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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
namespace ActionTool
{
public class ActionRootMotionEditor : EditorWindow
{
ActionEditorStyles styles;
// isrecord的时候playbackFrame是整数
public static bool IsRecord { get; private set; }
const float kToolbarControlMargin = 5;
const float kToolbarHeight = 50;
const float kToolbarControlSize = kToolbarHeight - kToolbarControlMargin * 2;
float m_ToolbarOffset = 0; // <= 0
Texture m_UITextureRecord;
Texture m_UITextureTakeRecord;
Texture m_UITextureTrashCan;
Texture2D tex;
private void OnEnable()
{
maxSize = new Vector2(300, 90);
minSize = maxSize;
this.titleContent = new GUIContent("RootMotion Editor");
m_UITextureRecord = (Texture)Resources.Load("button_control_record");
m_UITextureTakeRecord = (Texture)Resources.Load("button_control_takerecord");
m_UITextureTrashCan = EditorGUIUtility.FindTexture("d_TreeEditor.Trash");
tex = new Texture2D(1, 1, TextureFormat.RGBA32, false);
tex.SetPixel(0, 0, new Color(1f, 0, 0) * 0.5f);
tex.Apply();
IsRecord = false;
ActionManager.gizmos.ShowRootMotionGizmos(true);
}
private void OnDisable()
{
IsRecord = false;
ActionManager.gizmos.ShowRootMotionGizmos(false);
}
private void Update()
{
}
private void OnGUI()
{
if(ActionManager.animationData == null || ActionManager.animationData.overrideRootMotion == false)
{
this.Close();
return;
}
if (IsRecord)
{
GUI.DrawTexture(new Rect(0, 0, maxSize.x, maxSize.y), tex, ScaleMode.StretchToFill);
}
float x = m_ToolbarOffset, y = kToolbarControlMargin;
GUI_Record(ref x, ref y);
GUI_TakeRecord(ref x, ref y);
GUI_Delete(ref x, ref y);
GUI.enabled = false;
EditorGUI.Vector3Field(new Rect(0, kToolbarHeight, position.width, 20), "Position: ", ActionManager.unitRoot.transform.position);
GUI.enabled = true;
}
void GUI_Record(ref float x, ref float y)
{
x += kToolbarControlMargin;
Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
IsRecord = GUI.Toggle(rect, IsRecord, EditorGUIUtility.IconContent("d_Animation.Record", "Record"), GUI.skin.button);
x += kToolbarControlSize;
}
void GUI_TakeRecord(ref float x, ref float y)
{
if (!IsRecord)
GUI.enabled = false;
x += kToolbarControlMargin;
Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
if (GUI.Button(rect, EditorGUIUtility.IconContent("Animation.AddKeyframe", "Key Frame")))
{
Vector3 pos = ActionManager.unitRoot.transform.position;
int frame = (int)ActionManager.actionData.curAnimFrame;
ActionManager.animationData.rootMotionOverrideData.SetPosition(frame, pos);
ActionManager.PreviewWindow.Repaint();
EditorWindow.GetWindow<SceneView>()?.Repaint();
SceneView.RepaintAll();
}
GUI.enabled = true;
x += kToolbarControlSize;
}
void GUI_Delete(ref float x, ref float y)
{
if (!IsRecord)
GUI.enabled = false;
x += kToolbarControlMargin;
Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
if (GUI.Button(rect, m_UITextureTrashCan))
{
int frame = (int)ActionManager.actionData.curAnimFrame;
ActionManager.animationData.rootMotionOverrideData.RemovePositionAtFrame(frame);
ActionManager.PreviewWindow.Repaint();
}
GUI.enabled = true;
x += kToolbarControlSize;
}
}
}
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