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// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using UnityEngine;
using UnityEditor;
using System;
namespace AmplifyShaderEditor
{
[Serializable]
public sealed class TemplateCullModeModule : TemplateModuleParent
{
private const string CullModeFormatStr = "Cull ";
public TemplateCullModeModule() : base("Cull Mode"){ }
private static readonly string CullModeStr = "Cull Mode";
[SerializeField]
private CullMode m_cullMode = CullMode.Back;
[SerializeField]
private InlineProperty m_inlineCullMode = new InlineProperty();
public void CopyFrom( TemplateCullModeModule other , bool allData )
{
if( allData )
m_independentModule = other.IndependentModule;
m_cullMode = other.CurrentCullMode;
m_inlineCullMode.CopyFrom( other.CullInlineProperty );
}
public void ConfigureFromTemplateData( TemplateCullModeData data )
{
bool newValidData = ( data.DataCheck == TemplateDataCheck.Valid );
if( newValidData && m_validData != newValidData )
{
m_independentModule = data.IndependentModule;
if( string.IsNullOrEmpty( data.InlineData ) )
{
m_cullMode = data.CullModeData;
m_inlineCullMode.IntValue = (int)m_cullMode;
m_inlineCullMode.ResetProperty();
}
else
{
m_inlineCullMode.SetInlineByName( data.InlineData );
}
}
m_validData = newValidData;
}
public override void Draw( UndoParentNode owner, bool style = true )
{
EditorGUI.BeginChangeCheck();
//m_cullMode = (CullMode)owner.EditorGUILayoutEnumPopup( CullModeStr, m_cullMode );
m_inlineCullMode.CustomDrawer( ref owner, ( x ) => { m_cullMode = (CullMode)owner.EditorGUILayoutEnumPopup( CullModeStr, m_cullMode ); }, CullModeStr );
if( EditorGUI.EndChangeCheck() )
{
m_inlineCullMode.IntValue = (int)m_cullMode;
m_isDirty = true;
}
}
public override void ReadFromString( ref uint index, ref string[] nodeParams )
{
bool validDataOnMeta = m_validData;
if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion )
{
validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] );
}
if( validDataOnMeta )
{
if( UIUtils.CurrentShaderVersion() < 15304 )
{
m_cullMode = (CullMode)Enum.Parse( typeof( CullMode ), nodeParams[ index++ ] );
m_inlineCullMode.IntValue = (int)m_cullMode;
}
else
{
m_inlineCullMode.ReadFromString( ref index, ref nodeParams );
m_cullMode = (CullMode)m_inlineCullMode.IntValue;
}
}
}
public override void WriteToString( ref string nodeInfo )
{
IOUtils.AddFieldValueToString( ref nodeInfo, m_validData );
if( m_validData )
{
//IOUtils.AddFieldValueToString( ref nodeInfo, m_cullMode );
m_inlineCullMode.WriteToString( ref nodeInfo );
}
}
public override string GenerateShaderData( bool isSubShader )
{
//return CullModeFormatStr + m_cullMode.ToString();
return CullModeFormatStr + m_inlineCullMode.GetValueOrProperty( m_cullMode.ToString());
}
public override void Destroy()
{
base.Destroy();
m_inlineCullMode = null;
}
public CullMode CurrentCullMode
{
get { return m_cullMode; }
set
{
m_cullMode = value;
m_inlineCullMode.IntValue = (int)value;
m_inlineCullMode.Active = false;
}
}
public InlineProperty CullInlineProperty { get { return m_inlineCullMode; } }
}
}
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