using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SaionjiCloneScript : MonoBehaviour
{
public Animator m_Animator;
public void OnEnable()
{
int Anim_Idle;
Anim_Idle = Animator.StringToHash("Idle_Fight2");
m_Animator.CrossFade(Anim_Idle, 0);
}
public void Update()
{
}
}