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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ApplicationMain : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
		InputManager.Instance.Init();
        PhysicsWorld.Instance.Init();   
    }

    // Update is called once per frame
    void Update()
    {
		InputManager.Instance.Update();
		AbilitySystem.Update();
    }

    private void LateUpdate()
    {
        PhysicsWorld.Instance.Update();
    }
}