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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ApplicationMain : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
InputManager.Instance.Init();
PhysicsWorld.Instance.Init();
}
// Update is called once per frame
void Update()
{
InputManager.Instance.Update();
AbilitySystem.Update();
}
private void LateUpdate()
{
PhysicsWorld.Instance.Update();
AbilitySystem.LateUpdate();
}
private void OnDrawGizmos()
{
PhysicsWorld.Instance.DrawGizmos();
}
}
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