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path: root/Other/NodeEditorExamples/Assets/xNode-examples/Scripts/Attributes/NodeEnum.cs
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using UnityEngine;

/// <summary> Draw enums correctly within nodes. Without it, enums show up at the wrong positions. </summary>
/// <remarks> Enums with this attribute are not detected by EditorGui.ChangeCheck due to waiting before executing </remarks>
public class NodeEnumAttribute : PropertyAttribute { }