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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<p class="versionText">Version: <b>1.22p03</b> </p>
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UMotion Manual
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<h1 class="headline1" id="">Preferences</h1><p class="textBlock">The preferences are stored globally and affect all UMotion projects.</p><h2 class="headline2" id="">Shortcuts</h2><p class="textBlock">The shortcuts for every action that can be performed in UMotion can be set in this tab.</p><img src="../images/PreferencesWindowShortcuts.png" class="image"></img>
<p class="imageText">Preferences Window - Shortcuts</p><p class="textBlock">There are three shortcut categories:</p><ul class="listMain">
<li class="listItem"><span class="listText">Clip Editor</span></li>
<li class="listItem"><span class="listText">Pose Editor</span></li>
<li class="listItem"><span class="listText">General</span></li>
</ul><p class="textBlock">Every shortcut is triggered when the <b>Clip Editor</b>, <b>Pose Editor</b> or <b>Scene View</b> is selected and the appropriate shortcut is pressed. When a UI element has a shortcut applied, it is displayed in its tooltip. To modify a shortcut, select the appropriate shortcut in the list and change its key combination by using the following UI components:</p><table class="themeTable">
<tr class="themeTableRow">
<th class="themeTableHeader">UI Element</th>
<th class="themeTableHeader">Description</th>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell">Key</td>
<td class="themeTableCell">By pressing this button, a dialog window pops up that listens to any key press event. The pressed key is then applied to the current selected shortcut.
</br>
</br><img src="../images/BindShortcutDialog.png" class="image"></img>
<p class="imageText">Bind Shortcut Key Dialog</p>
The <b>Abort</b> button closes the dialog without changing the binded key.
</br>The <b>None</b> button removes a binded key.</td>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell">Modifiers</td>
<td class="themeTableCell">The modifiers are additional buttons like <span class="keyboardKey">Control</span>, <span class="keyboardKey">Shift</span> and <span class="keyboardKey">Alt</span> that have to be pressed to trigger the shortcut.</td>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell">Use Defaults</td>
<td class="themeTableCell">Resets all shortcuts to their default binding.</td>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell">OK</td>
<td class="themeTableCell">Closes this window.</td>
</tr>
</table><h2 class="headline2" id="">Settings</h2><p class="textBlock">All global UMotion settings can be changed in this tab.</p><img src="../images/PreferencesWindowSettings.png" class="image"></img>
<p class="imageText">Preferences Window - Settings</p><table class="themeTable">
<tr class="themeTableRow">
<th class="themeTableHeader">UI Element</th>
<th class="themeTableHeader">Description</th>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell" style="white-space: nowrap;">Select frame: Suppress modifications dialog</td>
<td class="themeTableCell">When this setting is enabled the <b>Unapplied Modifications</b> dialog will not be shown when the selected frame is changed in the Clip Editor. All unapplied modifications will be automatically discarded.</td>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell" style="white-space: nowrap;">Display key strokes (Tutorial Mode)</td>
<td class="themeTableCell">When this setting is enabled key strokes are visualized in the lower center of the Clip Editor. This is useful when recording video tutorials.</td>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell" style="white-space: nowrap;">Update Notifications</td>
<td class="themeTableCell">Enables/disables notifications about new UMotion versions.</td>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell" style="white-space: nowrap;">General Notifications</td>
<td class="themeTableCell">Enables/disables general notifications about UMotion.</td>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell" style="white-space: nowrap;">Automatic Backups</td>
<td class="themeTableCell">Enables/disables automatic backup creation of UMotion projects.</td>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell" style="white-space: nowrap;">Backup Interval</td>
<td class="themeTableCell">Interval defined in seconds in which backups are automatically created (if the project was modified).</td>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell" style="white-space: nowrap;">Num Backups per Project</td>
<td class="themeTableCell">The max. number of backups to be stored per project.</td>
</tr>
<tr class="themeTableRow">
<td class="themeTableCell" style="white-space: nowrap;">Delete Backups After</td>
<td class="themeTableCell">Backups older than the defined number of hours are automatically deleted.</td>
</tr>
</table>
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<p class="textBlock" style="float:left">Copyright © 2017 - 2020 Soxware Interactive ALL RIGHTS RESERVED</p>
<p class="textBlock" align="right"><a href="https://forum.unity.com/threads/new-umotion-animation-editor-released.490618/" class="link">Unity Forum Thread</a> | <a href="https://www.facebook.com/Soxware/" class="link">Facebook</a> | <a href="https://twitter.com/SoxwareInteract" class="link">Twitter</a> | <a href="https://www.youtube.com/channel/UCCuE6nI5gHvUQjx0lo6Twtg" class="link">Youtube</a></p>
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