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path: root/Assets/Scripts/Unit/Events/EventGame_TimeScale.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class EventGame_TimeScale : AnimationEventBase
{
    public override TimelineEventProxy.EEventType type { get { return TimelineEventProxy.EEventType.EventGame_TimeScale; } }
    public override string shortName { get { return "T"; } }

    public AnimationCurve curve;

}