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// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace AmplifyShaderEditor
{
[Serializable]
public class TemplateAdditionalParentHelper : TemplateModuleParent
{
private string NativeFoldoutStr = "Native";
protected string m_helpBoxMessage = string.Empty;
private const float ShaderKeywordButtonLayoutWidth = 15;
private ParentNode m_currentOwner;
[SerializeField]
protected List<string> m_nativeItems = new List<string>();
[SerializeField]
protected bool m_nativeItemsFoldout = false;
[SerializeField]
protected List<string> m_additionalItems = new List<string>();
[SerializeField]
protected List<string> m_outsideItems = new List<string>();
public TemplateAdditionalParentHelper( string moduleName ) : base( moduleName ) { }
public bool IsValid { set{ m_validData = value; } get{ return m_validData; } }
public void FillNativeItems( List<string> nativeItems )
{
m_nativeItems.Clear();
m_nativeItems.AddRange( nativeItems );
}
public void Draw( ParentNode owner )
{
m_currentOwner = owner;
bool foldout = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalDefines;
NodeUtils.DrawNestedPropertyGroup( ref foldout, m_moduleName, DrawMainBody, DrawButtons );
owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedAdditionalDefines = foldout;
}
public void CopyFrom( TemplateAdditionalParentHelper other )
{
m_additionalItems.Clear();
m_outsideItems.Clear();
int otherAdditionalItemsCount = other.ItemsList.Count;
for( int i = 0; i < otherAdditionalItemsCount; i++ )
{
m_additionalItems.Add( other.ItemsList[ i ] );
}
int otherOusideItemsCount = other.OutsideList.Count;
for( int i = 0; i < otherOusideItemsCount; i++ )
{
m_outsideItems.Add( other.OutsideList[ i ] );
}
}
void DrawButtons()
{
EditorGUILayout.Separator();
// Add keyword
if( GUILayout.Button( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
{
m_additionalItems.Add( string.Empty );
EditorGUI.FocusTextInControl( null );
m_isDirty = true;
}
//Remove keyword
if( GUILayout.Button( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
{
if( m_additionalItems.Count > 0 )
{
m_additionalItems.RemoveAt( m_additionalItems.Count - 1 );
EditorGUI.FocusTextInControl( null );
}
m_isDirty = true;
}
}
void DrawNativeItems()
{
EditorGUILayout.Separator();
EditorGUI.indentLevel++;
int count = m_nativeItems.Count;
for ( int i = 0; i < count; i++ )
{
EditorGUILayout.LabelField( m_nativeItems[i] );
}
EditorGUI.indentLevel--;
EditorGUILayout.Separator();
}
void DrawMainBody()
{
EditorGUILayout.Separator();
if( m_nativeItems.Count > 0 )
{
NodeUtils.DrawNestedPropertyGroup( ref m_nativeItemsFoldout, NativeFoldoutStr, DrawNativeItems ,4);
}
int itemCount = m_additionalItems.Count;
int markedToDelete = -1;
for( int i = 0; i < itemCount; i++ )
{
EditorGUILayout.BeginHorizontal();
{
EditorGUI.BeginChangeCheck();
m_additionalItems[ i ] = EditorGUILayout.TextField( m_additionalItems[ i ] );
if( EditorGUI.EndChangeCheck() )
{
m_additionalItems[ i ] = UIUtils.RemoveShaderInvalidCharacters( m_additionalItems[ i ] );
m_isDirty = true;
}
// Add new port
if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.PlusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
{
m_additionalItems.Insert( i + 1, string.Empty );
EditorGUI.FocusTextInControl( null );
m_isDirty = true;
}
//Remove port
if( m_currentOwner.GUILayoutButton( string.Empty, UIUtils.MinusStyle, GUILayout.Width( ShaderKeywordButtonLayoutWidth ) ) )
{
markedToDelete = i;
m_isDirty = true;
}
}
EditorGUILayout.EndHorizontal();
}
if( markedToDelete > -1 )
{
if( m_additionalItems.Count > markedToDelete )
{
m_additionalItems.RemoveAt( markedToDelete );
EditorGUI.FocusTextInControl( null );
}
}
EditorGUILayout.Separator();
EditorGUILayout.HelpBox( m_helpBoxMessage, MessageType.Info );
}
public override void ReadFromString( ref uint index, ref string[] nodeParams )
{
try
{
int count = Convert.ToInt32( nodeParams[ index++ ] );
for( int i = 0; i < count; i++ )
{
m_additionalItems.Add( nodeParams[ index++ ] );
}
}
catch( Exception e )
{
Debug.LogException( e );
}
}
public override void WriteToString( ref string nodeInfo )
{
IOUtils.AddFieldValueToString( ref nodeInfo, m_additionalItems.Count );
for( int i = 0; i < m_additionalItems.Count; i++ )
{
IOUtils.AddFieldValueToString( ref nodeInfo, m_additionalItems[ i ] );
}
}
public virtual void AddToDataCollector( ref MasterNodeDataCollector dataCollector , TemplateIncludePragmaContainter nativesContainer ) { }
public override void Destroy()
{
m_additionalItems.Clear();
m_additionalItems = null;
m_currentOwner = null;
m_nativeItems.Clear();
m_nativeItems = null;
}
public List<string> ItemsList { get { return m_additionalItems; } set { m_additionalItems = value; } }
public List<string> OutsideList { get { return m_outsideItems; } set { m_outsideItems = value; } }
}
}
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