blob: cb28c2f30233535dafd269156c44f5faafb53e26 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using System;
using UnityEngine;
using UnityEditor;
namespace AmplifyShaderEditor
{
[Serializable]
public class TemplateModuleParent
{
private const string UnreadableDataMessagePrefix = "Unreadable data on Module ";
protected string m_unreadableMessage;
[SerializeField]
protected bool m_validData = false;
[SerializeField]
protected bool m_isDirty = false;
[SerializeField]
protected string m_moduleName = string.Empty;
//[SerializeField]
//protected bool m_foldoutValue = false;
[SerializeField]
protected bool m_independentModule = true;
public TemplateModuleParent( string moduleName ) { m_moduleName = moduleName; m_unreadableMessage = UnreadableDataMessagePrefix + moduleName; }
public virtual void Draw( UndoParentNode owner , bool style = true) { }
public virtual void ReadFromString( ref uint index, ref string[] nodeParams ) { }
public virtual void WriteToString( ref string nodeInfo ) { }
public virtual string GenerateShaderData( bool isSubShader ) { return string.Empty; }
public virtual void Destroy() { }
public bool ValidData { get { return m_validData; } }
public bool ValidAndIndependent { get { return m_validData && m_independentModule; } }
public virtual void ShowUnreadableDataMessage( ParentNode owner )
{
ShowUnreadableDataMessage();
}
public virtual void ShowUnreadableDataMessage()
{
EditorGUILayout.HelpBox( m_unreadableMessage, MessageType.Info );
}
public bool IsDirty
{
get { return m_isDirty; }
set { m_isDirty = value; }
}
public bool IndependentModule
{
get { return m_independentModule; }
set { m_independentModule = value; }
}
}
}
|