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path: root/Assets/Scripts/Test 1/TestInput.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TestInput : MonoBehaviour
{

	private void Update()
	{
		//if(Input.GetKeyDown("j"))
		//{
		//	InputManager.Instance.OnAttack();
		//}
		//if(Input.GetKeyDown("space"))
		//{
		//	InputManager.Instance.OnJump();
		//}
		//if(Input.GetKeyDown("d"))
		//{
		//	InputManager.Instance.OnMoveRight();
		//}
		//if(Input.GetKeyDown("a"))
		//{
		//	InputManager.Instance.OnMoveLeft();
		//}
	}

}