summaryrefslogtreecommitdiff
path: root/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack1.asset
blob: c8231c5a963fb342b3725bd8aff88fe419702cd1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: cab6406109041434e890f22d6455172f, type: 3}
  m_Name: Attack1
  m_EditorClassIdentifier: 
  animationName: Attack1
  animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Attack1.anim
  animationEvents:
  - {fileID: 114336992618126026}
  hurtBoxes: []
  hitBoxes:
  - collider:
      type: 0
      pivot: 1
      useGravity: 0
      hitBack: {x: 0, y: 0, z: 0}
      multiHit: 0
    frames:
    - frame: 3
      active: 1
      position: {x: 0, y: 0.58, z: 1.25}
      size: {x: 1, y: 1.42, z: 1}
    - frame: 5
      active: 1
      position: {x: 0, y: 0.93, z: 1.19}
      size: {x: 1, y: 1.85, z: 0.87}
  - collider:
      type: 0
      pivot: 1
      useGravity: 0
      hitBack: {x: 0, y: 0, z: 0}
      multiHit: 0
    frames:
    - frame: 6
      active: 1
      position: {x: 0, y: 0.81, z: 1.23}
      size: {x: 1, y: 1.36, z: 0.96}
    - frame: 8
      active: 1
      position: {x: 0, y: 0.69, z: 1.11}
      size: {x: 1, y: 1.39, z: 0.8}
  - collider:
      type: 0
      pivot: 1
      useGravity: 0
      hitBack: {x: 0, y: 0, z: 0}
      multiHit: 0
    frames:
    - frame: 12
      active: 1
      position: {x: 0, y: 0.64, z: 1}
      size: {x: 1, y: 1.36, z: 0.6}
    - frame: 15
      active: 1
      position: {x: 0, y: 0.78, z: 1.01}
      size: {x: 1, y: 1.85, z: 1.2}
  throwBoxes: []
  blockBoxes: []
  defendBoxes: []
--- !u!114 &114336992618126026
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 9fe45d0826fb033448a877f1d49199d6, type: 3}
  m_Name: EventEffect
  m_EditorClassIdentifier: 
  startFrame: 3
  effectPath: 
  attached: 0
  bone: 
  position: {x: 0, y: 0, z: 0}
  rotation: {x: 0, y: 0, z: 0}
  scale: {x: 0, y: 0, z: 0}