diff options
Diffstat (limited to 'Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs')
-rw-r--r-- | Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs deleted file mode 100644 index ce4503a7..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs +++ /dev/null @@ -1,34 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> UniGLTF_UniUnlit - { - get - { - return new KeyValuePair<string, ShaderProps>( - "UniGLTF/UniUnlit", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Color", ShaderPropertyType.Color) -,new ShaderProperty("_Cutoff", ShaderPropertyType.Range) -,new ShaderProperty("_BlendMode", ShaderPropertyType.Float) -,new ShaderProperty("_CullMode", ShaderPropertyType.Float) -,new ShaderProperty("_VColBlendMode", ShaderPropertyType.Float) -,new ShaderProperty("_SrcBlend", ShaderPropertyType.Float) -,new ShaderProperty("_DstBlend", ShaderPropertyType.Float) -,new ShaderProperty("_ZWrite", ShaderPropertyType.Float) - - } - } - ); - } - } - } -} |