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// Cristian Pop - https://boxophobic.com/
using UnityEngine;
using UnityEditor;
using System;
namespace Boxophobic.StyledGUI
{
public class StyledIndentDrawer : MaterialPropertyDrawer
{
public float indent;
public StyledIndentDrawer(float indent)
{
this.indent = indent;
}
public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
{
//Material material = materialEditor.target as Material;
EditorGUI.indentLevel = (int)indent;
}
public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
{
return -2;
}
}
}
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