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Diffstat (limited to 'Other/Malenia/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs')
-rw-r--r--Other/Malenia/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/Other/Malenia/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs b/Other/Malenia/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
new file mode 100644
index 00000000..51b9fdfd
--- /dev/null
+++ b/Other/Malenia/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
@@ -0,0 +1,35 @@
+using UnityEngine;
+
+public class DynamicBoneColliderBase : MonoBehaviour
+{
+ public enum Direction
+ {
+ X, Y, Z
+ }
+
+#if UNITY_5_3_OR_NEWER
+ [Tooltip("The axis of the capsule's height.")]
+#endif
+ public Direction m_Direction = Direction.Y;
+
+#if UNITY_5_3_OR_NEWER
+ [Tooltip("The center of the sphere or capsule, in the object's local space.")]
+#endif
+ public Vector3 m_Center = Vector3.zero;
+
+ public enum Bound
+ {
+ Outside,
+ Inside
+ }
+
+#if UNITY_5_3_OR_NEWER
+ [Tooltip("Constrain bones to outside bound or inside bound.")]
+#endif
+ public Bound m_Bound = Bound.Outside;
+
+ public virtual bool Collide(ref Vector3 particlePosition, float particleRadius)
+ {
+ return false;
+ }
+}