summaryrefslogtreecommitdiff
path: root/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Network/IsClient.cs
blob: a382f73b5624c1a919b706cf60db368b6ac6d1f6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
using UnityEngine.Networking;

namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityNetwork
{
    public class IsClient : Conditional
    {
        public override TaskStatus OnUpdate()
        {
            return NetworkClient.active ? TaskStatus.Success : TaskStatus.Failure;
        }
    }
}