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Diffstat (limited to 'Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs')
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs34
1 files changed, 0 insertions, 34 deletions
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs
deleted file mode 100644
index ce4503a7..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using System.Collections.Generic;
-
-
-namespace UniGLTF.ShaderPropExporter
-{
- public static partial class PreShaderPropExporter
- {
- [PreExportShader]
- static KeyValuePair<string, ShaderProps> UniGLTF_UniUnlit
- {
- get
- {
- return new KeyValuePair<string, ShaderProps>(
- "UniGLTF/UniUnlit",
- new ShaderProps
- {
- Properties = new ShaderProperty[]{
-new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_Color", ShaderPropertyType.Color)
-,new ShaderProperty("_Cutoff", ShaderPropertyType.Range)
-,new ShaderProperty("_BlendMode", ShaderPropertyType.Float)
-,new ShaderProperty("_CullMode", ShaderPropertyType.Float)
-,new ShaderProperty("_VColBlendMode", ShaderPropertyType.Float)
-,new ShaderProperty("_SrcBlend", ShaderPropertyType.Float)
-,new ShaderProperty("_DstBlend", ShaderPropertyType.Float)
-,new ShaderProperty("_ZWrite", ShaderPropertyType.Float)
-
- }
- }
- );
- }
- }
- }
-}