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using UnityEngine;
using System;
using System.Collections;
using AdvancedInspector;
[AdvancedInspector]
public class AIExample21_Bypass : MonoBehaviour
{
// Some class - often in .dll - do now have AdvancedInspector attributes.
// It is possible to force them to behave as if they were flagged with the Bypass attribute.
// IMPORTANT: Some Unity classes are not meant to be inspected, and may break.
// The Advanced Inspector should be rock solid in those case and flag invalid data field as read only.
// The GUIStyle is one example of a class that has no editor for it.
// The Bypass attribute automaticly inspect every public fields and properties.
[Inspect, Bypass]
public GUIStyle skin = new GUIStyle();
}
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