blob: 36cbfd058a8b8f0f5649256f733818f3d2b516e1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ConditionTowardLeft : ConditionBase
{
Transform m_Obj;
public ConditionTowardLeft(Transform obj)
{
m_Obj = obj;
}
public override bool Evaluate()
{
return Mathf.Approximately(m_Obj.rotation.eulerAngles.y, 270f)
|| Mathf.Approximately(m_Obj.rotation.eulerAngles.y, -90f);
}
}
|