using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using AdvancedInspector;
using UnityEngine.Events;
[AdvancedInspector]
public class AIExample36_NoPicker : MonoBehaviour
{
[Inspect, NoPicker]
public Camera Camera
{
get { return Camera.main; }
}
}