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path: root/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/ShaderProperty.Runtime.asmdef
blob: ed0a498d010c1ebcfc5a8b25b620bf0e2258ddbc (plain)
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{
    "name": "ShaderProperty.Runtime",
    "references": [],
    "optionalUnityReferences": [],
    "includePlatforms": [],
    "excludePlatforms": [],
    "allowUnsafeCode": false
}