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path: root/Assets/Scripts/Utils/UIDManager.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UIDManager
{
    static int id = 0; 

    /// <summary>
    /// 拿一个id
    /// </summary>
    /// <returns></returns>
    public static int Acquire()
    {
        return ++id;
    }

}