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path: root/Assets/Scripts/AbilitySystem/Conditions/Interactive/ConditionHit.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

// hitbox击中
public class ConditionHit : ConditionBase
{
    public ConditionHit()
    {

    }

    public override bool Evaluate()
    {
        throw new System.NotImplementedException();
    }
}