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authorchai <215380520@qq.com>2023-10-25 10:00:23 +0800
committerchai <215380520@qq.com>2023-10-25 10:00:23 +0800
commit643797cd256217219e78546ed8a1a1e097d58cb6 (patch)
treed3f107c1e857d97ffe42014c5827e6e3c7594719
parent81fb0db6561749b1c044b12e4ab9b6b20b356710 (diff)
*misc
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-rw-r--r--FrogTest/Assets/Animations/run.anim.meta (renamed from FrogTest/Assets/run.anim.meta)0
-rw-r--r--FrogTest/Assets/Materials.meta8
-rw-r--r--FrogTest/Assets/Materials/Custom_Sprites_Default.mat (renamed from FrogTest/Assets/Custom_Sprites_Default.mat)0
-rw-r--r--FrogTest/Assets/Materials/Custom_Sprites_Default.mat.meta (renamed from FrogTest/Assets/Custom_Sprites_Default.mat.meta)0
-rw-r--r--FrogTest/Assets/Materials/Custom_Sprites_No_Outline.mat39
-rw-r--r--FrogTest/Assets/Materials/Custom_Sprites_No_Outline.mat.meta8
-rw-r--r--FrogTest/Assets/Materials/Custom_Sprites_OutlineOnly.mat39
-rw-r--r--FrogTest/Assets/Materials/Custom_Sprites_OutlineOnly.mat.meta8
-rw-r--r--FrogTest/Assets/Prefabs.meta8
-rw-r--r--FrogTest/Assets/Prefabs/Frog.prefab (renamed from FrogTest/Assets/Frog.prefab)2
-rw-r--r--FrogTest/Assets/Prefabs/Frog.prefab.meta (renamed from FrogTest/Assets/Frog.prefab.meta)0
-rw-r--r--FrogTest/Assets/Prefabs/Frog_Ext 1.prefab2349
-rw-r--r--FrogTest/Assets/Prefabs/Frog_Ext 1.prefab.meta7
-rw-r--r--FrogTest/Assets/Prefabs/Frog_Ext.prefab354
-rw-r--r--FrogTest/Assets/Prefabs/Frog_Ext.prefab.meta7
-rw-r--r--FrogTest/Assets/Scenes/SampleScene.unity69
-rw-r--r--FrogTest/Assets/Scripts/Body.cs27
-rw-r--r--FrogTest/Assets/Scripts/Body.cs.meta11
-rw-r--r--FrogTest/Assets/Scripts/BodyPart.cs11
-rw-r--r--FrogTest/Assets/Scripts/BodyPart.cs.meta11
-rw-r--r--FrogTest/Assets/Shaders.meta8
-rw-r--r--FrogTest/Assets/Shaders/CustomSprite.shader (renamed from FrogTest/Assets/CustomSprite.shader)7
-rw-r--r--FrogTest/Assets/Shaders/CustomSprite.shader.meta (renamed from FrogTest/Assets/CustomSprite.shader.meta)0
-rw-r--r--FrogTest/Assets/Shaders/CustomSpriteNoOutline.shader64
-rw-r--r--FrogTest/Assets/Shaders/CustomSpriteNoOutline.shader.meta10
-rw-r--r--FrogTest/Assets/Shaders/CustomSpriteOutlineOnly.shader396
-rw-r--r--FrogTest/Assets/Shaders/CustomSpriteOutlineOnly.shader.meta10
-rw-r--r--FrogTest/Assets/Sprites.meta8
-rw-r--r--FrogTest/Assets/Sprites/chest.png (renamed from FrogTest/Assets/chest.png)bin1288 -> 1288 bytes
-rw-r--r--FrogTest/Assets/Sprites/chest.png.meta (renamed from FrogTest/Assets/chest.png.meta)0
-rw-r--r--FrogTest/Assets/Sprites/chickenhorse.png (renamed from FrogTest/Assets/chickenhorse.png)bin100035 -> 100035 bytes
-rw-r--r--FrogTest/Assets/Sprites/chickenhorse.png.meta (renamed from FrogTest/Assets/chickenhorse.png.meta)0
-rw-r--r--FrogTest/Assets/Sprites/frog_body_no_outline.png (renamed from FrogTest/Assets/frog_body_no_outline.png)bin828 -> 828 bytes
-rw-r--r--FrogTest/Assets/Sprites/frog_body_no_outline.png.meta (renamed from FrogTest/Assets/frog_body_no_outline.png.meta)0
-rw-r--r--FrogTest/Assets/Sprites/frog_body_no_outline_sheet.png (renamed from FrogTest/Assets/frog_body_no_outline_sheet.png)bin6565 -> 6565 bytes
-rw-r--r--FrogTest/Assets/Sprites/frog_body_no_outline_sheet.png.meta (renamed from FrogTest/Assets/frog_body_no_outline_sheet.png.meta)0
-rw-r--r--FrogTest/Assets/Sprites/frog_body_no_outline_sheet_multisprite.pngbin0 -> 6565 bytes
-rw-r--r--FrogTest/Assets/Sprites/frog_body_no_outline_sheet_multisprite.png.meta9206
-rw-r--r--FrogTest/Assets/Sprites/frog_head_no_outline.png (renamed from FrogTest/Assets/frog_head_no_outline.png)bin2715 -> 2715 bytes
-rw-r--r--FrogTest/Assets/Sprites/frog_head_no_outline.png.meta (renamed from FrogTest/Assets/frog_head_no_outline.png.meta)0
-rw-r--r--FrogTest/Assets/Sprites/frog_reference.png (renamed from FrogTest/Assets/frog_reference.png)bin31732 -> 31732 bytes
-rw-r--r--FrogTest/Assets/Sprites/frog_reference.png.meta (renamed from FrogTest/Assets/frog_reference.png.meta)0
-rw-r--r--FrogTest/ProjectSettings/TagManager.asset3
44 files changed, 12667 insertions, 3 deletions
diff --git a/FrogTest/Assets/run.anim b/FrogTest/Assets/Animations/run.anim
index f8161a1..f8161a1 100644
--- a/FrogTest/Assets/run.anim
+++ b/FrogTest/Assets/Animations/run.anim
diff --git a/FrogTest/Assets/run.anim.meta b/FrogTest/Assets/Animations/run.anim.meta
index 9bf59c2..9bf59c2 100644
--- a/FrogTest/Assets/run.anim.meta
+++ b/FrogTest/Assets/Animations/run.anim.meta
diff --git a/FrogTest/Assets/Materials.meta b/FrogTest/Assets/Materials.meta
new file mode 100644
index 0000000..b5e3749
--- /dev/null
+++ b/FrogTest/Assets/Materials.meta
@@ -0,0 +1,8 @@
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+folderAsset: yes
+DefaultImporter:
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diff --git a/FrogTest/Assets/Custom_Sprites_Default.mat b/FrogTest/Assets/Materials/Custom_Sprites_Default.mat
index fd4ec6a..fd4ec6a 100644
--- a/FrogTest/Assets/Custom_Sprites_Default.mat
+++ b/FrogTest/Assets/Materials/Custom_Sprites_Default.mat
diff --git a/FrogTest/Assets/Custom_Sprites_Default.mat.meta b/FrogTest/Assets/Materials/Custom_Sprites_Default.mat.meta
index 9013b64..9013b64 100644
--- a/FrogTest/Assets/Custom_Sprites_Default.mat.meta
+++ b/FrogTest/Assets/Materials/Custom_Sprites_Default.mat.meta
diff --git a/FrogTest/Assets/Materials/Custom_Sprites_No_Outline.mat b/FrogTest/Assets/Materials/Custom_Sprites_No_Outline.mat
new file mode 100644
index 0000000..89b21da
--- /dev/null
+++ b/FrogTest/Assets/Materials/Custom_Sprites_No_Outline.mat
@@ -0,0 +1,39 @@
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diff --git a/FrogTest/Assets/Materials/Custom_Sprites_No_Outline.mat.meta b/FrogTest/Assets/Materials/Custom_Sprites_No_Outline.mat.meta
new file mode 100644
index 0000000..f60d18c
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diff --git a/FrogTest/Assets/Materials/Custom_Sprites_OutlineOnly.mat b/FrogTest/Assets/Materials/Custom_Sprites_OutlineOnly.mat
new file mode 100644
index 0000000..18aea6b
--- /dev/null
+++ b/FrogTest/Assets/Materials/Custom_Sprites_OutlineOnly.mat
@@ -0,0 +1,39 @@
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diff --git a/FrogTest/Assets/Materials/Custom_Sprites_OutlineOnly.mat.meta b/FrogTest/Assets/Materials/Custom_Sprites_OutlineOnly.mat.meta
new file mode 100644
index 0000000..308adba
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diff --git a/FrogTest/Assets/Prefabs.meta b/FrogTest/Assets/Prefabs.meta
new file mode 100644
index 0000000..a034a02
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diff --git a/FrogTest/Assets/Frog.prefab b/FrogTest/Assets/Prefabs/Frog.prefab
index bb3f88a..91f68d5 100644
--- a/FrogTest/Assets/Frog.prefab
+++ b/FrogTest/Assets/Prefabs/Frog.prefab
@@ -855,7 +855,7 @@ SpriteRenderer:
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diff --git a/FrogTest/Assets/Frog.prefab.meta b/FrogTest/Assets/Prefabs/Frog.prefab.meta
index 5972b3c..5972b3c 100644
--- a/FrogTest/Assets/Frog.prefab.meta
+++ b/FrogTest/Assets/Prefabs/Frog.prefab.meta
diff --git a/FrogTest/Assets/Prefabs/Frog_Ext 1.prefab b/FrogTest/Assets/Prefabs/Frog_Ext 1.prefab
new file mode 100644
index 0000000..b2d52b0
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diff --git a/FrogTest/Assets/Prefabs/Frog_Ext.prefab.meta b/FrogTest/Assets/Prefabs/Frog_Ext.prefab.meta
new file mode 100644
index 0000000..54d33fd
--- /dev/null
+++ b/FrogTest/Assets/Prefabs/Frog_Ext.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: f7ce996156d1b2e4c9526df32e003f26
+PrefabImporter:
+ externalObjects: {}
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diff --git a/FrogTest/Assets/Scenes/SampleScene.unity b/FrogTest/Assets/Scenes/SampleScene.unity
index 4018a06..ddc8c39 100644
--- a/FrogTest/Assets/Scenes/SampleScene.unity
+++ b/FrogTest/Assets/Scenes/SampleScene.unity
@@ -368,7 +368,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1611049414}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 4.72, y: -0.07, z: 0}
+ m_LocalPosition: {x: 6.33, y: -0.07, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -452,13 +452,78 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2051529806}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0.849, y: -0.266, z: 0}
+ m_LocalPosition: {x: 0.962, y: -0.271, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1001 &4114803900974588910
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
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+ propertyPath: m_RootOrder
+ value: 5
+ objectReference: {fileID: 0}
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+ propertyPath: m_LocalPosition.x
+ value: 1.716
+ objectReference: {fileID: 0}
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+ propertyPath: m_LocalPosition.y
+ value: -0.006
+ objectReference: {fileID: 0}
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+ propertyPath: m_LocalPosition.z
+ value: -0.8612254
+ objectReference: {fileID: 0}
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+ value: 1
+ objectReference: {fileID: 0}
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+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
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+ value: 0
+ objectReference: {fileID: 0}
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+ value: 0
+ objectReference: {fileID: 0}
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+ value: 0
+ objectReference: {fileID: 0}
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+ value: 0
+ objectReference: {fileID: 0}
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+ objectReference: {fileID: 0}
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+ objectReference: {fileID: 0}
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+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: fdba7fb03923b1a499178fbc14d1cfb0, type: 3}
--- !u!1001 &6572799386445352619
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/FrogTest/Assets/Scripts/Body.cs b/FrogTest/Assets/Scripts/Body.cs
new file mode 100644
index 0000000..ecf1933
--- /dev/null
+++ b/FrogTest/Assets/Scripts/Body.cs
@@ -0,0 +1,27 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Body : MonoBehaviour
+{
+
+ public List<BodyPart> parts;
+
+ private void Awake()
+ {
+ parts = new List<BodyPart>();
+ parts.AddRange(gameObject.GetComponentsInChildren<BodyPart>());
+ }
+
+ void Start()
+ {
+
+ }
+
+ private void Reset()
+ {
+ parts = new List<BodyPart>();
+ parts.AddRange(gameObject.GetComponentsInChildren<BodyPart>());
+ }
+
+}
diff --git a/FrogTest/Assets/Scripts/Body.cs.meta b/FrogTest/Assets/Scripts/Body.cs.meta
new file mode 100644
index 0000000..65fdd64
--- /dev/null
+++ b/FrogTest/Assets/Scripts/Body.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 9f83a0ada25815443a4327f738b4c394
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/FrogTest/Assets/Scripts/BodyPart.cs b/FrogTest/Assets/Scripts/BodyPart.cs
new file mode 100644
index 0000000..cd15ee4
--- /dev/null
+++ b/FrogTest/Assets/Scripts/BodyPart.cs
@@ -0,0 +1,11 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+[DisallowMultipleComponent]
+public class BodyPart : MonoBehaviour
+{
+
+
+
+}
diff --git a/FrogTest/Assets/Scripts/BodyPart.cs.meta b/FrogTest/Assets/Scripts/BodyPart.cs.meta
new file mode 100644
index 0000000..7a45f10
--- /dev/null
+++ b/FrogTest/Assets/Scripts/BodyPart.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f53b8f6928911ce41b32ca91a4a55974
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/FrogTest/Assets/Shaders.meta b/FrogTest/Assets/Shaders.meta
new file mode 100644
index 0000000..d862d7a
--- /dev/null
+++ b/FrogTest/Assets/Shaders.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 1ad31d92d8a09524991db2e542167c52
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/FrogTest/Assets/CustomSprite.shader b/FrogTest/Assets/Shaders/CustomSprite.shader
index 35150a4..b8b9487 100644
--- a/FrogTest/Assets/CustomSprite.shader
+++ b/FrogTest/Assets/Shaders/CustomSprite.shader
@@ -31,6 +31,7 @@ Shader "Custom/Sprites/Default"
Pass
{
+ Tags { "LightMode" = "Always" }
CGPROGRAM
#pragma vertex SpriteVertX
#pragma fragment SpriteFragX
@@ -74,6 +75,8 @@ Shader "Custom/Sprites/Default"
Pass
{
+ Tags { "LightMode" = "Always" }
+
CGPROGRAM
#pragma vertex SpriteVertX
#pragma fragment SpriteFragX
@@ -117,6 +120,8 @@ Shader "Custom/Sprites/Default"
Pass
{
+ Tags { "LightMode" = "Always" }
+
CGPROGRAM
#pragma vertex SpriteVertX
#pragma fragment SpriteFragX
@@ -160,6 +165,8 @@ Shader "Custom/Sprites/Default"
Pass
{
+ Tags { "LightMode" = "Always" }
+
CGPROGRAM
#pragma vertex SpriteVertX
#pragma fragment SpriteFragX
diff --git a/FrogTest/Assets/CustomSprite.shader.meta b/FrogTest/Assets/Shaders/CustomSprite.shader.meta
index a3e18bd..a3e18bd 100644
--- a/FrogTest/Assets/CustomSprite.shader.meta
+++ b/FrogTest/Assets/Shaders/CustomSprite.shader.meta
diff --git a/FrogTest/Assets/Shaders/CustomSpriteNoOutline.shader b/FrogTest/Assets/Shaders/CustomSpriteNoOutline.shader
new file mode 100644
index 0000000..a0dbd85
--- /dev/null
+++ b/FrogTest/Assets/Shaders/CustomSpriteNoOutline.shader
@@ -0,0 +1,64 @@
+// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
+
+Shader "Custom/Sprites/DefaultNoOutline"
+{
+ Properties
+ {
+ [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
+ _Color ("Tint", Color) = (1,1,1,1)
+ [MaterialToggle] PixelSnap ("Pixel snap", Float) = 0
+ [HideInInspector] _RendererColor ("RendererColor", Color) = (1,1,1,1)
+ [HideInInspector] _Flip ("Flip", Vector) = (1,1,1,1)
+ [PerRendererData] _AlphaTex ("External Alpha", 2D) = "white" {}
+ [PerRendererData] _EnableExternalAlpha ("Enable External Alpha", Float) = 0
+ }
+
+ SubShader
+ {
+ Tags
+ {
+ "Queue"="Transparent"
+ "IgnoreProjector"="True"
+ "RenderType"="Transparent"
+ "PreviewType"="Plane"
+ "CanUseSpriteAtlas"="True"
+ }
+
+ Cull Off
+ Lighting Off
+ ZWrite Off
+ Blend One OneMinusSrcAlpha
+
+ Pass
+ {
+ CGPROGRAM
+ #pragma vertex SpriteVertX
+ #pragma fragment SpriteFrag
+ #pragma target 2.0
+ #pragma multi_compile_instancing
+ #pragma multi_compile_local _ PIXELSNAP_ON
+ #pragma multi_compile _ ETC1_EXTERNAL_ALPHA
+ #include "UnitySprites.cginc"
+
+ v2f SpriteVertX(appdata_t IN)
+ {
+ v2f OUT;
+
+ UNITY_SETUP_INSTANCE_ID(IN);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+
+ OUT.vertex = UnityFlipSprite(IN.vertex, _Flip);
+ OUT.vertex = UnityObjectToClipPos(OUT.vertex);
+ OUT.texcoord = IN.texcoord;
+ OUT.color = IN.color * _Color * _RendererColor;
+
+ #ifdef PIXELSNAP_ON
+ OUT.vertex = UnityPixelSnap(OUT.vertex);
+ #endif
+
+ return OUT;
+ }
+ ENDCG
+ }
+ }
+} \ No newline at end of file
diff --git a/FrogTest/Assets/Shaders/CustomSpriteNoOutline.shader.meta b/FrogTest/Assets/Shaders/CustomSpriteNoOutline.shader.meta
new file mode 100644
index 0000000..3fb3dc9
--- /dev/null
+++ b/FrogTest/Assets/Shaders/CustomSpriteNoOutline.shader.meta
@@ -0,0 +1,10 @@
+fileFormatVersion: 2
+guid: bd327da7b8ecf3f408840bcee2efc6bf
+ShaderImporter:
+ externalObjects: {}
+ defaultTextures: []
+ nonModifiableTextures: []
+ preprocessorOverride: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/FrogTest/Assets/Shaders/CustomSpriteOutlineOnly.shader b/FrogTest/Assets/Shaders/CustomSpriteOutlineOnly.shader
new file mode 100644
index 0000000..0f5a6fc
--- /dev/null
+++ b/FrogTest/Assets/Shaders/CustomSpriteOutlineOnly.shader
@@ -0,0 +1,396 @@
+// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
+
+Shader "Custom/Sprites/OutlineOnly"
+{
+ Properties
+ {
+ [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
+ _Color ("Tint", Color) = (1,1,1,1)
+ [MaterialToggle] PixelSnap ("Pixel snap", Float) = 0
+ [HideInInspector] _RendererColor ("RendererColor", Color) = (1,1,1,1)
+ [HideInInspector] _Flip ("Flip", Vector) = (1,1,1,1)
+ [PerRendererData] _AlphaTex ("External Alpha", 2D) = "white" {}
+ [PerRendererData] _EnableExternalAlpha ("Enable External Alpha", Float) = 0
+ }
+
+ SubShader
+ {
+ Tags
+ {
+ "Queue"="Transparent"
+ "IgnoreProjector"="True"
+ "RenderType"="Transparent"
+ "PreviewType"="Plane"
+ "CanUseSpriteAtlas"="True"
+ }
+
+ Cull Off
+ Lighting Off
+ ZWrite Off
+ Blend One OneMinusSrcAlpha
+
+ Pass
+ {
+ Tags { "LightMode" = "Always" }
+ CGPROGRAM
+ #pragma vertex SpriteVertX
+ #pragma fragment SpriteFragX
+ #pragma target 2.0
+ #pragma multi_compile_instancing
+ #pragma multi_compile_local _ PIXELSNAP_ON
+ #pragma multi_compile _ ETC1_EXTERNAL_ALPHA
+ #include "UnitySprites.cginc"
+
+ v2f SpriteVertX(appdata_t IN)
+ {
+ v2f OUT;
+
+ UNITY_SETUP_INSTANCE_ID(IN);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+
+ float3 pos = IN.vertex;
+ pos += float3(0.03, 0, 0);
+ OUT.vertex = UnityFlipSprite(pos, _Flip);
+ OUT.vertex = UnityObjectToClipPos(OUT.vertex);
+ OUT.texcoord = IN.texcoord;
+ OUT.color = IN.color * _Color * _RendererColor;
+
+ #ifdef PIXELSNAP_ON
+ OUT.vertex = UnityPixelSnap(OUT.vertex);
+ #endif
+
+ return OUT;
+ }
+
+ fixed4 SpriteFragX(v2f IN) : SV_Target
+ {
+ fixed4 c = SampleSpriteTexture(IN.texcoord) * IN.color;
+ c.rgb *= c.a;
+ c.rgb = 0;
+ return c;
+ }
+
+ ENDCG
+ }
+
+ Pass
+ {
+ Tags { "LightMode" = "Always" }
+
+ CGPROGRAM
+ #pragma vertex SpriteVertX
+ #pragma fragment SpriteFragX
+ #pragma target 2.0
+ #pragma multi_compile_instancing
+ #pragma multi_compile_local _ PIXELSNAP_ON
+ #pragma multi_compile _ ETC1_EXTERNAL_ALPHA
+ #include "UnitySprites.cginc"
+
+ v2f SpriteVertX(appdata_t IN)
+ {
+ v2f OUT;
+
+ UNITY_SETUP_INSTANCE_ID(IN);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+
+ float3 pos = IN.vertex;
+ pos += float3(-0.03, 0, 0);
+ OUT.vertex = UnityFlipSprite(pos, _Flip);
+ OUT.vertex = UnityObjectToClipPos(OUT.vertex);
+ OUT.texcoord = IN.texcoord;
+ OUT.color = IN.color * _Color * _RendererColor;
+
+ #ifdef PIXELSNAP_ON
+ OUT.vertex = UnityPixelSnap(OUT.vertex);
+ #endif
+
+ return OUT;
+ }
+
+ fixed4 SpriteFragX(v2f IN) : SV_Target
+ {
+ fixed4 c = SampleSpriteTexture(IN.texcoord) * IN.color;
+ c.rgb *= c.a;
+ c.rgb = 0;
+ return c;
+ }
+
+ ENDCG
+ }
+
+ Pass
+ {
+ Tags { "LightMode" = "Always" }
+
+ CGPROGRAM
+ #pragma vertex SpriteVertX
+ #pragma fragment SpriteFragX
+ #pragma target 2.0
+ #pragma multi_compile_instancing
+ #pragma multi_compile_local _ PIXELSNAP_ON
+ #pragma multi_compile _ ETC1_EXTERNAL_ALPHA
+ #include "UnitySprites.cginc"
+
+ v2f SpriteVertX(appdata_t IN)
+ {
+ v2f OUT;
+
+ UNITY_SETUP_INSTANCE_ID(IN);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+
+ float3 pos = IN.vertex;
+ pos += float3(0, 0.03, 0);
+ OUT.vertex = UnityFlipSprite(pos, _Flip);
+ OUT.vertex = UnityObjectToClipPos(OUT.vertex);
+ OUT.texcoord = IN.texcoord;
+ OUT.color = IN.color * _Color * _RendererColor;
+
+ #ifdef PIXELSNAP_ON
+ OUT.vertex = UnityPixelSnap(OUT.vertex);
+ #endif
+
+ return OUT;
+ }
+
+ fixed4 SpriteFragX(v2f IN) : SV_Target
+ {
+ fixed4 c = SampleSpriteTexture(IN.texcoord) * IN.color;
+ c.rgb *= c.a;
+ c.rgb = 0;
+ return c;
+ }
+
+ ENDCG
+ }
+
+ Pass
+ {
+ Tags { "LightMode" = "Always" }
+
+ CGPROGRAM
+ #pragma vertex SpriteVertX
+ #pragma fragment SpriteFragX
+ #pragma target 2.0
+ #pragma multi_compile_instancing
+ #pragma multi_compile_local _ PIXELSNAP_ON
+ #pragma multi_compile _ ETC1_EXTERNAL_ALPHA
+ #include "UnitySprites.cginc"
+
+ v2f SpriteVertX(appdata_t IN)
+ {
+ v2f OUT;
+
+ UNITY_SETUP_INSTANCE_ID(IN);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+
+ float3 pos = IN.vertex;
+ pos += float3(0, -0.03, 0);
+ OUT.vertex = UnityFlipSprite(pos, _Flip);
+ OUT.vertex = UnityObjectToClipPos(OUT.vertex);
+ OUT.texcoord = IN.texcoord;
+ OUT.color = IN.color * _Color * _RendererColor;
+
+ #ifdef PIXELSNAP_ON
+ OUT.vertex = UnityPixelSnap(OUT.vertex);
+ #endif
+
+ return OUT;
+ }
+
+ fixed4 SpriteFragX(v2f IN) : SV_Target
+ {
+ fixed4 c = SampleSpriteTexture(IN.texcoord) * IN.color;
+ c.rgb *= c.a;
+ c.rgb = 0;
+ return c;
+ }
+
+ ENDCG
+ }
+
+
+ Pass
+ {
+ Tags { "LightMode" = "Always" }
+
+ CGPROGRAM
+ #pragma vertex SpriteVertX
+ #pragma fragment SpriteFragX
+ #pragma target 2.0
+ #pragma multi_compile_instancing
+ #pragma multi_compile_local _ PIXELSNAP_ON
+ #pragma multi_compile _ ETC1_EXTERNAL_ALPHA
+ #include "UnitySprites.cginc"
+
+ v2f SpriteVertX(appdata_t IN)
+ {
+ v2f OUT;
+
+ UNITY_SETUP_INSTANCE_ID(IN);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+
+ float3 pos = IN.vertex;
+ pos += float3(0.03 / 1.414, 0.03 / 1.414, 0);
+ OUT.vertex = UnityFlipSprite(pos, _Flip);
+ OUT.vertex = UnityObjectToClipPos(OUT.vertex);
+ OUT.texcoord = IN.texcoord;
+ OUT.color = IN.color * _Color * _RendererColor;
+
+ #ifdef PIXELSNAP_ON
+ OUT.vertex = UnityPixelSnap(OUT.vertex);
+ #endif
+
+ return OUT;
+ }
+
+ fixed4 SpriteFragX(v2f IN) : SV_Target
+ {
+ fixed4 c = SampleSpriteTexture(IN.texcoord) * IN.color;
+ c.rgb *= c.a;
+ c.rgb = 0;
+ return c;
+ }
+
+ ENDCG
+ }
+
+
+ Pass
+ {
+ Tags { "LightMode" = "Always" }
+
+ CGPROGRAM
+ #pragma vertex SpriteVertX
+ #pragma fragment SpriteFragX
+ #pragma target 2.0
+ #pragma multi_compile_instancing
+ #pragma multi_compile_local _ PIXELSNAP_ON
+ #pragma multi_compile _ ETC1_EXTERNAL_ALPHA
+ #include "UnitySprites.cginc"
+
+ v2f SpriteVertX(appdata_t IN)
+ {
+ v2f OUT;
+
+ UNITY_SETUP_INSTANCE_ID(IN);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+
+ float3 pos = IN.vertex;
+ pos += float3(-0.03 / 1.414, -0.03 / 1.414, 0);
+ OUT.vertex = UnityFlipSprite(pos, _Flip);
+ OUT.vertex = UnityObjectToClipPos(OUT.vertex);
+ OUT.texcoord = IN.texcoord;
+ OUT.color = IN.color * _Color * _RendererColor;
+
+ #ifdef PIXELSNAP_ON
+ OUT.vertex = UnityPixelSnap(OUT.vertex);
+ #endif
+
+ return OUT;
+ }
+
+ fixed4 SpriteFragX(v2f IN) : SV_Target
+ {
+ fixed4 c = SampleSpriteTexture(IN.texcoord) * IN.color;
+ c.rgb *= c.a;
+ c.rgb = 0;
+ return c;
+ }
+
+ ENDCG
+ }
+
+
+ Pass
+ {
+ Tags { "LightMode" = "Always" }
+
+ CGPROGRAM
+ #pragma vertex SpriteVertX
+ #pragma fragment SpriteFragX
+ #pragma target 2.0
+ #pragma multi_compile_instancing
+ #pragma multi_compile_local _ PIXELSNAP_ON
+ #pragma multi_compile _ ETC1_EXTERNAL_ALPHA
+ #include "UnitySprites.cginc"
+
+ v2f SpriteVertX(appdata_t IN)
+ {
+ v2f OUT;
+
+ UNITY_SETUP_INSTANCE_ID(IN);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+
+ float3 pos = IN.vertex;
+ pos += float3(0.03 / 1.414, -0.03 / 1.414, 0);
+ OUT.vertex = UnityFlipSprite(pos, _Flip);
+ OUT.vertex = UnityObjectToClipPos(OUT.vertex);
+ OUT.texcoord = IN.texcoord;
+ OUT.color = IN.color * _Color * _RendererColor;
+
+ #ifdef PIXELSNAP_ON
+ OUT.vertex = UnityPixelSnap(OUT.vertex);
+ #endif
+
+ return OUT;
+ }
+
+ fixed4 SpriteFragX(v2f IN) : SV_Target
+ {
+ fixed4 c = SampleSpriteTexture(IN.texcoord) * IN.color;
+ c.rgb *= c.a;
+ c.rgb = 0;
+ return c;
+ }
+
+ ENDCG
+ }
+
+
+
+ Pass
+ {
+ Tags { "LightMode" = "Always" }
+
+ CGPROGRAM
+ #pragma vertex SpriteVertX
+ #pragma fragment SpriteFragX
+ #pragma target 2.0
+ #pragma multi_compile_instancing
+ #pragma multi_compile_local _ PIXELSNAP_ON
+ #pragma multi_compile _ ETC1_EXTERNAL_ALPHA
+ #include "UnitySprites.cginc"
+
+ v2f SpriteVertX(appdata_t IN)
+ {
+ v2f OUT;
+
+ UNITY_SETUP_INSTANCE_ID(IN);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+
+ float3 pos = IN.vertex;
+ pos += float3(-0.03 / 1.414, 0.03 / 1.414, 0);
+ OUT.vertex = UnityFlipSprite(pos, _Flip);
+ OUT.vertex = UnityObjectToClipPos(OUT.vertex);
+ OUT.texcoord = IN.texcoord;
+ OUT.color = IN.color * _Color * _RendererColor;
+
+ #ifdef PIXELSNAP_ON
+ OUT.vertex = UnityPixelSnap(OUT.vertex);
+ #endif
+
+ return OUT;
+ }
+
+ fixed4 SpriteFragX(v2f IN) : SV_Target
+ {
+ fixed4 c = SampleSpriteTexture(IN.texcoord) * IN.color;
+ c.rgb *= c.a;
+ c.rgb = 0;
+ return c;
+ }
+
+ ENDCG
+ }
+ }
+} \ No newline at end of file
diff --git a/FrogTest/Assets/Shaders/CustomSpriteOutlineOnly.shader.meta b/FrogTest/Assets/Shaders/CustomSpriteOutlineOnly.shader.meta
new file mode 100644
index 0000000..02769a5
--- /dev/null
+++ b/FrogTest/Assets/Shaders/CustomSpriteOutlineOnly.shader.meta
@@ -0,0 +1,10 @@
+fileFormatVersion: 2
+guid: 7dbb730479e31504bae41b43042338d5
+ShaderImporter:
+ externalObjects: {}
+ defaultTextures: []
+ nonModifiableTextures: []
+ preprocessorOverride: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/FrogTest/Assets/Sprites.meta b/FrogTest/Assets/Sprites.meta
new file mode 100644
index 0000000..f2b3bf3
--- /dev/null
+++ b/FrogTest/Assets/Sprites.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5050da66dee9ccb44aba98853d7d731c
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/FrogTest/Assets/chest.png b/FrogTest/Assets/Sprites/chest.png
index 2463e70..2463e70 100644
--- a/FrogTest/Assets/chest.png
+++ b/FrogTest/Assets/Sprites/chest.png
Binary files differ
diff --git a/FrogTest/Assets/chest.png.meta b/FrogTest/Assets/Sprites/chest.png.meta
index 414e90a..414e90a 100644
--- a/FrogTest/Assets/chest.png.meta
+++ b/FrogTest/Assets/Sprites/chest.png.meta
diff --git a/FrogTest/Assets/chickenhorse.png b/FrogTest/Assets/Sprites/chickenhorse.png
index 0d5340d..0d5340d 100644
--- a/FrogTest/Assets/chickenhorse.png
+++ b/FrogTest/Assets/Sprites/chickenhorse.png
Binary files differ
diff --git a/FrogTest/Assets/chickenhorse.png.meta b/FrogTest/Assets/Sprites/chickenhorse.png.meta
index 19f7022..19f7022 100644
--- a/FrogTest/Assets/chickenhorse.png.meta
+++ b/FrogTest/Assets/Sprites/chickenhorse.png.meta
diff --git a/FrogTest/Assets/frog_body_no_outline.png b/FrogTest/Assets/Sprites/frog_body_no_outline.png
index 5494172..5494172 100644
--- a/FrogTest/Assets/frog_body_no_outline.png
+++ b/FrogTest/Assets/Sprites/frog_body_no_outline.png
Binary files differ
diff --git a/FrogTest/Assets/frog_body_no_outline.png.meta b/FrogTest/Assets/Sprites/frog_body_no_outline.png.meta
index 8da4107..8da4107 100644
--- a/FrogTest/Assets/frog_body_no_outline.png.meta
+++ b/FrogTest/Assets/Sprites/frog_body_no_outline.png.meta
diff --git a/FrogTest/Assets/frog_body_no_outline_sheet.png b/FrogTest/Assets/Sprites/frog_body_no_outline_sheet.png
index 524c136..524c136 100644
--- a/FrogTest/Assets/frog_body_no_outline_sheet.png
+++ b/FrogTest/Assets/Sprites/frog_body_no_outline_sheet.png
Binary files differ
diff --git a/FrogTest/Assets/frog_body_no_outline_sheet.png.meta b/FrogTest/Assets/Sprites/frog_body_no_outline_sheet.png.meta
index 9ec5286..9ec5286 100644
--- a/FrogTest/Assets/frog_body_no_outline_sheet.png.meta
+++ b/FrogTest/Assets/Sprites/frog_body_no_outline_sheet.png.meta
diff --git a/FrogTest/Assets/Sprites/frog_body_no_outline_sheet_multisprite.png b/FrogTest/Assets/Sprites/frog_body_no_outline_sheet_multisprite.png
new file mode 100644
index 0000000..524c136
--- /dev/null
+++ b/FrogTest/Assets/Sprites/frog_body_no_outline_sheet_multisprite.png
Binary files differ
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new file mode 100644
index 0000000..a6f6f37
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diff --git a/FrogTest/Assets/frog_head_no_outline.png b/FrogTest/Assets/Sprites/frog_head_no_outline.png
index ee3dda8..ee3dda8 100644
--- a/FrogTest/Assets/frog_head_no_outline.png
+++ b/FrogTest/Assets/Sprites/frog_head_no_outline.png
Binary files differ
diff --git a/FrogTest/Assets/frog_head_no_outline.png.meta b/FrogTest/Assets/Sprites/frog_head_no_outline.png.meta
index fcc19ae..fcc19ae 100644
--- a/FrogTest/Assets/frog_head_no_outline.png.meta
+++ b/FrogTest/Assets/Sprites/frog_head_no_outline.png.meta
diff --git a/FrogTest/Assets/frog_reference.png b/FrogTest/Assets/Sprites/frog_reference.png
index 3dbdad1..3dbdad1 100644
--- a/FrogTest/Assets/frog_reference.png
+++ b/FrogTest/Assets/Sprites/frog_reference.png
Binary files differ
diff --git a/FrogTest/Assets/frog_reference.png.meta b/FrogTest/Assets/Sprites/frog_reference.png.meta
index 80ffabe..80ffabe 100644
--- a/FrogTest/Assets/frog_reference.png.meta
+++ b/FrogTest/Assets/Sprites/frog_reference.png.meta
diff --git a/FrogTest/ProjectSettings/TagManager.asset b/FrogTest/ProjectSettings/TagManager.asset
index 1c92a78..8c3efea 100644
--- a/FrogTest/ProjectSettings/TagManager.asset
+++ b/FrogTest/ProjectSettings/TagManager.asset
@@ -41,3 +41,6 @@ TagManager:
- name: Default
uniqueID: 0
locked: 0
+ - name: Character
+ uniqueID: 2950882823
+ locked: 0