color LitColor;
- public Texture2D LitMultiplyTexture;
- public Color ShadeColor;
- public Texture2D ShadeMultiplyTexture;
- public float CutoutThresholdValue;
- }
-
- public class LightingDefinition
- {
- public LitAndShadeMixingDefinition LitAndShadeMixing;
- public LightingInfluenceDefinition LightingInfluence;
- public NormalDefinition Normal;
- }
-
- public class LitAndShadeMixingDefinition
- {
- public float ShadingShiftValue;
- public float ShadingToonyValue;
- public float ShadowReceiveMultiplierValue;
- public Texture2D ShadowReceiveMultiplierMultiplyTexture;
- public float LitAndShadeMixingMultiplierValue;
- public Texture2D LitAndShadeMixingMultiplierMultiplyTexture;
- }
-
- public class LightingInfluenceDefinition
- {
- public float LightColorAttenuationValue;
- public float GiIntensityValue;
- }
-
- public class EmissionDefinition
- {
- public Color EmissionColor;
- public Texture2D EmissionMultiplyTexture;
- }
-
- public class MatCapDefinition
- {
- public Texture2D AdditiveTexture;
- }
-
- public class RimDefinition
- {
- public Color RimColor;
- public Texture2D RimMultiplyTexture;
- public float RimLightingMixValue;
- public float RimFresnelPowerValue;
- public float RimLiftValue;
- }
-
- public class NormalDefinition
- {
- public Texture2D NormalTexture;
- public float NormalScaleValue;
- }
-
- public class OutlineDefinition
- {
- public OutlineWidthMode OutlineWidthMode;
- public float OutlineWidthValue;
- public Texture2D OutlineWidthMultiplyTexture;
- public float OutlineScaledMaxDistanceValue;
- public OutlineColorMode OutlineColorMode;
- public Color OutlineColor;
- public float OutlineLightingMixValue;
- }
-
- public class TextureUvCoordsDefinition
- {
- public Vector2 MainTextureLeftBottomOriginScale;
- public Vector2 MainTextureLeftBottomOriginOffset;
- public Texture2D UvAnimationMaskTexture;
- public float UvAnimationScrollXSpeedValue;
- public float UvAnimationScrollYSpeedValue;
- public float UvAnimationRotationSpeedValue;
- }
-} \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/MToonDefinition.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/MToonDefinition.cs.meta
deleted file mode 100644
index 47c4a339..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/MToonDefinition.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: 2849b99d94074fcf9e10c5ca3eab15a8
-timeCreated: 1548857282 \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Utils.cs b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Utils.cs
deleted file mode 100644
index 672e9e17..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Utils.cs
+++ /dev/null
@@ -1,116 +0,0 @@
-using System;
-using UnityEngine;
-using UnityEngine.Rendering;
-
-namespace MToon
-{
- public static partial class Utils
- {
- public const string ShaderName = "VRM/MToon";
-
- public const string PropVersion = "_MToonVersion";
- public const string PropDebugMode = "_DebugMode";
- public const string PropOutlineWidthMode = "_OutlineWidthMode";
- public const string PropOutlineColorMode = "_OutlineColorMode";
- public const string PropBlendMode = "_BlendMode";
- public const string PropCullMode = "_CullMode";
- public const string PropOutlineCullMode = "_OutlineCullMode";
- public const string PropCutoff = "_Cutoff";
- public const string PropColor = "_Color";
- public const string PropShadeColor = "_ShadeColor";
- public const string PropMainTex = "_MainTex";
- public const string PropShadeTexture = "_ShadeTexture";
- public const string PropBumpScale = "_BumpScale";
- public const string PropBumpMap = "_BumpMap";
- public const string PropReceiveShadowRate = "_ReceiveShadowRate";
- public const string PropReceiveShadowTexture = "_ReceiveShadowTexture";
- public const string PropShadingGradeRate = "_ShadingGradeRate";
- public const string PropShadingGradeTexture = "_ShadingGradeTexture";
- public const string PropShadeShift = "_ShadeShift";
- public const string PropShadeToony = "_ShadeToony";
- public const string PropLightColorAttenuation = "_LightColorAttenuation";
- public const string PropIndirectLightIntensity = "_IndirectLightIntensity";
- public const string PropRimColor = "_RimColor";
- public const string PropRimTexture = "_RimTexture";
- public const string PropRimLightingMix = "_RimLightingMix";
- public const string PropRimFresnelPower = "_RimFresnelPower";
- public const string PropRimLift = "_RimLift";
- public const string PropSphereAdd = "_SphereAdd";
- public const string PropEmissionColor = "_EmissionColor";
- public const string PropEmissionMap = "_EmissionMap";
- public const string PropOutlineWidthTexture = "_OutlineWidthTexture";
- public const string PropOutlineWidth = "_OutlineWidth";
- public const string PropOutlineScaledMaxDistance = "_OutlineScaledMaxDistance";
- public const string PropOutlineColor = "_OutlineColor";
- public const string PropOutlineLightingMix = "_OutlineLightingMix";
- public const string PropUvAnimMaskTexture = "_UvAnimMaskTexture";
- public const string PropUvAnimScrollX = "_UvAnimScrollX";
- public const string PropUvAnimScrollY = "_UvAnimScrollY";
- public const string PropUvAnimRotation = "_UvAnimRotation";
- public const string PropSrcBlend = "_SrcBlend";
- public const string PropDstBlend = "_DstBlend";
- public const string PropZWrite = "_ZWrite";
- public const string PropAlphaToMask = "_AlphaToMask";
-
- public const string KeyNormalMap = "_NORMALMAP";
- public const string KeyAlphaTestOn = "_ALPHATEST_ON";
- public const string KeyAlphaBlendOn = "_ALPHABLEND_ON";
- public const string KeyAlphaPremultiplyOn = "_ALPHAPREMULTIPLY_ON";
- public const string KeyOutlineWidthWorld = "MTOON_OUTLINE_WIDTH_WORLD";
- public const string KeyOutlineWidthScreen = "MTOON_OUTLINE_WIDTH_SCREEN";
- public const string KeyOutlineColorFixed = "MTOON_OUTLINE_COLOR_FIXED";
- public const string KeyOutlineColorMixed = "MTOON_OUTLINE_COLOR_MIXED";
- public const string KeyDebugNormal = "MTOON_DEBUG_NORMAL";
- public const string KeyDebugLitShadeRate = "MTOON_DEBUG_LITSHADERATE";
-
- public const string TagRenderTypeKey = "RenderType";
- public const string TagRenderTypeValueOpaque = "Opaque";
- public const string TagRenderTypeValueTransparentCutout = "TransparentCutout";
- public const string TagRenderTypeValueTransparent = "Transparent";
-
- public const int DisabledIntValue = 0;
- public const int EnabledIntValue = 1;
-
- public static RenderQueueRequirement GetRenderQueueRequirement(RenderMode renderMode)
- {
- const int shaderDefaultQueue = -1;
- const int firstTransparentQueue = 2501;
- const int spanOfQueue = 50;
-
- switch (renderMode)
- {
- case RenderMode.Opaque:
- return new RenderQueueRequirement()
- {
- DefaultValue = shaderDefaultQueue,
- MinValue = shaderDefaultQueue,
- MaxValue = shaderDefaultQueue,
- };
- case RenderMode.Cutout:
- return new RenderQueueRequirement()
- {
- DefaultValue = (int) RenderQueue.AlphaTest,
- MinValue = (int) RenderQueue.AlphaTest,
- MaxValue = (int) RenderQueue.AlphaTest,
- };
- case RenderMode.Transparent:
- return new RenderQueueRequirement()
- {
- DefaultValue = (int) RenderQueue.Transparent,
- MinValue = (int) RenderQueue.Transparent - spanOfQueue + 1,
- MaxValue = (int) RenderQueue.Transparent,
- };
- case RenderMode.TransparentWithZWrite:
- return new RenderQueueRequirement()
- {
- DefaultValue = firstTransparentQueue,
- MinValue = firstTransparentQueue,
- MaxValue = firstTransparentQueue + spanOfQueue - 1,
- };
- default:
- throw new ArgumentOutOfRangeException("renderMode", renderMode, null);
- }
- }
-
- }
-} \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Utils.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Utils.cs.meta
deleted file mode 100644
index bd4175c3..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/Utils.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
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-timeCreated: 1537557325 \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsGetter.cs b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsGetter.cs
deleted file mode 100644
index a9179556..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsGetter.cs
+++ /dev/null
@@ -1,180 +0,0 @@
-using System;
-using UnityEngine;
-
-namespace MToon
-{
- public static partial class Utils
- {
- public static MToonDefinition GetMToonParametersFromMaterial(Material material)
- {
- return new MToonDefinition
- {
- Meta = new MetaDefinition
- {
- Implementation = Implementation,
- VersionNumber = material.GetInt(PropVersion),
- },
- Rendering = new RenderingDefinition
- {
- RenderMode = GetBlendMode(material),
- CullMode = GetCullMode(material),
- RenderQueueOffsetNumber = GetRenderQueueOffset(material, GetRenderQueueOriginMode(material)),
- },
- Color = new ColorDefinition
- {
- LitColor = GetColor(material, PropColor),
- LitMultiplyTexture = GetTexture(material, PropMainTex),
- ShadeColor = GetColor(material, PropShadeColor),
- ShadeMultiplyTexture = GetTexture(material, PropShadeTexture),
- CutoutThresholdValue = GetValue(material, PropCutoff),
- },
- Lighting = new LightingDefinition
- {
- LitAndShadeMixing = new LitAndShadeMixingDefinition
- {
- ShadingShiftValue = GetValue(material, PropShadeShift),
- ShadingToonyValue = GetValue(material, PropShadeToony),
- ShadowReceiveMultiplierValue = GetValue(material, PropReceiveShadowRate),
- ShadowReceiveMultiplierMultiplyTexture = GetTexture(material, PropReceiveShadowTexture),
- LitAndShadeMixingMultiplierValue = GetValue(material, PropShadingGradeRate),
- LitAndShadeMixingMultiplierMultiplyTexture = GetTexture(material, PropShadingGradeTexture),
- },
- LightingInfluence = new LightingInfluenceDefinition
- {
- LightColorAttenuationValue = GetValue(material, PropLightColorAttenuation),
- GiIntensityValue = GetValue(material, PropIndirectLightIntensity),
- },
- Normal = new NormalDefinition
- {
- NormalTexture = GetTexture(material, PropBumpMap),
- NormalScaleValue = GetValue(material, PropBumpScale),
- },
- },
- Emission = new EmissionDefinition
- {
- EmissionColor = GetColor(material, PropEmissionColor),
- EmissionMultiplyTexture = GetTexture(material, PropEmissionMap),
- },
- MatCap = new MatCapDefinition
- {
- AdditiveTexture = GetTexture(material, PropSphereAdd),
- },
- Rim = new RimDefinition
- {
- RimColor = GetColor(material, PropRimColor),
- RimMultiplyTexture = GetTexture(material, PropRimTexture),
- RimLightingMixValue = GetValue(material, PropRimLightingMix),
- RimFresnelPowerValue = GetValue(material, PropRimFresnelPower),
- RimLiftValue = GetValue(material, PropRimLift),
- },
- Outline = new OutlineDefinition
- {
- OutlineWidthMode = GetOutlineWidthMode(material),
- OutlineWidthValue = GetValue(material, PropOutlineWidth),
- OutlineWidthMultiplyTexture = GetTexture(material, PropOutlineWidthTexture),
- OutlineScaledMaxDistanceValue = GetValue(material, PropOutlineScaledMaxDistance),
- OutlineColorMode = GetOutlineColorMode(material),
- OutlineColor = GetColor(material, PropOutlineColor),
- OutlineLightingMixValue = GetValue(material, PropOutlineLightingMix),
- },
- TextureOption = new TextureUvCoordsDefinition
- {
- MainTextureLeftBottomOriginScale = material.GetTextureScale(PropMainTex),
- MainTextureLeftBottomOriginOffset = material.GetTextureOffset(PropMainTex),
- UvAnimationMaskTexture = GetTexture(material, PropUvAnimMaskTexture),
- UvAnimationScrollXSpeedValue = GetValue(material, PropUvAnimScrollX),
- UvAnimationScrollYSpeedValue = GetValue(material, PropUvAnimScrollY),
- UvAnimationRotationSpeedValue = GetValue(material, PropUvAnimRotation),
- },
- };
- }
-
- private static float GetValue(Material material, string propertyName)
- {
- return material.GetFloat(propertyName);
- }
-
- private static Color GetColor(Material material, string propertyName)
- {
- return material.GetColor(propertyName);
- }
-
- private static Texture2D GetTexture(Material material, string propertyName)
- {
- return (Texture2D) material.GetTexture(propertyName);
- }
-
- private static RenderMode GetBlendMode(Material material)
- {
- if (material.IsKeywordEnabled(KeyAlphaTestOn))
- {
- return RenderMode.Cutout;
- }
- else if (material.IsKeywordEnabled(KeyAlphaBlendOn))
- {
- switch (material.GetInt(PropZWrite))
- {
- case EnabledIntValue:
- return RenderMode.TransparentWithZWrite;
- case DisabledIntValue:
- return RenderMode.Transparent;
- default:
- Debug.LogWarning("Invalid ZWrite Int Value.");
- return RenderMode.Transparent;
- }
- }
- else
- {
- return RenderMode.Opaque;
- }
- }
-
- private static CullMode GetCullMode(Material material)
- {
- switch ((CullMode) material.GetInt(PropCullMode))
- {
- case CullMode.Off:
- return CullMode.Off;
- case CullMode.Front:
- return CullMode.Front;
- case CullMode.Back:
- return CullMode.Back;
- default:
- Debug.LogWarning("Invalid CullMode.");
- return CullMode.Back;
- }
- }
-
- private static OutlineWidthMode GetOutlineWidthMode(Material material)
- {
- if (material.IsKeywordEnabled(KeyOutlineWidthWorld)) return OutlineWidthMode.WorldCoordinates;
- if (material.IsKeywordEnabled(KeyOutlineWidthScreen)) return OutlineWidthMode.ScreenCoordinates;
-
- return OutlineWidthMode.None;
- }
-
- private static OutlineColorMode GetOutlineColorMode(Material material)
- {
- if (material.IsKeywordEnabled(KeyOutlineColorFixed)) return OutlineColorMode.FixedColor;
- if (material.IsKeywordEnabled(KeyOutlineColorMixed)) return OutlineColorMode.MixedLighting;
-
- return OutlineColorMode.FixedColor;
- }
-
- private static RenderMode GetRenderQueueOriginMode(Material material)
- {
- return GetBlendMode(material);
- }
-
- private static int GetRenderQueueOffset(Material material, RenderMode originMode)
- {
- var rawValue = material.renderQueue;
- var requirement = GetRenderQueueRequirement(originMode);
- if (rawValue < requirement.MinValue || rawValue > requirement.MaxValue)
- {
- return 0;
- }
- return rawValue - requirement.DefaultValue;
- }
- }
-} \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsGetter.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsGetter.cs.meta
deleted file mode 100644
index db1134ad..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsGetter.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: 6724aa45c8c349fabd5954a531301aa8
-timeCreated: 1557229569 \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsSetter.cs b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsSetter.cs
deleted file mode 100644
index ea5ce5c8..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsSetter.cs
+++ /dev/null
@@ -1,283 +0,0 @@
-using System;
-using UnityEngine;
-using UnityEngine.Rendering;
-
-namespace MToon
-{
- public static partial class Utils
- {
- public static void SetMToonParametersToMaterial(Material material, MToonDefinition parameters)
- {
- {
- var meta = parameters.Meta;
- SetValue(material, PropVersion, meta.VersionNumber);
- }
- {
- var rendering = parameters.Rendering;
- SetRenderMode(material, rendering.RenderMode, rendering.RenderQueueOffsetNumber,
- useDefaultRenderQueue: false);
- SetCullMode(material, rendering.CullMode);
- }
- {
- var color = parameters.Color;
- SetColor(material, PropColor, color.LitColor);
- SetTexture(material, PropMainTex, color.LitMultiplyTexture);
- SetColor(material, PropShadeColor, color.ShadeColor);
- SetTexture(material, PropShadeTexture, color.ShadeMultiplyTexture);
- SetValue(material, PropCutoff, color.CutoutThresholdValue);
- }
- {
- var lighting = parameters.Lighting;
- {
- var prop = lighting.LitAndShadeMixing;
- SetValue(material, PropShadeShift, prop.ShadingShiftValue);
- SetValue(material, PropShadeToony, prop.ShadingToonyValue);
- SetValue(material, PropReceiveShadowRate, prop.ShadowReceiveMultiplierValue);
- SetTexture(material, PropReceiveShadowTexture, prop.ShadowReceiveMultiplierMultiplyTexture);
- SetValue(material, PropShadingGradeRate, prop.LitAndShadeMixingMultiplierValue);
- SetTexture(material, PropShadingGradeTexture, prop.LitAndShadeMixingMultiplierMultiplyTexture);
- }
- {
- var prop = lighting.LightingInfluence;
- SetValue(material, PropLightColorAttenuation, prop.LightColorAttenuationValue);
- SetValue(material, PropIndirectLightIntensity, prop.GiIntensityValue);
- }
- {
- var prop = lighting.Normal;
- SetNormalMapping(material, prop.NormalTexture, prop.NormalScaleValue);
- }
- }
- {
- var emission = parameters.Emission;
- SetColor(material, PropEmissionColor, emission.EmissionColor);
- SetTexture(material, PropEmissionMap, emission.EmissionMultiplyTexture);
- }
- {
- var matcap = parameters.MatCap;
- SetTexture(material, PropSphereAdd, matcap.AdditiveTexture);
- }
- {
- var rim = parameters.Rim;
- SetColor(material, PropRimColor, rim.RimColor);
- SetTexture(material, PropRimTexture, rim.RimMultiplyTexture);
- SetValue(material, PropRimLightingMix, rim.RimLightingMixValue);
- SetValue(material, PropRimFresnelPower, rim.RimFresnelPowerValue);
- SetValue(material, PropRimLift, rim.RimLiftValue);
- }
- {
- var outline = parameters.Outline;
- SetValue(material, PropOutlineWidth, outline.OutlineWidthValue);
- SetTexture(material, PropOutlineWidthTexture, outline.OutlineWidthMultiplyTexture);
- SetValue(material, PropOutlineScaledMaxDistance, outline.OutlineScaledMaxDistanceValue);
- SetColor(material, PropOutlineColor, outline.OutlineColor);
- SetValue(material, PropOutlineLightingMix, outline.OutlineLightingMixValue);
- SetOutlineMode(material, outline.OutlineWidthMode, outline.OutlineColorMode);
- }
- {
- var textureOptions = parameters.TextureOption;
- material.SetTextureScale(PropMainTex, textureOptions.MainTextureLeftBottomOriginScale);
- material.SetTextureOffset(PropMainTex, textureOptions.MainTextureLeftBottomOriginOffset);
- material.SetTexture(PropUvAnimMaskTexture, textureOptions.UvAnimationMaskTexture);
- material.SetFloat(PropUvAnimScrollX, textureOptions.UvAnimationScrollXSpeedValue);
- material.SetFloat(PropUvAnimScrollY, textureOptions.UvAnimationScrollYSpeedValue);
- material.SetFloat(PropUvAnimRotation, textureOptions.UvAnimationRotationSpeedValue);
- }
-
- ValidateProperties(material, isBlendModeChangedByUser: false);
- }
-
- /// <summary>
- /// Validate properties and Set hidden properties, keywords.
- /// if isBlendModeChangedByUser is true, renderQueue will set specified render mode's default value.
- /// </summary>
- /// <param name="material"></param>
- /// <param name="isBlendModeChangedByUser"></param>
- public static void ValidateProperties(Material material, bool isBlendModeChangedByUser = false)
- {
- SetRenderMode(material,
- (RenderMode) material.GetFloat(PropBlendMode),
- material.renderQueue - GetRenderQueueRequirement((RenderMode) material.GetFloat(PropBlendMode)).DefaultValue,
- useDefaultRenderQueue: isBlendModeChangedByUser);
- SetNormalMapping(material, material.GetTexture(PropBumpMap), material.GetFloat(PropBumpScale));
- SetOutlineMode(material,
- (OutlineWidthMode) material.GetFloat(PropOutlineWidthMode),
- (OutlineColorMode) material.GetFloat(PropOutlineColorMode));
- SetDebugMode(material, (DebugMode) material.GetFloat(PropDebugMode));
- SetCullMode(material, (CullMode) material.GetFloat(PropCullMode));
-
- var mainTex = material.GetTexture(PropMainTex);
- var shadeTex = material.GetTexture(PropShadeTexture);
- if (mainTex != null && shadeTex == null)
- {
- material.SetTexture(PropShadeTexture, mainTex);
- }
- }
-
- private static void SetDebugMode(Material material, DebugMode debugMode)
- {
- SetValue(material, PropDebugMode, (int) debugMode);
-
- switch (debugMode)
- {
- case DebugMode.None:
- SetKeyword(material, KeyDebugNormal, false);
- SetKeyword(material, KeyDebugLitShadeRate, false);
- break;
- case DebugMode.Normal:
- SetKeyword(material, KeyDebugNormal, true);
- SetKeyword(material, KeyDebugLitShadeRate, false);
- break;
- case DebugMode.LitShadeRate:
- SetKeyword(material, KeyDebugNormal, false);
- SetKeyword(material, KeyDebugLitShadeRate, true);
- break;
- }
- }
-
- private static void SetRenderMode(Material material, RenderMode renderMode, int renderQueueOffset,
- bool useDefaultRenderQueue)
- {
- SetValue(material, PropBlendMode, (int) renderMode);
-
- switch (renderMode)
- {
- case RenderMode.Opaque:
- material.SetOverrideTag(TagRenderTypeKey, TagRenderTypeValueOpaque);
- material.SetInt(PropSrcBlend, (int) BlendMode.One);
- material.SetInt(PropDstBlend, (int) BlendMode.Zero);
- material.SetInt(PropZWrite, EnabledIntValue);
- material.SetInt(PropAlphaToMask, DisabledIntValue);
- SetKeyword(material, KeyAlphaTestOn, false);
- SetKeyword(material, KeyAlphaBlendOn, false);
- SetKeyword(material, KeyAlphaPremultiplyOn, false);
- break;
- case RenderMode.Cutout:
- material.SetOverrideTag(TagRenderTypeKey, TagRenderTypeValueTransparentCutout);
- material.SetInt(PropSrcBlend, (int) BlendMode.One);
- material.SetInt(PropDstBlend, (int) BlendMode.Zero);
- material.SetInt(PropZWrite, EnabledIntValue);
- material.SetInt(PropAlphaToMask, EnabledIntValue);
- SetKeyword(material, KeyAlphaTestOn, true);
- SetKeyword(material, KeyAlphaBlendOn, false);
- SetKeyword(material, KeyAlphaPremultiplyOn, false);
- break;
- case RenderMode.Transparent:
- material.SetOverrideTag(TagRenderTypeKey, TagRenderTypeValueTransparent);
- material.SetInt(PropSrcBlend, (int) BlendMode.SrcAlpha);
- material.SetInt(PropDstBlend, (int) BlendMode.OneMinusSrcAlpha);
- material.SetInt(PropZWrite, DisabledIntValue);
- material.SetInt(PropAlphaToMask, DisabledIntValue);
- SetKeyword(material, KeyAlphaTestOn, false);
- SetKeyword(material, KeyAlphaBlendOn, true);
- SetKeyword(material, KeyAlphaPremultiplyOn, false);
- break;
- case RenderMode.TransparentWithZWrite:
- material.SetOverrideTag(TagRenderTypeKey, TagRenderTypeValueTransparent);
- material.SetInt(PropSrcBlend, (int) BlendMode.SrcAlpha);
- material.SetInt(PropDstBlend, (int) BlendMode.OneMinusSrcAlpha);
- material.SetInt(PropZWrite, EnabledIntValue);
- material.SetInt(PropAlphaToMask, DisabledIntValue);
- SetKeyword(material, KeyAlphaTestOn, false);
- SetKeyword(material, KeyAlphaBlendOn, true);
- SetKeyword(material, KeyAlphaPremultiplyOn, false);
- break;
- }
-
- if (useDefaultRenderQueue)
- {
- var requirement = GetRenderQueueRequirement(renderMode);
- material.renderQueue = requirement.DefaultValue;
- }
- else
- {
- var requirement = GetRenderQueueRequirement(renderMode);
- material.renderQueue = Mathf.Clamp(
- requirement.DefaultValue + renderQueueOffset, requirement.MinValue, requirement.MaxValue);
- }
- }
-
- private static void SetOutlineMode(Material material, OutlineWidthMode outlineWidthMode,
- OutlineColorMode outlineColorMode)
- {
- SetValue(material, PropOutlineWidthMode, (int) outlineWidthMode);
- SetValue(material, PropOutlineColorMode, (int) outlineColorMode);
-
- var isFixed = outlineColorMode == OutlineColorMode.FixedColor;
- var isMixed = outlineColorMode == OutlineColorMode.MixedLighting;
-
- switch (outlineWidthMode)
- {
- case OutlineWidthMode.None:
- SetKeyword(material, KeyOutlineWidthWorld, false);
- SetKeyword(material, KeyOutlineWidthScreen, false);
- SetKeyword(material, KeyOutlineColorFixed, false);
- SetKeyword(material, KeyOutlineColorMixed, false);
- break;
- case OutlineWidthMode.WorldCoordinates:
- SetKeyword(material, KeyOutlineWidthWorld, true);
- SetKeyword(material, KeyOutlineWidthScreen, false);
- SetKeyword(material, KeyOutlineColorFixed, isFixed);
- SetKeyword(material, KeyOutlineColorMixed, isMixed);
- break;
- case OutlineWidthMode.ScreenCoordinates:
- SetKeyword(material, KeyOutlineWidthWorld, false);
- SetKeyword(material, KeyOutlineWidthScreen, true);
- SetKeyword(material, KeyOutlineColorFixed, isFixed);
- SetKeyword(material, KeyOutlineColorMixed, isMixed);
- break;
- }
- }
-
- private static void SetNormalMapping(Material material, Texture bumpMap, float bumpScale)
- {
- SetTexture(material, PropBumpMap, bumpMap);
- SetValue(material, PropBumpScale, bumpScale);
-
- SetKeyword(material, KeyNormalMap, bumpMap != null);
- }
-
- private static void SetCullMode(Material material, CullMode cullMode)
- {
- SetValue(material, PropCullMode, (int) cullMode);
-
- switch (cullMode)
- {
- case CullMode.Back:
- material.SetInt(PropCullMode, (int) CullMode.Back);
- material.SetInt(PropOutlineCullMode, (int) CullMode.Front);
- break;
- case CullMode.Front:
- material.SetInt(PropCullMode, (int) CullMode.Front);
- material.SetInt(PropOutlineCullMode, (int) CullMode.Back);
- break;
- case CullMode.Off:
- material.SetInt(PropCullMode, (int) CullMode.Off);
- material.SetInt(PropOutlineCullMode, (int) CullMode.Front);
- break;
- }
- }
-
- private static void SetValue(Material material, string propertyName, float val)
- {
- material.SetFloat(propertyName, val);
- }
-
- private static void SetColor(Material material, string propertyName, Color color)
- {
- material.SetColor(propertyName, color);
- }
-
- private static void SetTexture(Material material, string propertyName, Texture texture)
- {
- material.SetTexture(propertyName, texture);
- }
-
- private static void SetKeyword(Material mat, string keyword, bool required)
- {
- if (required)
- mat.EnableKeyword(keyword);
- else
- mat.DisableKeyword(keyword);
- }
- }
-} \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsSetter.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsSetter.cs.meta
deleted file mode 100644
index d49b0361..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsSetter.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: b24a672e82874c9fbfef9c2b2dfdab42
-timeCreated: 1557304397 \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsVersion.cs b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsVersion.cs
deleted file mode 100644
index eca797cd..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsVersion.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-namespace MToon
-{
- public static partial class Utils
- {
- public const string Implementation = "Santarh/MToon";
- public const int VersionNumber = 34;
- }
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsVersion.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsVersion.cs.meta
deleted file mode 100644
index b2f3ef44..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/MToon/Scripts/UtilsVersion.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: 4702d4b2c1414cc08b4382c3762eebab
-timeCreated: 1557306172 \ No newline at end of file
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/README.md b/Assets/ThirdParty/VRM/VRMShaders/MToon/README.md
deleted file mode 100644
index ec87a007..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/README.md
+++ /dev/null
@@ -1,11 +0,0 @@
-# MToon
-Toon Shader with Unity Global Illumination
-
-## Tutorial
-https://www.slideshare.net/VirtualCast/vrm-mtoon
-
-## Version
-v3.4
-
-## Release Note
-https://github.com/Santarh/MToon/releases
diff --git a/Assets/ThirdParty/VRM/VRMShaders/MToon/README.md.meta b/Assets/ThirdParty/VRM/VRMShaders/MToon/README.md.meta
deleted file mode 100644
index 34892776..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/MToon/README.md.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 1021e7e6d453b9f4fb2f46a130425deb
-TextScriptImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant: