summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move_NoRigidbody.prefab (renamed from FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move.prefab)2203
-rw-r--r--FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move_NoRigidbody.prefab.meta (renamed from FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move.prefab.meta)2
-rw-r--r--FrogTest/Assets/Test/TestPlayerController_NoRigidbody/GeneralInput.cs274
-rw-r--r--FrogTest/Assets/Test/TestPlayerController_NoRigidbody/GeneralInput.cs.meta11
-rw-r--r--FrogTest/Assets/Test/TestPlayerController_NoRigidbody/PlayerVelocity.cs83
-rw-r--r--FrogTest/Assets/Test/TestPlayerController_NoRigidbody/PlayerVelocity.cs.meta11
6 files changed, 1482 insertions, 1102 deletions
diff --git a/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move.prefab b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move_NoRigidbody.prefab
index 700326c..361390b 100644
--- a/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move.prefab
+++ b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move_NoRigidbody.prefab
@@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
---- !u!1 &682594171244415554
+--- !u!1 &663911732977924527
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -8,56 +8,68 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6000775909795757536}
- - component: {fileID: 682594171244415553}
+ - component: {fileID: 5739663479199030839}
m_Layer: 6
- m_Name: Sprites
+ m_Name: Hip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6000775909795757536
+--- !u!4 &5739663479199030839
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 682594171244415554}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_GameObject: {fileID: 663911732977924527}
+ m_LocalRotation: {x: -0, y: -0, z: 0.705236, w: 0.7089727}
+ m_LocalPosition: {x: 0.03399563, y: -0.552, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- - {fileID: 6711187264923813051}
- - {fileID: 6711187265311000915}
- - {fileID: 6711187266356863112}
- - {fileID: 6711187264642071953}
- - {fileID: 6711187266511105211}
- - {fileID: 6711187264809537408}
- - {fileID: 6711187266382372893}
- - {fileID: 6711187266626340047}
- - {fileID: 6711187266038961492}
- m_Father: {fileID: 6711187266383422925}
- m_RootOrder: 1
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &682594171244415553
-MonoBehaviour:
+ - {fileID: 5673087304961158561}
+ - {fileID: 1117682573573654178}
+ - {fileID: 1117682574108787195}
+ - {fileID: 1117682575488706306}
+ - {fileID: 1117682573564246768}
+ - {fileID: 1117682575378912708}
+ m_Father: {fileID: 5620946377600622276}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 89.697}
+--- !u!1 &1117682573564246769
+GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 682594171244415554}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 9f83a0ada25815443a4327f738b4c394, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- parts:
- - {fileID: 6711187264923813049}
- - {fileID: 6711187265311000912}
- - {fileID: 6711187266356863125}
---- !u!1 &4521511780025078134
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1117682573564246768}
+ m_Layer: 6
+ m_Name: Arm_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1117682573564246768
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1117682573564246769}
+ m_LocalRotation: {x: -0, y: -0, z: 0.61133265, w: 0.7913737}
+ m_LocalPosition: {x: 0.333, y: 0.168, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1117682574082262426}
+ m_Father: {fileID: 5739663479199030839}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 83.43}
+--- !u!1 &1117682573573654179
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -65,31 +77,31 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 2063141008263322914}
+ - component: {fileID: 1117682573573654178}
m_Layer: 6
- m_Name: Armature
+ m_Name: Leg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &2063141008263322914
+--- !u!4 &1117682573573654178
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4521511780025078134}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_GameObject: {fileID: 1117682573573654179}
+ m_LocalRotation: {x: 0, y: 0, z: -0.9997044, w: 0.024314795}
+ m_LocalPosition: {x: 0.28774896, y: 0.17806056, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- - {fileID: 2091713832040013265}
- m_Father: {fileID: 6711187266383422925}
- m_RootOrder: 2
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &5333429484535062491
+ - {fileID: 1117682573855439735}
+ m_Father: {fileID: 5739663479199030839}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 233.47699}
+--- !u!1 &1117682573574125841
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -97,31 +109,39 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 2025205840407440967}
+ - component: {fileID: 1117682573574125840}
m_Layer: 6
- m_Name: Torso
+ m_Name: Outline
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &2025205840407440967
+--- !u!4 &1117682573574125840
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5333429484535062491}
- m_LocalRotation: {x: 0, y: 0, z: -0.056476913, w: 0.9984039}
- m_LocalPosition: {x: 0.25825062, y: -0.000000039626716, z: 0}
+ m_GameObject: {fileID: 1117682573574125841}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- - {fileID: 6711187264633053370}
- m_Father: {fileID: 2091713832040013265}
+ - {fileID: 1117682573775763322}
+ - {fileID: 1117682575380840875}
+ - {fileID: 1117682574758305047}
+ - {fileID: 1117682574417201961}
+ - {fileID: 1117682574398201402}
+ - {fileID: 1117682575001122142}
+ - {fileID: 1117682575296782383}
+ - {fileID: 1117682574247348234}
+ - {fileID: 1117682574818678476}
+ m_Father: {fileID: 1117682573625812523}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &6599624035031071305
+--- !u!1 &1117682573622464518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -129,36 +149,31 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 2091713832040013265}
+ - component: {fileID: 1117682573622464521}
m_Layer: 6
- m_Name: Hip
+ m_Name: Tail_2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &2091713832040013265
+--- !u!4 &1117682573622464521
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6599624035031071305}
- m_LocalRotation: {x: -0, y: -0, z: 0.705236, w: 0.7089727}
- m_LocalPosition: {x: 0.03399563, y: -0.552, z: 0}
+ m_GameObject: {fileID: 1117682573622464518}
+ m_LocalRotation: {x: 0, y: 0, z: 0.070701584, w: 0.99749756}
+ m_LocalPosition: {x: 0.2964339, y: 0.000000015654225, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- - {fileID: 2025205840407440967}
- - {fileID: 6711187266434516292}
- - {fileID: 6711187265882866205}
- - {fileID: 6711187265123591396}
- - {fileID: 6711187266443950358}
- - {fileID: 6711187264613799458}
- m_Father: {fileID: 2063141008263322914}
+ - {fileID: 1117682574420717472}
+ m_Father: {fileID: 1117682575378912708}
m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 89.697}
---- !u!1 &6711187264611598926
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1117682573625812520
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -166,169 +181,194 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187264611598925}
- - component: {fileID: 6711187264611598922}
- - component: {fileID: 6711187264611598923}
+ - component: {fileID: 1117682573625812523}
+ - component: {fileID: 1117682574844881115}
+ - component: {fileID: 5953797343101368826}
+ - component: {fileID: 5953797343101368829}
+ - component: {fileID: 5953797343101368828}
+ - component: {fileID: 5953797343101368827}
+ - component: {fileID: 5953797343101368824}
+ - component: {fileID: 5953797343101368825}
m_Layer: 6
- m_Name: Torso
+ m_Name: Frog_Test_Move_NoRigidbody
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
---- !u!4 &6711187264611598925
+ m_IsActive: 1
+--- !u!4 &1117682573625812523
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264611598926}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0.042000055, y: -0.3150001, z: 0}
+ m_GameObject: {fileID: 1117682573625812520}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 3.66, y: -4.224, z: -0.8612254}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6711187266434464502}
- m_RootOrder: 1
+ m_Children:
+ - {fileID: 1117682573574125840}
+ - {fileID: 137125345385790982}
+ - {fileID: 5620946377600622276}
+ - {fileID: 3934024265918122731}
+ - {fileID: 3934024265650410388}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187264611598922
-SpriteRenderer:
+--- !u!114 &1117682574844881115
+MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264611598926}
+ m_GameObject: {fileID: 1117682573625812520}
m_Enabled: 1
- m_CastShadows: 0
- m_ReceiveShadows: 0
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 0
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 2598bd115caae7f4387b53b9507356f7, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 0
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: -1344084473
- m_SortingLayer: 1
- m_SortingOrder: -10
- m_Sprite: {fileID: -421225068, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_FlipX: 0
- m_FlipY: 0
- m_DrawMode: 0
- m_Size: {x: 0.73, y: 0.5}
- m_AdaptiveModeThreshold: 0.5
- m_SpriteTileMode: 0
- m_WasSpriteAssigned: 1
- m_MaskInteraction: 0
- m_SpriteSortPoint: 0
---- !u!114 &6711187264611598923
-MonoBehaviour:
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 097b551f2844b054290f18a39bf892e9, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Solvers:
+ - {fileID: 3934024265918122732}
+ - {fileID: 3934024265650410389}
+ - {fileID: 0}
+ m_Weight: 1
+ m_SolverEditorData:
+ - color: {r: 0, g: 1, b: 0, a: 1}
+ showGizmo: 1
+ - color: {r: 0, g: 1, b: 0, a: 1}
+ showGizmo: 1
+ - color: {r: 0, g: 1, b: 0, a: 1}
+ showGizmo: 1
+--- !u!50 &5953797343101368826
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1117682573625812520}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 20
+ m_AngularDrag: 0.05
+ m_GravityScale: 1
+ m_Material: {fileID: 6200000, guid: a48a72a0d0e750b4e8aa9d7798e4ad36, type: 2}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!70 &5953797343101368829
+CapsuleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264611598926}
+ m_GameObject: {fileID: 1117682573625812520}
m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_RootBone: {fileID: 2091713832040013265}
- m_BoneTransforms:
- - {fileID: 2091713832040013265}
- - {fileID: 2025205840407440967}
- m_Bounds:
- m_Center: {x: -0.0024985075, y: 0.0010300577, z: 0}
- m_Extent: {x: 0.36468124, y: 0.25220805, z: 0}
- m_UseBatching: 1
- m_AlwaysUpdate: 1
- m_AutoRebind: 0
---- !u!1 &6711187264613799459
-GameObject:
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: 0.04000002, y: -0.18623137}
+ m_Size: {x: 1, y: 1.0757186}
+ m_Direction: 0
+--- !u!114 &5953797343101368828
+MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6711187264613799458}
- m_Layer: 6
- m_Name: Tail_1
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6711187264613799458
-Transform:
+ m_GameObject: {fileID: 1117682573625812520}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 41bee9be22adf404c93f8fcd1548fcd2, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_MoveForce: 10
+ m_MoveForceInAir: 1
+ m_JumpForce: 500
+ m_Drag: 50
+ m_DragInAir: 0
+ m_ExtraForce: 10
+--- !u!95 &5953797343101368827
+Animator:
+ serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264613799459}
- m_LocalRotation: {x: -0, y: -0, z: -0.9694153, w: 0.24542639}
- m_LocalPosition: {x: 0.673, y: 0.004, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6711187266370114543}
- m_Father: {fileID: 2091713832040013265}
- m_RootOrder: 5
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: -151.586}
---- !u!1 &6711187264633053371
-GameObject:
+ m_GameObject: {fileID: 1117682573625812520}
+ m_Enabled: 1
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: 67d247b6aef396443bc1709091e514dc, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_StabilizeFeet: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorStateOnDisable: 0
+ m_WriteDefaultValuesOnDisable: 0
+--- !u!61 &5953797343101368824
+BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6711187264633053370}
- m_Layer: 6
- m_Name: Chest
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6711187264633053370
-Transform:
+ m_GameObject: {fileID: 1117682573625812520}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: 0.03988087, y: 0.12643766}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0, y: 0}
+ oldSize: {x: 0, y: 0}
+ newSize: {x: 0, y: 0}
+ adaptiveTilingThreshold: 0
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.9950149, y: 0.4540193}
+ m_EdgeRadius: 0
+--- !u!61 &5953797343101368825
+BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264633053371}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: -0.232, y: 0.069, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 2025205840407440967}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &6711187264642071954
+ m_GameObject: {fileID: 1117682573625812520}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 1
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: 0.05, y: -0.69}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0, y: 0}
+ oldSize: {x: 0, y: 0}
+ newSize: {x: 0, y: 0}
+ adaptiveTilingThreshold: 0
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.8, y: 0.2}
+ m_EdgeRadius: 0
+--- !u!1 &1117682573626860536
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -336,38 +376,38 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187264642071953}
- - component: {fileID: 6711187264642071967}
- - component: {fileID: 6711187264642071952}
+ - component: {fileID: 1117682573626860539}
+ - component: {fileID: 1117682573626860541}
+ - component: {fileID: 1117682573626860538}
m_Layer: 6
- m_Name: Leg_R
+ m_Name: Arm_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187264642071953
+--- !u!4 &1117682573626860539
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264642071954}
+ m_GameObject: {fileID: 1117682573626860536}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6000775909795757536}
- m_RootOrder: 3
+ m_Father: {fileID: 137125345385790982}
+ m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187264642071967
+--- !u!212 &1117682573626860541
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264642071954}
+ m_GameObject: {fileID: 1117682573626860536}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -381,7 +421,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: 6a95d179d3d84224582ffba0066b8d5b, type: 2}
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -402,40 +442,40 @@ SpriteRenderer:
m_SortingLayerID: -1344084473
m_SortingLayer: 1
m_SortingOrder: 60
- m_Sprite: {fileID: -1683961021, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_Sprite: {fileID: 68706437, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 0.8679245, g: 0.8679245, b: 0.8679245, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.43, y: 0.44}
+ m_Size: {x: 0.34, y: 0.33}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187264642071952
+--- !u!114 &1117682573626860538
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264642071954}
+ m_GameObject: {fileID: 1117682573626860536}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187266434516292}
+ m_RootBone: {fileID: 1117682573564246768}
m_BoneTransforms:
- - {fileID: 6711187266434516292}
- - {fileID: 6711187266741008529}
+ - {fileID: 1117682573564246768}
+ - {fileID: 1117682574082262426}
m_Bounds:
- m_Center: {x: -0.12278409, y: -0.47859052, z: 0}
- m_Extent: {x: 0.20047556, y: 0.2221407, z: 0}
+ m_Center: {x: -0.28766847, y: -0.1773415, z: 0}
+ m_Extent: {x: 0.17329592, y: 0.13399906, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!1 &6711187264694756298
+--- !u!1 &1117682573634937711
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -443,38 +483,39 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187264694756297}
- - component: {fileID: 6711187264694756311}
- - component: {fileID: 6711187264694756296}
+ - component: {fileID: 1117682573634937710}
+ - component: {fileID: 1117682573634937712}
+ - component: {fileID: 1117682573634937713}
+ - component: {fileID: 1117682573634937715}
m_Layer: 6
- m_Name: Arm_R
+ m_Name: Chest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6711187264694756297
+ m_IsActive: 0
+--- !u!4 &1117682573634937710
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264694756298}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_GameObject: {fileID: 1117682573634937711}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0.038, y: -0.36, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6711187266434464502}
- m_RootOrder: 6
+ m_Father: {fileID: 137125345385790982}
+ m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187264694756311
+--- !u!212 &1117682573634937712
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264694756298}
+ m_GameObject: {fileID: 1117682573634937711}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -488,7 +529,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: 2598bd115caae7f4387b53b9507356f7, type: 2}
+ - {fileID: 2100000, guid: 6a95d179d3d84224582ffba0066b8d5b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -508,41 +549,52 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: -10
- m_Sprite: {fileID: 68706437, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_SortingOrder: 80
+ m_Sprite: {fileID: 1988054189, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.34, y: 0.33}
+ m_Size: {x: 0.43, y: 0.45}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187264694756296
+--- !u!114 &1117682573634937713
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264694756298}
+ m_GameObject: {fileID: 1117682573634937711}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187266443950358}
+ m_RootBone: {fileID: 1117682575375131484}
m_BoneTransforms:
- - {fileID: 6711187266443950358}
- - {fileID: 6711187266530018940}
+ - {fileID: 1117682575375131484}
m_Bounds:
- m_Center: {x: -0.28766847, y: -0.1773415, z: 0}
- m_Extent: {x: 0.17329592, y: 0.13399906, z: 0}
+ m_Center: {x: -0.06443986, y: 0.06274408, z: 0}
+ m_Extent: {x: 0.20519215, y: 0.2131541, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!1 &6711187264809537409
+--- !u!114 &1117682573634937715
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1117682573634937711}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f53b8f6928911ce41b32ca91a4a55974, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &1117682573775763323
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -550,38 +602,37 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187264809537408}
- - component: {fileID: 6711187264809537422}
- - component: {fileID: 6711187264809537423}
+ - component: {fileID: 1117682573775763322}
+ - component: {fileID: 1117682573775763324}
m_Layer: 6
- m_Name: Arm_L
+ m_Name: Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187264809537408
+--- !u!4 &1117682573775763322
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264809537409}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
+ m_GameObject: {fileID: 1117682573775763323}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0.018, z: 0}
+ m_LocalScale: {x: 0.9418498, y: 0.9418498, z: 0.9418498}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6000775909795757536}
- m_RootOrder: 5
+ m_Father: {fileID: 1117682573574125840}
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187264809537422
+--- !u!212 &1117682573775763324
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264809537409}
+ m_GameObject: {fileID: 1117682573775763323}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -595,7 +646,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: 2598bd115caae7f4387b53b9507356f7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -615,41 +666,19 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: 70
- m_Sprite: {fileID: 1598914978, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_SortingOrder: 90
+ m_Sprite: {fileID: 21300000, guid: a6224deba89b2d443bb1790e0a5a9108, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.39, y: 0.34}
+ m_Size: {x: 0.83, y: 0.74}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187264809537423
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264809537409}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187265123591396}
- m_BoneTransforms:
- - {fileID: 6711187265123591396}
- - {fileID: 6711187264869098384}
- m_Bounds:
- m_Center: {x: 0.3824165, y: -0.18905596, z: 0}
- m_Extent: {x: 0.18734507, y: 0.15387674, z: 0}
- m_UseBatching: 1
- m_AlwaysUpdate: 1
- m_AutoRebind: 0
---- !u!1 &6711187264869098385
+--- !u!1 &1117682573855439732
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -657,30 +686,31 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187264869098384}
+ - component: {fileID: 1117682573855439735}
m_Layer: 6
- m_Name: Hand_L
+ m_Name: Foot_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187264869098384
+--- !u!4 &1117682573855439735
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264869098385}
- m_LocalRotation: {x: -0, y: -0, z: 0.05164861, w: 0.99866533}
- m_LocalPosition: {x: 0.17123765, y: -0.000000004640413, z: 0}
+ m_GameObject: {fileID: 1117682573855439732}
+ m_LocalRotation: {x: 0, y: 0, z: -0.010546783, w: 0.9999444}
+ m_LocalPosition: {x: 0.21811593, y: 0.000000009521006, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6711187265123591396}
+ m_Children:
+ - {fileID: 3934024264306065595}
+ m_Father: {fileID: 1117682573573654178}
m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 5.921}
---- !u!1 &6711187264923813052
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: -2.075}
+--- !u!1 &1117682573902317350
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -688,38 +718,38 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187264923813051}
- - component: {fileID: 6711187264923813050}
- - component: {fileID: 6711187264923813049}
+ - component: {fileID: 1117682573902317353}
+ - component: {fileID: 1117682573902317355}
+ - component: {fileID: 1117682573902317352}
m_Layer: 6
- m_Name: Head
+ m_Name: Tail
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187264923813051
+--- !u!4 &1117682573902317353
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264923813052}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0.018, z: 0}
- m_LocalScale: {x: 0.9418498, y: 0.9418498, z: 0.9418498}
+ m_GameObject: {fileID: 1117682573902317350}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6000775909795757536}
- m_RootOrder: 0
+ m_Father: {fileID: 137125345385790982}
+ m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187264923813050
+--- !u!212 &1117682573902317355
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264923813052}
+ m_GameObject: {fileID: 1117682573902317350}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -733,7 +763,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: 6a95d179d3d84224582ffba0066b8d5b, type: 2}
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -753,31 +783,43 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: 100
- m_Sprite: {fileID: 21300000, guid: a6224deba89b2d443bb1790e0a5a9108, type: 3}
+ m_SortingOrder: 30
+ m_Sprite: {fileID: 1163957845, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.83, y: 0.74}
+ m_Size: {x: 0.65, y: 1.02}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187264923813049
+--- !u!114 &1117682573902317352
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187264923813052}
+ m_GameObject: {fileID: 1117682573902317350}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: f53b8f6928911ce41b32ca91a4a55974, type: 3}
+ m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
---- !u!1 &6711187265123591397
+ m_RootBone: {fileID: 1117682575378912708}
+ m_BoneTransforms:
+ - {fileID: 1117682575378912708}
+ - {fileID: 1117682573622464521}
+ - {fileID: 1117682574420717472}
+ - {fileID: 1117682575107212253}
+ m_Bounds:
+ m_Center: {x: 0.34667525, y: -0.21789542, z: 0}
+ m_Extent: {x: 0.377844, y: 0.43512627, z: 0}
+ m_UseBatching: 1
+ m_AlwaysUpdate: 1
+ m_AutoRebind: 0
+--- !u!1 &1117682574033956698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -785,70 +827,38 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187265123591396}
+ - component: {fileID: 1117682574033956701}
+ - component: {fileID: 1117682574033956703}
+ - component: {fileID: 1117682574033956700}
m_Layer: 6
- m_Name: Arm_L
+ m_Name: Leg_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187265123591396
+--- !u!4 &1117682574033956701
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265123591397}
- m_LocalRotation: {x: -0, y: -0, z: -0.6476186, w: 0.7619647}
- m_LocalPosition: {x: 0.345, y: -0.162, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6711187264869098384}
- m_Father: {fileID: 2091713832040013265}
- m_RootOrder: 3
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: -76.246}
---- !u!1 &6711187265234149106
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6711187265234149105}
- - component: {fileID: 6711187265234149118}
- - component: {fileID: 6711187265234149119}
- m_Layer: 6
- m_Name: Chest
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 0
---- !u!4 &6711187265234149105
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265234149106}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0.037999988, y: -0.36, z: 0}
+ m_GameObject: {fileID: 1117682574033956698}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0.247, y: -0.482, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6711187266434464502}
- m_RootOrder: 2
+ m_Father: {fileID: 137125345385790982}
+ m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187265234149118
+--- !u!212 &1117682574033956703
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265234149106}
+ m_GameObject: {fileID: 1117682574033956698}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -862,7 +872,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: 2598bd115caae7f4387b53b9507356f7, type: 2}
+ - {fileID: 2100000, guid: 6a95d179d3d84224582ffba0066b8d5b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -882,40 +892,41 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: -10
- m_Sprite: {fileID: 1988054189, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_SortingOrder: 70
+ m_Sprite: {fileID: -400531822, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.43, y: 0.45}
+ m_Size: {x: 0.39, y: 0.46}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187265234149119
+--- !u!114 &1117682574033956700
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265234149106}
+ m_GameObject: {fileID: 1117682574033956698}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187264633053370}
+ m_RootBone: {fileID: 1117682574108787195}
m_BoneTransforms:
- - {fileID: 6711187264633053370}
+ - {fileID: 1117682574108787195}
+ - {fileID: 1117682574920373628}
m_Bounds:
- m_Center: {x: -0.06443986, y: 0.06274408, z: 0}
- m_Extent: {x: 0.20519215, y: 0.2131541, z: 0}
+ m_Center: {x: 0.0050372034, y: 0.0069141984, z: 0}
+ m_Extent: {x: 0.18657203, y: 0.23731022, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!1 &6711187265256871211
+--- !u!1 &1117682574082262427
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -923,83 +934,62 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187265256871210}
- - component: {fileID: 6711187265256871209}
+ - component: {fileID: 1117682574082262426}
m_Layer: 6
- m_Name: Torso_NoBone
+ m_Name: Hand_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
---- !u!4 &6711187265256871210
+ m_IsActive: 1
+--- !u!4 &1117682574082262426
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265256871211}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0.0264, y: -0.3150001, z: 0}
- m_LocalScale: {x: 0.74906796, y: 1, z: 1}
+ m_GameObject: {fileID: 1117682574082262427}
+ m_LocalRotation: {x: -0, y: -0, z: 0.008761792, w: 0.9999616}
+ m_LocalPosition: {x: 0.15374078, y: 0.00000001092829, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6711187266434464502}
- m_RootOrder: 8
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187265256871209
-SpriteRenderer:
+ m_Father: {fileID: 1117682573564246768}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 1.004}
+--- !u!1 &1117682574108787192
+GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265256871211}
- m_Enabled: 1
- m_CastShadows: 0
- m_ReceiveShadows: 0
- m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RayTracingMode: 0
- m_RayTraceProcedural: 0
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 2100000, guid: 2598bd115caae7f4387b53b9507356f7, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_ReceiveGI: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 1
- m_SelectedEditorRenderState: 0
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: -1344084473
- m_SortingLayer: 1
- m_SortingOrder: -10
- m_Sprite: {fileID: -421225068, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_FlipX: 0
- m_FlipY: 0
- m_DrawMode: 0
- m_Size: {x: 0.73, y: 0.5}
- m_AdaptiveModeThreshold: 0.5
- m_SpriteTileMode: 0
- m_WasSpriteAssigned: 1
- m_MaskInteraction: 0
- m_SpriteSortPoint: 0
---- !u!1 &6711187265311000916
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1117682574108787195}
+ m_Layer: 6
+ m_Name: Leg_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1117682574108787195
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1117682574108787192}
+ m_LocalRotation: {x: 0, y: 0, z: -0.99602014, w: 0.08912856}
+ m_LocalPosition: {x: 0.29135168, y: -0.17364399, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1117682574920373628}
+ m_Father: {fileID: 5739663479199030839}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: -218.691}
+--- !u!1 &1117682574247348235
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1007,39 +997,38 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187265311000915}
- - component: {fileID: 6711187265311000913}
- - component: {fileID: 6711187265311000914}
- - component: {fileID: 6711187265311000912}
+ - component: {fileID: 1117682574247348234}
+ - component: {fileID: 1117682574247348236}
+ - component: {fileID: 1117682574247348237}
m_Layer: 6
- m_Name: Torso
+ m_Name: Tail
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
---- !u!4 &6711187265311000915
+ m_IsActive: 1
+--- !u!4 &1117682574247348234
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265311000916}
+ m_GameObject: {fileID: 1117682574247348235}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0.042000003, y: -0.3150001, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6000775909795757536}
- m_RootOrder: 1
+ m_Father: {fileID: 1117682573574125840}
+ m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187265311000913
+--- !u!212 &1117682574247348236
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265311000916}
+ m_GameObject: {fileID: 1117682574247348235}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -1053,7 +1042,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: 6a95d179d3d84224582ffba0066b8d5b, type: 2}
+ - {fileID: 2100000, guid: 2598bd115caae7f4387b53b9507356f7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -1073,84 +1062,43 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: 50
- m_Sprite: {fileID: -421225068, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_SortingOrder: -10
+ m_Sprite: {fileID: 1163957845, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.73, y: 0.5}
+ m_Size: {x: 0.65, y: 1.02}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187265311000914
+--- !u!114 &1117682574247348237
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265311000916}
+ m_GameObject: {fileID: 1117682574247348235}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 2091713832040013265}
+ m_RootBone: {fileID: 1117682575378912708}
m_BoneTransforms:
- - {fileID: 2091713832040013265}
- - {fileID: 2025205840407440967}
+ - {fileID: 1117682575378912708}
+ - {fileID: 1117682573622464521}
+ - {fileID: 1117682574420717472}
+ - {fileID: 1117682575107212253}
m_Bounds:
- m_Center: {x: -0.0024985075, y: 0.0010300577, z: 0}
- m_Extent: {x: 0.36468124, y: 0.25220805, z: 0}
+ m_Center: {x: 0.34667525, y: -0.21789542, z: 0}
+ m_Extent: {x: 0.377844, y: 0.43512627, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!114 &6711187265311000912
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265311000916}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: f53b8f6928911ce41b32ca91a4a55974, type: 3}
- m_Name:
- m_EditorClassIdentifier:
---- !u!1 &6711187265438875708
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6711187265438875707}
- m_Layer: 6
- m_Name: Tail_4
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6711187265438875707
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265438875708}
- m_LocalRotation: {x: 0, y: 0, z: 0.12892585, w: 0.9916543}
- m_LocalPosition: {x: 0.21491323, y: -0.000000015832462, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6711187266192632902}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &6711187265611183801
+--- !u!1 &1117682574398201403
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1158,38 +1106,38 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187265611183800}
- - component: {fileID: 6711187265611183750}
- - component: {fileID: 6711187265611183751}
+ - component: {fileID: 1117682574398201402}
+ - component: {fileID: 1117682574398201404}
+ - component: {fileID: 1117682574398201405}
m_Layer: 6
- m_Name: Arm_L
+ m_Name: Leg_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187265611183800
+--- !u!4 &1117682574398201402
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265611183801}
+ m_GameObject: {fileID: 1117682574398201403}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalPosition: {x: 0.24699998, y: -0.482, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6711187266434464502}
- m_RootOrder: 5
+ m_Father: {fileID: 1117682573574125840}
+ m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187265611183750
+--- !u!212 &1117682574398201404
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265611183801}
+ m_GameObject: {fileID: 1117682574398201403}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -1224,72 +1172,40 @@ SpriteRenderer:
m_SortingLayerID: -1344084473
m_SortingLayer: 1
m_SortingOrder: -10
- m_Sprite: {fileID: 1598914978, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_Sprite: {fileID: -400531822, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.39, y: 0.34}
+ m_Size: {x: 0.39, y: 0.46}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187265611183751
+--- !u!114 &1117682574398201405
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265611183801}
+ m_GameObject: {fileID: 1117682574398201403}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187265123591396}
+ m_RootBone: {fileID: 1117682574108787195}
m_BoneTransforms:
- - {fileID: 6711187265123591396}
- - {fileID: 6711187264869098384}
+ - {fileID: 1117682574108787195}
+ - {fileID: 1117682574920373628}
m_Bounds:
- m_Center: {x: 0.3824165, y: -0.18905596, z: 0}
- m_Extent: {x: 0.18734507, y: 0.15387674, z: 0}
+ m_Center: {x: 0.0050372034, y: 0.0069141984, z: 0}
+ m_Extent: {x: 0.18657203, y: 0.23731022, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!1 &6711187265624807067
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6711187265624807066}
- m_Layer: 6
- m_Name: Foot_L
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6711187265624807066
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265624807067}
- m_LocalRotation: {x: 0, y: 0, z: 0.0076621096, w: 0.9999707}
- m_LocalPosition: {x: 0.22532022, y: -0.00000003922932, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 7221615573359246312}
- m_Father: {fileID: 6711187265882866205}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 2.668}
---- !u!1 &6711187265761872877
+--- !u!1 &1117682574417201958
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1297,38 +1213,38 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187265761872876}
- - component: {fileID: 6711187265761872874}
- - component: {fileID: 6711187265761872875}
+ - component: {fileID: 1117682574417201961}
+ - component: {fileID: 1117682574417201963}
+ - component: {fileID: 1117682574417201960}
m_Layer: 6
- m_Name: Tail
+ m_Name: Leg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187265761872876
+--- !u!4 &1117682574417201961
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265761872877}
+ m_GameObject: {fileID: 1117682574417201958}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6711187266434464502}
- m_RootOrder: 7
+ m_Father: {fileID: 1117682573574125840}
+ m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187265761872874
+--- !u!212 &1117682574417201963
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265761872877}
+ m_GameObject: {fileID: 1117682574417201958}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -1363,42 +1279,40 @@ SpriteRenderer:
m_SortingLayerID: -1344084473
m_SortingLayer: 1
m_SortingOrder: -10
- m_Sprite: {fileID: 1163957845, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_Sprite: {fileID: -1683961021, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.65, y: 1.02}
+ m_Size: {x: 0.43, y: 0.44}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187265761872875
+--- !u!114 &1117682574417201960
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265761872877}
+ m_GameObject: {fileID: 1117682574417201958}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187264613799458}
+ m_RootBone: {fileID: 1117682573573654178}
m_BoneTransforms:
- - {fileID: 6711187264613799458}
- - {fileID: 6711187266370114543}
- - {fileID: 6711187266192632902}
- - {fileID: 6711187265438875707}
+ - {fileID: 1117682573573654178}
+ - {fileID: 1117682573855439735}
m_Bounds:
- m_Center: {x: 0.34667525, y: -0.21789542, z: 0}
- m_Extent: {x: 0.377844, y: 0.43512627, z: 0}
+ m_Center: {x: -0.12278409, y: -0.47859052, z: 0}
+ m_Extent: {x: 0.20047556, y: 0.2221407, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!1 &6711187265882866206
+--- !u!1 &1117682574420717473
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1406,31 +1320,31 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187265882866205}
+ - component: {fileID: 1117682574420717472}
m_Layer: 6
- m_Name: Leg_L
+ m_Name: Tail_3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187265882866205
+--- !u!4 &1117682574420717472
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187265882866206}
- m_LocalRotation: {x: 0, y: 0, z: -0.99602014, w: 0.08912856}
- m_LocalPosition: {x: 0.29135168, y: -0.17364399, z: 0}
+ m_GameObject: {fileID: 1117682574420717473}
+ m_LocalRotation: {x: 0, y: 0, z: 0.097544186, w: 0.9952312}
+ m_LocalPosition: {x: 0.2331318, y: 0.00000013111611, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- - {fileID: 6711187265624807066}
- m_Father: {fileID: 2091713832040013265}
- m_RootOrder: 2
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: -143.75}
---- !u!1 &6711187266038961493
+ - {fileID: 1117682575107212253}
+ m_Father: {fileID: 1117682573622464521}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1117682574489310899
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1438,9 +1352,9 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266038961492}
- - component: {fileID: 6711187266038961490}
- - component: {fileID: 6711187266038961491}
+ - component: {fileID: 1117682574489310898}
+ - component: {fileID: 1117682574489310900}
+ - component: {fileID: 1117682574489310901}
m_Layer: 6
m_Name: Torso_NoBone
m_TagString: Untagged
@@ -1448,28 +1362,28 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
---- !u!4 &6711187266038961492
+--- !u!4 &1117682574489310898
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266038961493}
+ m_GameObject: {fileID: 1117682574489310899}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.0264, y: -0.3150001, z: 0}
m_LocalScale: {x: 0.74906796, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6000775909795757536}
+ m_Father: {fileID: 137125345385790982}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187266038961490
+--- !u!212 &1117682574489310900
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266038961493}
+ m_GameObject: {fileID: 1117682574489310899}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -1515,51 +1429,19 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187266038961491
+--- !u!114 &1117682574489310901
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266038961493}
+ m_GameObject: {fileID: 1117682574489310899}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f53b8f6928911ce41b32ca91a4a55974, type: 3}
m_Name:
m_EditorClassIdentifier:
---- !u!1 &6711187266192632903
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 6711187266192632902}
- m_Layer: 6
- m_Name: Tail_3
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6711187266192632902
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266192632903}
- m_LocalRotation: {x: 0, y: 0, z: 0.097544186, w: 0.9952312}
- m_LocalPosition: {x: 0.2331318, y: 0.00000013111611, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6711187265438875707}
- m_Father: {fileID: 6711187266370114543}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &6711187266195998912
+--- !u!1 &1117682574698220210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1567,38 +1449,39 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266195998927}
- - component: {fileID: 6711187266195998925}
- - component: {fileID: 6711187266195998926}
+ - component: {fileID: 1117682574698220213}
+ - component: {fileID: 1117682574698220215}
+ - component: {fileID: 1117682574698220212}
+ - component: {fileID: 1117682574698220214}
m_Layer: 6
- m_Name: Leg_R
+ m_Name: Torso
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6711187266195998927
+ m_IsActive: 0
+--- !u!4 &1117682574698220213
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266195998912}
+ m_GameObject: {fileID: 1117682574698220210}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalPosition: {x: 0.042000003, y: -0.3150001, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6711187266434464502}
- m_RootOrder: 3
+ m_Father: {fileID: 137125345385790982}
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187266195998925
+--- !u!212 &1117682574698220215
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266195998912}
+ m_GameObject: {fileID: 1117682574698220210}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -1612,7 +1495,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: 2598bd115caae7f4387b53b9507356f7, type: 2}
+ - {fileID: 2100000, guid: 6a95d179d3d84224582ffba0066b8d5b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -1632,41 +1515,53 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: -10
- m_Sprite: {fileID: -1683961021, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_SortingOrder: 50
+ m_Sprite: {fileID: -421225068, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.43, y: 0.44}
+ m_Size: {x: 0.73, y: 0.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187266195998926
+--- !u!114 &1117682574698220212
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266195998912}
+ m_GameObject: {fileID: 1117682574698220210}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187266434516292}
+ m_RootBone: {fileID: 5739663479199030839}
m_BoneTransforms:
- - {fileID: 6711187266434516292}
- - {fileID: 6711187266741008529}
+ - {fileID: 5739663479199030839}
+ - {fileID: 5673087304961158561}
m_Bounds:
- m_Center: {x: -0.12278409, y: -0.47859052, z: 0}
- m_Extent: {x: 0.20047556, y: 0.2221407, z: 0}
+ m_Center: {x: -0.0024985075, y: 0.0010300577, z: 0}
+ m_Extent: {x: 0.36468124, y: 0.25220805, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!1 &6711187266214223325
+--- !u!114 &1117682574698220214
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1117682574698220210}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f53b8f6928911ce41b32ca91a4a55974, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &1117682574758305044
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1674,38 +1569,38 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266214223324}
- - component: {fileID: 6711187266214223322}
- - component: {fileID: 6711187266214223323}
+ - component: {fileID: 1117682574758305047}
+ - component: {fileID: 1117682574758305048}
+ - component: {fileID: 1117682574758305049}
m_Layer: 6
- m_Name: Leg_L
+ m_Name: Chest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6711187266214223324
+ m_IsActive: 0
+--- !u!4 &1117682574758305047
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266214223325}
+ m_GameObject: {fileID: 1117682574758305044}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0.24699998, y: -0.482, z: 0}
+ m_LocalPosition: {x: 0.037999988, y: -0.36, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6711187266434464502}
- m_RootOrder: 4
+ m_Father: {fileID: 1117682573574125840}
+ m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187266214223322
+--- !u!212 &1117682574758305048
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266214223325}
+ m_GameObject: {fileID: 1117682574758305044}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -1740,40 +1635,39 @@ SpriteRenderer:
m_SortingLayerID: -1344084473
m_SortingLayer: 1
m_SortingOrder: -10
- m_Sprite: {fileID: -400531822, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_Sprite: {fileID: 1988054189, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.39, y: 0.46}
+ m_Size: {x: 0.43, y: 0.45}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187266214223323
+--- !u!114 &1117682574758305049
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266214223325}
+ m_GameObject: {fileID: 1117682574758305044}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187265882866205}
+ m_RootBone: {fileID: 1117682575375131484}
m_BoneTransforms:
- - {fileID: 6711187265882866205}
- - {fileID: 6711187265624807066}
+ - {fileID: 1117682575375131484}
m_Bounds:
- m_Center: {x: 0.0050372034, y: 0.0069141984, z: 0}
- m_Extent: {x: 0.18657203, y: 0.23731022, z: 0}
+ m_Center: {x: -0.06443986, y: 0.06274408, z: 0}
+ m_Extent: {x: 0.20519215, y: 0.2131541, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!1 &6711187266233480349
+--- !u!1 &1117682574818678477
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1781,37 +1675,37 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266233480348}
- - component: {fileID: 6711187266233480346}
+ - component: {fileID: 1117682574818678476}
+ - component: {fileID: 1117682574818678479}
m_Layer: 6
- m_Name: Head
+ m_Name: Torso_NoBone
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6711187266233480348
+ m_IsActive: 0
+--- !u!4 &1117682574818678476
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266233480349}
+ m_GameObject: {fileID: 1117682574818678477}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0.018, z: 0}
- m_LocalScale: {x: 0.9418498, y: 0.9418498, z: 0.9418498}
+ m_LocalPosition: {x: 0.0264, y: -0.3150001, z: 0}
+ m_LocalScale: {x: 0.74906796, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6711187266434464502}
- m_RootOrder: 0
+ m_Father: {fileID: 1117682573574125840}
+ m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187266233480346
+--- !u!212 &1117682574818678479
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266233480349}
+ m_GameObject: {fileID: 1117682574818678477}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -1845,19 +1739,19 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: 90
- m_Sprite: {fileID: 21300000, guid: a6224deba89b2d443bb1790e0a5a9108, type: 3}
+ m_SortingOrder: -10
+ m_Sprite: {fileID: -421225068, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.83, y: 0.74}
+ m_Size: {x: 0.73, y: 0.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!1 &6711187266356863113
+--- !u!1 &1117682574920373629
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1865,39 +1759,70 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266356863112}
- - component: {fileID: 6711187266356863126}
- - component: {fileID: 6711187266356863127}
- - component: {fileID: 6711187266356863125}
+ - component: {fileID: 1117682574920373628}
m_Layer: 6
- m_Name: Chest
+ m_Name: Foot_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
---- !u!4 &6711187266356863112
+ m_IsActive: 1
+--- !u!4 &1117682574920373628
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266356863113}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0.038, y: -0.36, z: 0}
+ m_GameObject: {fileID: 1117682574920373629}
+ m_LocalRotation: {x: 0, y: 0, z: 0.0076621096, w: 0.9999707}
+ m_LocalPosition: {x: 0.22532022, y: -0.00000003922932, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3934024265048094734}
+ m_Father: {fileID: 1117682574108787195}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 2.668}
+--- !u!1 &1117682575001122143
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1117682575001122142}
+ - component: {fileID: 1117682575001122144}
+ - component: {fileID: 1117682575001122145}
+ m_Layer: 6
+ m_Name: Arm_L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1117682575001122142
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1117682575001122143}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6000775909795757536}
- m_RootOrder: 2
+ m_Father: {fileID: 1117682573574125840}
+ m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187266356863126
+--- !u!212 &1117682575001122144
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266356863113}
+ m_GameObject: {fileID: 1117682575001122143}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -1911,7 +1836,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: 6a95d179d3d84224582ffba0066b8d5b, type: 2}
+ - {fileID: 2100000, guid: 2598bd115caae7f4387b53b9507356f7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -1931,52 +1856,41 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: 80
- m_Sprite: {fileID: 1988054189, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_SortingOrder: -10
+ m_Sprite: {fileID: 1598914978, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.43, y: 0.45}
+ m_Size: {x: 0.39, y: 0.34}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187266356863127
+--- !u!114 &1117682575001122145
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266356863113}
+ m_GameObject: {fileID: 1117682575001122143}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187264633053370}
+ m_RootBone: {fileID: 1117682575488706306}
m_BoneTransforms:
- - {fileID: 6711187264633053370}
+ - {fileID: 1117682575488706306}
+ - {fileID: 1117682575206326390}
m_Bounds:
- m_Center: {x: -0.06443986, y: 0.06274408, z: 0}
- m_Extent: {x: 0.20519215, y: 0.2131541, z: 0}
+ m_Center: {x: 0.3824165, y: -0.18905596, z: 0}
+ m_Extent: {x: 0.18734507, y: 0.15387674, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!114 &6711187266356863125
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266356863113}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: f53b8f6928911ce41b32ca91a4a55974, type: 3}
- m_Name:
- m_EditorClassIdentifier:
---- !u!1 &6711187266370114528
+--- !u!1 &1117682575107212250
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1984,31 +1898,30 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266370114543}
+ - component: {fileID: 1117682575107212253}
m_Layer: 6
- m_Name: Tail_2
+ m_Name: Tail_4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187266370114543
+--- !u!4 &1117682575107212253
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266370114528}
- m_LocalRotation: {x: 0, y: 0, z: 0.070701584, w: 0.99749756}
- m_LocalPosition: {x: 0.2964339, y: 0.000000015654225, z: 0}
+ m_GameObject: {fileID: 1117682575107212250}
+ m_LocalRotation: {x: 0, y: 0, z: 0.12892585, w: 0.9916543}
+ m_LocalPosition: {x: 0.21491323, y: -0.000000015832462, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6711187266192632902}
- m_Father: {fileID: 6711187264613799458}
+ m_Children: []
+ m_Father: {fileID: 1117682574420717472}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &6711187266382372894
+--- !u!1 &1117682575183039591
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2016,38 +1929,38 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266382372893}
- - component: {fileID: 6711187266382372891}
- - component: {fileID: 6711187266382372892}
+ - component: {fileID: 1117682575183039590}
+ - component: {fileID: 1117682575183039592}
+ - component: {fileID: 1117682575183039593}
m_Layer: 6
- m_Name: Arm_R
+ m_Name: Arm_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187266382372893
+--- !u!4 &1117682575183039590
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266382372894}
+ m_GameObject: {fileID: 1117682575183039591}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6000775909795757536}
- m_RootOrder: 6
+ m_Father: {fileID: 137125345385790982}
+ m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187266382372891
+--- !u!212 &1117682575183039592
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266382372894}
+ m_GameObject: {fileID: 1117682575183039591}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -2081,41 +1994,41 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: 60
- m_Sprite: {fileID: 68706437, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
- m_Color: {r: 0.8679245, g: 0.8679245, b: 0.8679245, a: 1}
+ m_SortingOrder: 70
+ m_Sprite: {fileID: 1598914978, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.34, y: 0.33}
+ m_Size: {x: 0.39, y: 0.34}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187266382372892
+--- !u!114 &1117682575183039593
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266382372894}
+ m_GameObject: {fileID: 1117682575183039591}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187266443950358}
+ m_RootBone: {fileID: 1117682575488706306}
m_BoneTransforms:
- - {fileID: 6711187266443950358}
- - {fileID: 6711187266530018940}
+ - {fileID: 1117682575488706306}
+ - {fileID: 1117682575206326390}
m_Bounds:
- m_Center: {x: -0.28766847, y: -0.1773415, z: 0}
- m_Extent: {x: 0.17329592, y: 0.13399906, z: 0}
+ m_Center: {x: 0.3824165, y: -0.18905596, z: 0}
+ m_Extent: {x: 0.18734507, y: 0.15387674, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!1 &6711187266383422926
+--- !u!1 &1117682575206326391
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2123,193 +2036,137 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266383422925}
- - component: {fileID: 6711187265146661693}
- - component: {fileID: 2035055132}
- - component: {fileID: 2035055131}
- - component: {fileID: 2035055130}
- - component: {fileID: 2035055133}
- - component: {fileID: 2035055134}
- - component: {fileID: 2035055135}
+ - component: {fileID: 1117682575206326390}
m_Layer: 6
- m_Name: Frog_Test_Move
+ m_Name: Hand_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187266383422925
+--- !u!4 &1117682575206326390
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266383422926}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 1.716, y: -0.006, z: -0.8612254}
+ m_GameObject: {fileID: 1117682575206326391}
+ m_LocalRotation: {x: -0, y: -0, z: 0.05164861, w: 0.99866533}
+ m_LocalPosition: {x: 0.17123765, y: -0.000000004640413, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6711187266434464502}
- - {fileID: 6000775909795757536}
- - {fileID: 2063141008263322914}
- - {fileID: 7221615573026064653}
- - {fileID: 7221615572757827698}
- m_Father: {fileID: 0}
+ m_Children: []
+ m_Father: {fileID: 1117682575488706306}
m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &6711187265146661693
-MonoBehaviour:
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 5.921}
+--- !u!1 &1117682575296782380
+GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266383422926}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 097b551f2844b054290f18a39bf892e9, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Solvers:
- - {fileID: 7221615573026064650}
- - {fileID: 7221615572757827699}
- - {fileID: 0}
- m_Weight: 1
- m_SolverEditorData:
- - color: {r: 0, g: 1, b: 0, a: 1}
- showGizmo: 1
- - color: {r: 0, g: 1, b: 0, a: 1}
- showGizmo: 1
- - color: {r: 0, g: 1, b: 0, a: 1}
- showGizmo: 1
---- !u!50 &2035055132
-Rigidbody2D:
- serializedVersion: 4
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1117682575296782383}
+ - component: {fileID: 1117682575296782385}
+ - component: {fileID: 1117682575296782382}
+ m_Layer: 6
+ m_Name: Arm_R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1117682575296782383
+Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266383422926}
- m_BodyType: 0
- m_Simulated: 1
- m_UseFullKinematicContacts: 0
- m_UseAutoMass: 0
- m_Mass: 1
- m_LinearDrag: 20
- m_AngularDrag: 0.05
- m_GravityScale: 1
- m_Material: {fileID: 6200000, guid: a48a72a0d0e750b4e8aa9d7798e4ad36, type: 2}
- m_Interpolate: 0
- m_SleepingMode: 1
- m_CollisionDetection: 0
- m_Constraints: 4
---- !u!70 &2035055131
-CapsuleCollider2D:
+ m_GameObject: {fileID: 1117682575296782380}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1117682573574125840}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1117682575296782385
+SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266383422926}
+ m_GameObject: {fileID: 1117682575296782380}
m_Enabled: 1
- m_Density: 1
- m_Material: {fileID: 0}
- m_IsTrigger: 0
- m_UsedByEffector: 0
- m_UsedByComposite: 0
- m_Offset: {x: 0.04000002, y: -0.18623137}
- m_Size: {x: 1, y: 1.0757186}
- m_Direction: 0
---- !u!114 &2035055130
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 2598bd115caae7f4387b53b9507356f7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: -1344084473
+ m_SortingLayer: 1
+ m_SortingOrder: -10
+ m_Sprite: {fileID: 68706437, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 0.34, y: 0.33}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!114 &1117682575296782382
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266383422926}
+ m_GameObject: {fileID: 1117682575296782380}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 41bee9be22adf404c93f8fcd1548fcd2, type: 3}
+ m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_MoveForce: 10
- m_MoveForceInAir: 1
- m_JumpForce: 500
- m_Drag: 50
- m_DragInAir: 0
---- !u!95 &2035055133
-Animator:
- serializedVersion: 5
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266383422926}
- m_Enabled: 1
- m_Avatar: {fileID: 0}
- m_Controller: {fileID: 9100000, guid: 67d247b6aef396443bc1709091e514dc, type: 2}
- m_CullingMode: 0
- m_UpdateMode: 0
- m_ApplyRootMotion: 0
- m_LinearVelocityBlending: 0
- m_StabilizeFeet: 0
- m_WarningMessage:
- m_HasTransformHierarchy: 1
- m_AllowConstantClipSamplingOptimization: 1
- m_KeepAnimatorStateOnDisable: 0
- m_WriteDefaultValuesOnDisable: 0
---- !u!61 &2035055134
-BoxCollider2D:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266383422926}
- m_Enabled: 1
- m_Density: 1
- m_Material: {fileID: 0}
- m_IsTrigger: 0
- m_UsedByEffector: 0
- m_UsedByComposite: 0
- m_Offset: {x: 0.03988087, y: 0.12643766}
- m_SpriteTilingProperty:
- border: {x: 0, y: 0, z: 0, w: 0}
- pivot: {x: 0, y: 0}
- oldSize: {x: 0, y: 0}
- newSize: {x: 0, y: 0}
- adaptiveTilingThreshold: 0
- drawMode: 0
- adaptiveTiling: 0
- m_AutoTiling: 0
- serializedVersion: 2
- m_Size: {x: 0.9950149, y: 0.4540193}
- m_EdgeRadius: 0
---- !u!61 &2035055135
-BoxCollider2D:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266383422926}
- m_Enabled: 1
- m_Density: 1
- m_Material: {fileID: 0}
- m_IsTrigger: 1
- m_UsedByEffector: 0
- m_UsedByComposite: 0
- m_Offset: {x: 0.05, y: -0.69}
- m_SpriteTilingProperty:
- border: {x: 0, y: 0, z: 0, w: 0}
- pivot: {x: 0, y: 0}
- oldSize: {x: 0, y: 0}
- newSize: {x: 0, y: 0}
- adaptiveTilingThreshold: 0
- drawMode: 0
- adaptiveTiling: 0
- m_AutoTiling: 0
- serializedVersion: 2
- m_Size: {x: 0.8, y: 0.2}
- m_EdgeRadius: 0
---- !u!1 &6711187266434464503
+ m_RootBone: {fileID: 1117682573564246768}
+ m_BoneTransforms:
+ - {fileID: 1117682573564246768}
+ - {fileID: 1117682574082262426}
+ m_Bounds:
+ m_Center: {x: -0.28766847, y: -0.1773415, z: 0}
+ m_Extent: {x: 0.17329592, y: 0.13399906, z: 0}
+ m_UseBatching: 1
+ m_AlwaysUpdate: 1
+ m_AutoRebind: 0
+--- !u!1 &1117682575375131485
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2317,39 +2174,30 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266434464502}
+ - component: {fileID: 1117682575375131484}
m_Layer: 6
- m_Name: Outline
+ m_Name: Chest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187266434464502
+--- !u!4 &1117682575375131484
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266434464503}
+ m_GameObject: {fileID: 1117682575375131485}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalPosition: {x: -0.232, y: 0.069, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6711187266233480348}
- - {fileID: 6711187264611598925}
- - {fileID: 6711187265234149105}
- - {fileID: 6711187266195998927}
- - {fileID: 6711187266214223324}
- - {fileID: 6711187265611183800}
- - {fileID: 6711187264694756297}
- - {fileID: 6711187265761872876}
- - {fileID: 6711187265256871210}
- m_Father: {fileID: 6711187266383422925}
+ m_Children: []
+ m_Father: {fileID: 5673087304961158561}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &6711187266434516293
+--- !u!1 &1117682575378912709
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2357,31 +2205,31 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266434516292}
+ - component: {fileID: 1117682575378912708}
m_Layer: 6
- m_Name: Leg_R
+ m_Name: Tail_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187266434516292
+--- !u!4 &1117682575378912708
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266434516293}
- m_LocalRotation: {x: 0, y: 0, z: -0.9997044, w: 0.024314795}
- m_LocalPosition: {x: 0.28774896, y: 0.17806056, z: 0}
+ m_GameObject: {fileID: 1117682575378912709}
+ m_LocalRotation: {x: -0, y: -0, z: -0.9694153, w: 0.24542639}
+ m_LocalPosition: {x: 0.673, y: 0.004, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- - {fileID: 6711187266741008529}
- m_Father: {fileID: 2091713832040013265}
- m_RootOrder: 1
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 116.744}
---- !u!1 &6711187266443950359
+ - {fileID: 1117682573622464521}
+ m_Father: {fileID: 5739663479199030839}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: -151.586}
+--- !u!1 &1117682575380840872
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2389,31 +2237,106 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266443950358}
+ - component: {fileID: 1117682575380840875}
+ - component: {fileID: 1117682575380840876}
+ - component: {fileID: 1117682575380840877}
m_Layer: 6
- m_Name: Arm_R
+ m_Name: Torso
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &6711187266443950358
+ m_IsActive: 0
+--- !u!4 &1117682575380840875
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266443950359}
- m_LocalRotation: {x: -0, y: -0, z: 0.61133265, w: 0.7913737}
- m_LocalPosition: {x: 0.333, y: 0.168, z: 0}
+ m_GameObject: {fileID: 1117682575380840872}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.042000055, y: -0.3150001, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 6711187266530018940}
- m_Father: {fileID: 2091713832040013265}
- m_RootOrder: 4
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 77.421}
---- !u!1 &6711187266511105212
+ m_Children: []
+ m_Father: {fileID: 1117682573574125840}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1117682575380840876
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1117682575380840872}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 2598bd115caae7f4387b53b9507356f7, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: -1344084473
+ m_SortingLayer: 1
+ m_SortingOrder: -10
+ m_Sprite: {fileID: -421225068, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 0.73, y: 0.5}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!114 &1117682575380840877
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1117682575380840872}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_RootBone: {fileID: 5739663479199030839}
+ m_BoneTransforms:
+ - {fileID: 5739663479199030839}
+ - {fileID: 5673087304961158561}
+ m_Bounds:
+ m_Center: {x: -0.0024985075, y: 0.0010300577, z: 0}
+ m_Extent: {x: 0.36468124, y: 0.25220805, z: 0}
+ m_UseBatching: 1
+ m_AlwaysUpdate: 1
+ m_AutoRebind: 0
+--- !u!1 &1117682575417638516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2421,38 +2344,38 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266511105211}
- - component: {fileID: 6711187266511105209}
- - component: {fileID: 6711187266511105210}
+ - component: {fileID: 1117682575417638519}
+ - component: {fileID: 1117682575417638521}
+ - component: {fileID: 1117682575417638518}
m_Layer: 6
- m_Name: Leg_L
+ m_Name: Leg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187266511105211
+--- !u!4 &1117682575417638519
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266511105212}
+ m_GameObject: {fileID: 1117682575417638516}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0.247, y: -0.482, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6000775909795757536}
- m_RootOrder: 4
+ m_Father: {fileID: 137125345385790982}
+ m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187266511105209
+--- !u!212 &1117682575417638521
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266511105212}
+ m_GameObject: {fileID: 1117682575417638516}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -2486,41 +2409,41 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: 70
- m_Sprite: {fileID: -400531822, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_SortingOrder: 60
+ m_Sprite: {fileID: -1683961021, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_Color: {r: 0.8679245, g: 0.8679245, b: 0.8679245, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.39, y: 0.46}
+ m_Size: {x: 0.43, y: 0.44}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187266511105210
+--- !u!114 &1117682575417638518
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266511105212}
+ m_GameObject: {fileID: 1117682575417638516}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187265882866205}
+ m_RootBone: {fileID: 1117682573573654178}
m_BoneTransforms:
- - {fileID: 6711187265882866205}
- - {fileID: 6711187265624807066}
+ - {fileID: 1117682573573654178}
+ - {fileID: 1117682573855439735}
m_Bounds:
- m_Center: {x: 0.0050372034, y: 0.0069141984, z: 0}
- m_Extent: {x: 0.18657203, y: 0.23731022, z: 0}
+ m_Center: {x: -0.12278409, y: -0.47859052, z: 0}
+ m_Extent: {x: 0.20047556, y: 0.2221407, z: 0}
m_UseBatching: 1
m_AlwaysUpdate: 1
m_AutoRebind: 0
---- !u!1 &6711187266530018941
+--- !u!1 &1117682575488706307
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2528,30 +2451,31 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266530018940}
+ - component: {fileID: 1117682575488706306}
m_Layer: 6
- m_Name: Hand_R
+ m_Name: Arm_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187266530018940
+--- !u!4 &1117682575488706306
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266530018941}
- m_LocalRotation: {x: -0, y: -0, z: 0.008761792, w: 0.9999616}
- m_LocalPosition: {x: 0.15374078, y: 0.00000001092829, z: 0}
+ m_GameObject: {fileID: 1117682575488706307}
+ m_LocalRotation: {x: -0, y: -0, z: -0.6476186, w: 0.7619647}
+ m_LocalPosition: {x: 0.345, y: -0.162, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6711187266443950358}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 1.004}
---- !u!1 &6711187266626340032
+ m_Children:
+ - {fileID: 1117682575206326390}
+ m_Father: {fileID: 5739663479199030839}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: -84.166}
+--- !u!1 &1117682575689385818
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2559,38 +2483,38 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266626340047}
- - component: {fileID: 6711187266626340045}
- - component: {fileID: 6711187266626340046}
+ - component: {fileID: 1117682575689385821}
+ - component: {fileID: 1117682575689385820}
+ - component: {fileID: 1117682575689385823}
m_Layer: 6
- m_Name: Tail
+ m_Name: Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187266626340047
+--- !u!4 &1117682575689385821
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266626340032}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
+ m_GameObject: {fileID: 1117682575689385818}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0.018, z: 0}
+ m_LocalScale: {x: 0.9418498, y: 0.9418498, z: 0.9418498}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 6000775909795757536}
- m_RootOrder: 7
+ m_Father: {fileID: 137125345385790982}
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!212 &6711187266626340045
+--- !u!212 &1117682575689385820
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266626340032}
+ m_GameObject: {fileID: 1117682575689385818}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -2604,7 +2528,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: 6a95d179d3d84224582ffba0066b8d5b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2624,43 +2548,31 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1344084473
m_SortingLayer: 1
- m_SortingOrder: 30
- m_Sprite: {fileID: 1163957845, guid: f4681a08585fe57489bc83becc97d0a3, type: 3}
+ m_SortingOrder: 100
+ m_Sprite: {fileID: 21300000, guid: a6224deba89b2d443bb1790e0a5a9108, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 0.65, y: 1.02}
+ m_Size: {x: 0.83, y: 0.74}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
---- !u!114 &6711187266626340046
+--- !u!114 &1117682575689385823
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266626340032}
+ m_GameObject: {fileID: 1117682575689385818}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
+ m_Script: {fileID: 11500000, guid: f53b8f6928911ce41b32ca91a4a55974, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_RootBone: {fileID: 6711187264613799458}
- m_BoneTransforms:
- - {fileID: 6711187264613799458}
- - {fileID: 6711187266370114543}
- - {fileID: 6711187266192632902}
- - {fileID: 6711187265438875707}
- m_Bounds:
- m_Center: {x: 0.34667525, y: -0.21789542, z: 0}
- m_Extent: {x: 0.377844, y: 0.43512627, z: 0}
- m_UseBatching: 1
- m_AlwaysUpdate: 1
- m_AutoRebind: 0
---- !u!1 &6711187266741008530
+--- !u!1 &1775551816004164669
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2668,31 +2580,124 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 6711187266741008529}
+ - component: {fileID: 5673087304961158561}
m_Layer: 6
- m_Name: Foot_R
+ m_Name: Torso
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &6711187266741008529
+--- !u!4 &5673087304961158561
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6711187266741008530}
- m_LocalRotation: {x: 0, y: 0, z: -0.010546783, w: 0.9999444}
- m_LocalPosition: {x: 0.21811593, y: 0.000000009521006, z: 0}
+ m_GameObject: {fileID: 1775551816004164669}
+ m_LocalRotation: {x: 0, y: 0, z: -0.056476913, w: 0.9984039}
+ m_LocalPosition: {x: 0.25825062, y: -0.000000039626716, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- - {fileID: 7221615574639428445}
- m_Father: {fileID: 6711187266434516292}
+ - {fileID: 1117682575375131484}
+ m_Father: {fileID: 5739663479199030839}
m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: -2.075}
---- !u!1 &7221615572747586463
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3934024264306065596
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3934024264306065595}
+ m_Layer: 6
+ m_Name: Effector
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3934024264306065595
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3934024264306065596}
+ m_LocalRotation: {x: -0, y: -0, z: -0.042986445, w: 0.9990757}
+ m_LocalPosition: {x: 0.237, y: 0.005, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1117682573855439735}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3934024265048094735
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3934024265048094734}
+ m_Layer: 6
+ m_Name: Effector
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3934024265048094734
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3934024265048094735}
+ m_LocalRotation: {x: -0, y: -0, z: 0.21180749, w: 0.9773115}
+ m_LocalPosition: {x: 0.261, y: -0.004, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1117682574920373628}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &3934024265222956815
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3934024265222956814}
+ m_Layer: 6
+ m_Name: Leg_L_Target
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3934024265222956814
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3934024265222956815}
+ m_LocalRotation: {x: -0, y: -0, z: -0.45974424, w: 0.88805133}
+ m_LocalPosition: {x: 0.29694998, y: -0.7632384, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3934024265650410388}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: -125.348}
+--- !u!1 &3934024265643870329
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2700,7 +2705,7 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 7221615572747586462}
+ - component: {fileID: 3934024265643870328}
m_Layer: 6
m_Name: Leg_R_Target
m_TagString: Untagged
@@ -2708,22 +2713,22 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &7221615572747586462
+--- !u!4 &3934024265643870328
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7221615572747586463}
+ m_GameObject: {fileID: 3934024265643870329}
m_LocalRotation: {x: -0, y: -0, z: -0.7292806, w: 0.68421483}
m_LocalPosition: {x: -0.1218772, y: -0.739709, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
- m_Father: {fileID: 7221615573026064653}
+ m_Father: {fileID: 3934024265918122731}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &7221615572757827696
+--- !u!1 &3934024265650410390
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2731,8 +2736,8 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 7221615572757827698}
- - component: {fileID: 7221615572757827699}
+ - component: {fileID: 3934024265650410388}
+ - component: {fileID: 3934024265650410389}
m_Layer: 6
m_Name: IK_Leg_L
m_TagString: Untagged
@@ -2740,29 +2745,29 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &7221615572757827698
+--- !u!4 &3934024265650410388
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7221615572757827696}
+ m_GameObject: {fileID: 3934024265650410390}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- - {fileID: 7221615573704467688}
- m_Father: {fileID: 6711187266383422925}
+ - {fileID: 3934024265222956814}
+ m_Father: {fileID: 1117682573625812523}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &7221615572757827699
+--- !u!114 &3934024265650410389
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7221615572757827696}
+ m_GameObject: {fileID: 3934024265650410390}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 30ae93fb156fc6d4c828c64571fc3edd, type: 3}
@@ -2772,13 +2777,13 @@ MonoBehaviour:
m_SolveFromDefaultPose: 1
m_Weight: 1
m_Chain:
- m_EffectorTransform: {fileID: 7221615573359246312}
- m_TargetTransform: {fileID: 7221615573704467688}
+ m_EffectorTransform: {fileID: 3934024265048094734}
+ m_TargetTransform: {fileID: 3934024265222956814}
m_TransformCount: 3
m_Transforms:
- - {fileID: 6711187265882866205}
- - {fileID: 6711187265624807066}
- - {fileID: 7221615573359246312}
+ - {fileID: 1117682574108787195}
+ - {fileID: 1117682574920373628}
+ - {fileID: 3934024265048094734}
m_DefaultLocalRotations:
- {x: -0, y: -0, z: -0.87141895, w: -0.49053955}
- {x: -0, y: -0, z: 0.7332178, w: 0.6799939}
@@ -2788,7 +2793,7 @@ MonoBehaviour:
- {x: 0, y: 0, z: 0, w: 0}
- {x: 0, y: 0, z: 0, w: 0}
m_Flip: 1
---- !u!1 &7221615573026064651
+--- !u!1 &3934024265918122733
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2796,8 +2801,8 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 7221615573026064653}
- - component: {fileID: 7221615573026064650}
+ - component: {fileID: 3934024265918122731}
+ - component: {fileID: 3934024265918122732}
m_Layer: 6
m_Name: IK_Leg_R
m_TagString: Untagged
@@ -2805,29 +2810,29 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &7221615573026064653
+--- !u!4 &3934024265918122731
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7221615573026064651}
+ m_GameObject: {fileID: 3934024265918122733}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- - {fileID: 7221615572747586462}
- m_Father: {fileID: 6711187266383422925}
+ - {fileID: 3934024265643870328}
+ m_Father: {fileID: 1117682573625812523}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &7221615573026064650
+--- !u!114 &3934024265918122732
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7221615573026064651}
+ m_GameObject: {fileID: 3934024265918122733}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 30ae93fb156fc6d4c828c64571fc3edd, type: 3}
@@ -2837,13 +2842,13 @@ MonoBehaviour:
m_SolveFromDefaultPose: 1
m_Weight: 1
m_Chain:
- m_EffectorTransform: {fileID: 7221615574639428445}
- m_TargetTransform: {fileID: 7221615572747586462}
+ m_EffectorTransform: {fileID: 3934024264306065595}
+ m_TargetTransform: {fileID: 3934024265643870328}
m_TransformCount: 3
m_Transforms:
- - {fileID: 6711187266434516292}
- - {fileID: 6711187266741008529}
- - {fileID: 7221615574639428445}
+ - {fileID: 1117682573573654178}
+ - {fileID: 1117682573855439735}
+ - {fileID: 3934024264306065595}
m_DefaultLocalRotations:
- {x: -0, y: -0, z: -0.999997, w: -0.0024597645}
- {x: 0, y: 0, z: -0.026766522, w: 0.9996418}
@@ -2853,7 +2858,7 @@ MonoBehaviour:
- {x: 0, y: 0, z: 0, w: 0}
- {x: 0, y: 0, z: 0, w: 0}
m_Flip: 1
---- !u!1 &7221615573359246313
+--- !u!1 &6618370518778268068
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2861,61 +2866,56 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 7221615573359246312}
+ - component: {fileID: 137125345385790982}
+ - component: {fileID: 6618370518778268071}
m_Layer: 6
- m_Name: Effector
+ m_Name: Sprites
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &7221615573359246312
+--- !u!4 &137125345385790982
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7221615573359246313}
- m_LocalRotation: {x: -0, y: -0, z: 0.21180749, w: 0.9773115}
- m_LocalPosition: {x: 0.261, y: -0.004, z: 0}
+ m_GameObject: {fileID: 6618370518778268068}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6711187265624807066}
- m_RootOrder: 0
+ m_Children:
+ - {fileID: 1117682575689385821}
+ - {fileID: 1117682574698220213}
+ - {fileID: 1117682573634937710}
+ - {fileID: 1117682575417638519}
+ - {fileID: 1117682574033956701}
+ - {fileID: 1117682575183039590}
+ - {fileID: 1117682573626860539}
+ - {fileID: 1117682573902317353}
+ - {fileID: 1117682574489310898}
+ m_Father: {fileID: 1117682573625812523}
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &7221615573704467689
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7221615573704467688}
- m_Layer: 6
- m_Name: Leg_L_Target
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &7221615573704467688
-Transform:
+--- !u!114 &6618370518778268071
+MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7221615573704467689}
- m_LocalRotation: {x: -0, y: -0, z: -0.45974424, w: 0.88805133}
- m_LocalPosition: {x: 0.29694998, y: -0.7632384, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 7221615572757827698}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: -125.348}
---- !u!1 &7221615574639428442
+ m_GameObject: {fileID: 6618370518778268068}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9f83a0ada25815443a4327f738b4c394, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ parts:
+ - {fileID: 1117682575689385823}
+ - {fileID: 1117682574698220214}
+ - {fileID: 1117682573634937715}
+--- !u!1 &7791086763444228752
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2923,26 +2923,27 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 7221615574639428445}
+ - component: {fileID: 5620946377600622276}
m_Layer: 6
- m_Name: Effector
+ m_Name: Armature
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &7221615574639428445
+--- !u!4 &5620946377600622276
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7221615574639428442}
- m_LocalRotation: {x: -0, y: -0, z: -0.042986445, w: 0.9990757}
- m_LocalPosition: {x: 0.237, y: 0.005, z: 0}
+ m_GameObject: {fileID: 7791086763444228752}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6711187266741008529}
- m_RootOrder: 0
+ m_Children:
+ - {fileID: 5739663479199030839}
+ m_Father: {fileID: 1117682573625812523}
+ m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move.prefab.meta b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move_NoRigidbody.prefab.meta
index 9ee6f0e..69ec063 100644
--- a/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move.prefab.meta
+++ b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/Frog_Test_Move_NoRigidbody.prefab.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: b36e2f3e65fbfcc4b80d3dfa6768efba
+guid: 1d1182300256c7948adc7e03300be4d7
PrefabImporter:
externalObjects: {}
userData:
diff --git a/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/GeneralInput.cs b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/GeneralInput.cs
new file mode 100644
index 0000000..0557b8d
--- /dev/null
+++ b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/GeneralInput.cs
@@ -0,0 +1,274 @@
+//using System.Collections;
+//using UnityEngine;
+
+//public class GeneralInput : MonoBehaviour
+//{
+// public enum InputType
+// {
+// Controller,
+// Keyboard,
+// Either
+// }
+
+// public enum StickDirection
+// {
+// Left,
+// Right,
+// None
+// }
+
+// public bool controlledElseWhere;
+
+// public bool stunnedInput;
+
+// public bool silencedInput;
+
+// public KeyCode left;
+
+// public KeyCode right;
+
+// public KeyCode up;
+
+// public KeyCode down;
+
+// public KeyCode jump;
+
+// public KeyCode shoot;
+
+// public KeyCode shield;
+
+// public Vector3 direction;
+
+// public Vector3 latestPressedDirection;
+
+// public Vector3 aimDirection;
+
+// public Vector3 lastAimDirection;
+
+// public bool jumpWasPressed;
+
+// public bool jumpIsPressed;
+
+// public bool shootWasPressed;
+
+// public bool shootIsPressed;
+
+// public bool shootWasReleased;
+
+// public bool shieldWasPressed;
+
+// public bool acceptWasPressed;
+
+// public InputType inputType;
+
+// private StickDirection lastStickDirection;
+
+// public StickDirection stickPressDir = StickDirection.None;
+
+// //private CharacterData data;
+
+// private int snapNumber = 16;
+
+// private void Start()
+// {
+// //data = GetComponent<CharacterData>();
+// }
+
+// public void ResetInput()
+// {
+// direction = Vector3.zero;
+// aimDirection = Vector3.zero;
+// jumpIsPressed = false;
+// jumpWasPressed = false;
+// shootIsPressed = false;
+// shootWasPressed = false;
+// shootWasReleased = false;
+// shieldWasPressed = false;
+// acceptWasPressed = false;
+// }
+
+// private void Update()
+// {
+// if (controlledElseWhere)
+// {
+// return;
+// }
+// ResetInput();
+// DoUIInput();
+// if (GameManager.lockInput || stunnedInput || !data.isPlaying || data.playerActions == null)
+// {
+// return;
+// }
+// direction += (Vector3)data.playerActions.Move;
+// direction = MakeEightDirections(direction);
+// if (direction != Vector3.zero)
+// {
+// latestPressedDirection = direction;
+// }
+// if (data.playerActions.Device == null)
+// {
+// aimDirection = MainCam.instance.cam.ScreenToWorldPoint(Input.mousePosition) - base.transform.position;
+// aimDirection.z = 0f;
+// aimDirection.Normalize();
+// if (Optionshandler.lockMouse)
+// {
+// aimDirection = MakeEightDirections(aimDirection);
+// }
+// }
+// else
+// {
+// aimDirection.x += data.playerActions.Aim.X;
+// aimDirection.y += data.playerActions.Aim.Y;
+// if (Optionshandler.lockStick)
+// {
+// aimDirection = MakeEightDirections(aimDirection);
+// }
+// }
+// if (aimDirection != Vector3.zero)
+// {
+// aimDirection += Vector3.up * 0.13f / Mathf.Clamp(data.weaponHandler.gun.projectileSpeed, 1f, 100f);
+// }
+// if (aimDirection != Vector3.zero)
+// {
+// lastAimDirection = aimDirection;
+// }
+// if (data.playerActions.Jump.IsPressed)
+// {
+// jumpIsPressed = true;
+// }
+// if (data.playerActions.Jump.WasPressed)
+// {
+// jumpWasPressed = true;
+// }
+// if (!silencedInput)
+// {
+// if (data.playerActions.Fire.IsPressed)
+// {
+// shootIsPressed = true;
+// }
+// if (data.playerActions.Fire.WasPressed)
+// {
+// shootWasPressed = true;
+// }
+// if (data.playerActions.Fire.WasReleased)
+// {
+// shootWasReleased = true;
+// }
+// if (data.playerActions.Block.WasPressed)
+// {
+// shieldWasPressed = true;
+// }
+// }
+// }
+
+// private void DoUIInput()
+// {
+// StickDirection stickDirection = StickDirection.None;
+// if (data.playerActions.Move.X > 0.7f)
+// {
+// stickDirection = StickDirection.Right;
+// }
+// if (data.playerActions.Move.X < -0.7f)
+// {
+// stickDirection = StickDirection.Left;
+// }
+// if (stickDirection != lastStickDirection)
+// {
+// stickPressDir = stickDirection;
+// lastStickDirection = stickDirection;
+// }
+// else
+// {
+// stickPressDir = StickDirection.None;
+// }
+// if (data.playerActions.Jump.WasPressed)
+// {
+// acceptWasPressed = true;
+// }
+// }
+
+// public void DoStun(float stun)
+// {
+// if (base.gameObject.activeSelf)
+// {
+// StartCoroutine(Stun(stun));
+// }
+// }
+
+// private IEnumerator Stun(float stun)
+// {
+// base.enabled = false;
+// ResetInput();
+// yield return new WaitForSeconds(stun);
+// base.enabled = true;
+// }
+
+// public void SetState(Vector3 pos, bool isGrounded)
+// {
+// base.transform.position = pos;
+// }
+
+// public void Move(bool right, bool left, bool up, bool down, bool jump)
+// {
+// ResetInput();
+// if (left)
+// {
+// direction += Vector3.left;
+// }
+// if (right)
+// {
+// direction += Vector3.right;
+// }
+// if (up)
+// {
+// direction += Vector3.up;
+// }
+// if (down)
+// {
+// direction += Vector3.down;
+// }
+// if (jump)
+// {
+// jumpWasPressed = true;
+// }
+// Debug.Log("Move: Right: " + right + " Left: " + left + " Jump: " + jump);
+// if (Input.GetKey(shoot))
+// {
+// shootIsPressed = true;
+// }
+// if (Input.GetKeyDown(shoot))
+// {
+// shootWasPressed = true;
+// }
+// if (Input.GetKeyUp(shoot))
+// {
+// shootWasReleased = true;
+// }
+// }
+
+// private Vector3 MakeEightDirections(Vector3 dir)
+// {
+// _ = Vector3.zero;
+// float num = 360f / (float)snapNumber;
+// Vector3 vector = Vector3.up;
+// Vector3 vector2 = vector;
+// float num2 = 999f;
+// Vector3 result = dir;
+// for (int i = 0; i < snapNumber; i++)
+// {
+// vector2 = Quaternion.Euler(Vector3.forward * num * i) * vector;
+// float num3 = Vector3.Angle(dir, vector2);
+// if (num3 < num2)
+// {
+// num2 = num3;
+// result = vector2;
+// }
+// }
+// if (dir == Vector3.zero)
+// {
+// return Vector3.zero;
+// }
+// dir = dir.normalized;
+// return result;
+// }
+//}
diff --git a/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/GeneralInput.cs.meta b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/GeneralInput.cs.meta
new file mode 100644
index 0000000..ae434e1
--- /dev/null
+++ b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/GeneralInput.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b13d21831d752c14497d647015485b99
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/PlayerVelocity.cs b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/PlayerVelocity.cs
new file mode 100644
index 0000000..b07ce1a
--- /dev/null
+++ b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/PlayerVelocity.cs
@@ -0,0 +1,83 @@
+using UnityEngine;
+
+public class PlayerVelocity : MonoBehaviour
+{
+ internal bool simulated = true;
+
+ internal bool isKinematic;
+
+ internal Vector2 velocity;
+
+ internal float mass = 100f;
+
+ internal float angularVelocity;
+
+ //private CharacterData data;
+
+ public Vector2 position
+ {
+ get
+ {
+ return base.transform.position;
+ }
+ set
+ {
+ base.transform.position = value;
+ }
+ }
+
+ internal void AddTorque(float v)
+ {
+ }
+
+ private void Start()
+ {
+ //data = GetComponent<UnityEditor.U2D.Animation.CharacterData>();
+ }
+
+ private void FixedUpdate()
+ {
+ //if (data.isPlaying)
+ //{
+ if (isKinematic)
+ {
+ velocity *= 0f;
+ }
+ if (simulated && !isKinematic)
+ {
+ velocity += Vector2.down * Time.fixedDeltaTime * 1 * 20f;
+
+ base.transform.position += Time.fixedDeltaTime * 1 * (Vector3)velocity;
+ base.transform.position = new Vector3(base.transform.position.x, base.transform.position.y, 0f);
+ }
+ //}
+ }
+
+ internal void AddForce(Vector2 force, ForceMode2D forceMode)
+ {
+ if (forceMode == ForceMode2D.Force)
+ {
+ force *= 0.02f;
+ }
+ else
+ {
+ force *= 1f;
+ }
+ velocity += force / mass;
+ }
+
+ internal void AddForce(Vector3 force, ForceMode2D forceMode)
+ {
+ AddForce((Vector2)force, forceMode);
+ }
+
+ internal void AddForce(Vector2 force)
+ {
+ AddForce(force, ForceMode2D.Force);
+ }
+
+ internal void AddForce(Vector3 force)
+ {
+ AddForce((Vector2)force, ForceMode2D.Force);
+ }
+}
diff --git a/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/PlayerVelocity.cs.meta b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/PlayerVelocity.cs.meta
new file mode 100644
index 0000000..a5f5a5e
--- /dev/null
+++ b/FrogTest/Assets/Test/TestPlayerController_NoRigidbody/PlayerVelocity.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 510d1438ea857f846bd483f27bc7be3d
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: