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using UnityEngine;
using System;
using System.Collections;
using AdvancedInspector;
[AdvancedInspector]
public class AIExample18_TextField : MonoBehaviour
{
// The text field attribute change how a string is displayed.
// In area mode, it grows with new lines.
[Inspect, TextField(TextFieldType.Area)]
public string myArea;
// In File mode, the text field is turned into a file picker.
// The string stores the path to the file.
[Inspect, TextField(TextFieldType.File)]
public string myFile;
// Similar to the file one, this one invoke a folder picker.
[Inspect, TextField(TextFieldType.Folder)]
public string myFolder;
// This one is similar to password field, only showing *****
[Inspect, TextField(TextFieldType.Password)]
public string myPassword;
// This is a drop down list of the available tag.
// Unity handles tag as string, but don't expose a tag selector.
[Inspect, TextField(TextFieldType.Tag)]
public string myTag;
}
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