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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestCamera : MonoBehaviour
{
public Vector3 offset = Vector3.zero;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if(TestErika.Instance.erika.unitController == null)
{
return;
}
Vector3 pos = transform.position;
pos.x = TestErika.Instance.erika.unitController.GetComponent<UnitController>().center.x;
pos.y = TestErika.Instance.erika.unitController.GetComponent<UnitController>().center.y;
transform.position = pos + offset;
}
}
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