diff options
Diffstat (limited to 'Erika/Assets/Scripts/Input/InputKeyboardMouse.cs')
-rw-r--r-- | Erika/Assets/Scripts/Input/InputKeyboardMouse.cs | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/Erika/Assets/Scripts/Input/InputKeyboardMouse.cs b/Erika/Assets/Scripts/Input/InputKeyboardMouse.cs deleted file mode 100644 index 3a457103..00000000 --- a/Erika/Assets/Scripts/Input/InputKeyboardMouse.cs +++ /dev/null @@ -1,43 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// <summary> -/// 鼠标键盘输入 -/// </summary> -public class InputKeyboardMouse : MonoBehaviour -{ - void Update() - { - float horizontal = Input.GetAxisRaw("Horizontal"); - bool bMove = horizontal != 0; - - if (bMove) - { - EUnitDirection dir = horizontal == 1 ? EUnitDirection.Right : EUnitDirection.Left; - InputManager.Instance.InputTurn(dir); - } - - if (bMove && PCController.instance.unitStatemachine.IsInState(EUnitState.Idle)) - { - EUnitDirection dir = horizontal == 1 ? EUnitDirection.Right : EUnitDirection.Left; - InputManager.Instance.InputMove(dir); - } - else if(!bMove) - { - if(PCController.instance.unitStatemachine.IsInState(EUnitState.Move)) - { - PCController.instance.unitStatemachine.ChangeState(EUnitState.Idle); - } - } - - if (Input.GetKeyDown("j")) - { - InputManager.Instance.InputSkill(1); - } - if (Input.GetKeyDown("k")) - { - InputManager.Instance.InputSkill(2); - } - } -} |