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// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System;
namespace AmplifyShaderEditor
{
[Serializable]
[NodeAttributes( "Function Output", "Functions", "Function Output adds an output port to the shader function, it's port type is determined automatically.", NodeAvailabilityFlags = (int)NodeAvailability.ShaderFunction )]
public sealed class FunctionOutput : OutputNode
{
public FunctionOutput() : base() { CommonInit(); }
public FunctionOutput( int uniqueId, float x, float y, float width, float height ) : base( uniqueId, x, y, width, height ) { CommonInit(); }
[SerializeField]
private bool m_previewNode = false;
[SerializeField]
private string m_outputName = "Output";
[SerializeField]
private int m_orderIndex = -1;
[SerializeField]
private AmplifyShaderFunction m_function;
//Title editing
[SerializeField]
private string m_uniqueName;
private bool m_isEditing;
private bool m_stopEditing;
private bool m_startEditing;
private double m_clickTime;
private double m_doubleClickTime = 0.3;
private Rect m_titleClickArea;
private bool m_showTitleWhenNotEditing = true;
[SerializeField]
private string m_subTitle = string.Empty;
void CommonInit()
{
m_isMainOutputNode = false;
m_connStatus = NodeConnectionStatus.Connected;
m_activeType = GetType();
m_currentPrecisionType = PrecisionType.Inherit;
m_textLabelWidth = 100;
m_autoWrapProperties = true;
AddInputPort( WirePortDataType.FLOAT, false, " " );
AddOutputPort( WirePortDataType.FLOAT, " " );
m_outputPorts[ 0 ].Visible = false;
SetTitleText( m_outputName );
m_previewShaderGUID = "e6d5f64114b18e24f99dc65290c0fe98";
}
public override void SetupNodeCategories()
{
//base.SetupNodeCategories();
ContainerGraph.ResetNodesData();
MasterNode masterNode = ContainerGraph.ParentWindow.CurrentGraph.CurrentMasterNode;
if( masterNode != null )
{
int count = m_inputPorts.Count;
for( int i = 0; i < count; i++ )
{
if( m_inputPorts[ i ].IsConnected )
{
NodeData nodeData = new NodeData( m_inputPorts[ i ].Category );
ParentNode node = m_inputPorts[ i ].GetOutputNode();
MasterNodeDataCollector temp = masterNode.CurrentDataCollector;
node.PropagateNodeData( nodeData, ref temp );
temp = null;
}
}
}
}
protected override void OnUniqueIDAssigned()
{
base.OnUniqueIDAssigned();
UIUtils.RegisterFunctionOutputNode( this );
if( m_nodeAttribs != null )
m_uniqueName = m_nodeAttribs.Name + UniqueId;
}
public override void Destroy()
{
base.Destroy();
UIUtils.UnregisterFunctionOutputNode( this );
}
public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
{
base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
m_inputPorts[ 0 ].MatchPortToConnection();
m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
}
public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
{
base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
m_inputPorts[ 0 ].MatchPortToConnection();
m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
}
public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
{
return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
}
public override void DrawProperties()
{
base.DrawProperties();
EditorGUI.BeginChangeCheck();
m_outputName = EditorGUILayoutTextField( "Name", m_outputName );
if( EditorGUI.EndChangeCheck() )
{
SetTitleText( m_outputName );
UIUtils.UpdateFunctionOutputData( UniqueId, m_outputName );
}
EditorGUI.BeginDisabledGroup( m_previewNode );
if( GUILayout.Button( "Set as Preview" ) )
{
List<FunctionOutput> allOutputs = UIUtils.FunctionOutputList();
foreach( FunctionOutput item in allOutputs )
item.PreviewNode = false;
m_previewNode = true;
}
EditorGUI.EndDisabledGroup();
}
[SerializeField]
private string m_currentTitle = string.Empty;
public override void Draw( DrawInfo drawInfo )
{
base.Draw( drawInfo );
if( m_previewNode )
m_currentTitle = "Preview";
else
m_currentTitle = string.Empty;
SetAdditonalTitleTextOnCallback( m_currentTitle, ( instance, newSubTitle ) => instance.AdditonalTitleContent.text = newSubTitle );
if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD3 )
{
if( !m_isEditing && ( ( !ContainerGraph.ParentWindow.MouseInteracted && drawInfo.CurrentEventType == EventType.MouseDown && m_titleClickArea.Contains( drawInfo.MousePosition ) ) ) )
{
if( ( EditorApplication.timeSinceStartup - m_clickTime ) < m_doubleClickTime )
m_startEditing = true;
else
GUI.FocusControl( null );
m_clickTime = EditorApplication.timeSinceStartup;
}
else if( m_isEditing && ( ( drawInfo.CurrentEventType == EventType.MouseDown && !m_titleClickArea.Contains( drawInfo.MousePosition ) ) || !EditorGUIUtility.editingTextField ) )
{
m_stopEditing = true;
}
if( m_isEditing || m_startEditing )
{
EditorGUI.BeginChangeCheck();
GUI.SetNextControlName( m_uniqueName );
m_outputName = EditorGUITextField( m_titleClickArea, string.Empty, m_outputName, UIUtils.GetCustomStyle( CustomStyle.NodeTitle ) );
if( EditorGUI.EndChangeCheck() )
{
SetTitleText( m_outputName );
UIUtils.UpdateFunctionInputData( UniqueId, m_outputName );
}
if( m_startEditing )
EditorGUI.FocusTextInControl( m_uniqueName );
}
if( drawInfo.CurrentEventType == EventType.Repaint )
{
if( m_startEditing )
{
m_startEditing = false;
m_isEditing = true;
}
if( m_stopEditing )
{
m_stopEditing = false;
m_isEditing = false;
GUI.FocusControl( null );
}
}
}
}
public override void OnNodeLayout( DrawInfo drawInfo )
{
// RUN LAYOUT CHANGES AFTER TITLES CHANGE
base.OnNodeLayout( drawInfo );
m_titleClickArea = m_titlePos;
m_titleClickArea.height = Constants.NODE_HEADER_HEIGHT;
}
public override void OnNodeRepaint( DrawInfo drawInfo )
{
base.OnNodeRepaint( drawInfo );
if( !m_isVisible )
return;
// Fixed Title ( only renders when not editing )
if( m_showTitleWhenNotEditing && !m_isEditing && !m_startEditing && ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD3 )
{
GUI.Label( m_titleClickArea, m_content, UIUtils.GetCustomStyle( CustomStyle.NodeTitle ) );
}
}
public override void OnNodeDoubleClicked( Vector2 currentMousePos2D )
{
if( currentMousePos2D.y - m_globalPosition.y > ( Constants.NODE_HEADER_HEIGHT + Constants.NODE_HEADER_EXTRA_HEIGHT ) * ContainerGraph.ParentWindow.CameraDrawInfo.InvertedZoom )
{
ContainerGraph.ParentWindow.ParametersWindow.IsMaximized = !ContainerGraph.ParentWindow.ParametersWindow.IsMaximized;
}
}
public WirePortDataType AutoOutputType
{
get { return m_inputPorts[ 0 ].DataType; }
}
public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
{
base.WriteToString( ref nodeInfo, ref connectionsInfo );
IOUtils.AddFieldValueToString( ref nodeInfo, m_outputName );
IOUtils.AddFieldValueToString( ref nodeInfo, m_orderIndex );
IOUtils.AddFieldValueToString( ref nodeInfo, m_previewNode );
}
public override void ReadFromString( ref string[] nodeParams )
{
base.ReadFromString( ref nodeParams );
m_outputName = GetCurrentParam( ref nodeParams );
m_orderIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
if( UIUtils.CurrentShaderVersion() > 13706 )
m_previewNode = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
if( IsNodeBeingCopied )
PreviewNode = false;
if( m_function == null )
m_function = UIUtils.CurrentWindow.OpenedShaderFunction;
if( m_isMainOutputNode && m_function != null )
{
m_function.UpdateDirectivesList();
}
SetTitleText( m_outputName );
UIUtils.UpdateFunctionOutputData( UniqueId, m_outputName );
}
public AmplifyShaderFunction Function
{
get { return m_function; }
set
{
m_function = value;
if( m_isMainOutputNode && m_function != null )
{
m_function.UpdateDirectivesList();
}
}
}
public string OutputName
{
get { return m_outputName; }
}
public int OrderIndex
{
get { return m_orderIndex; }
set { m_orderIndex = value; }
}
public string SubTitle
{
get { return m_subTitle; }
set { m_subTitle = value; }
}
public bool PreviewNode
{
get { return m_previewNode; }
set
{
m_previewNode = value;
m_sizeIsDirty = true;
if( m_previewNode )
{
m_currentTitle = "Preview";
}
else
{
m_currentTitle = "";
}
}
}
}
}
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