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authorchai <chaifix@163.com>2021-10-19 19:52:29 +0800
committerchai <chaifix@163.com>2021-10-19 19:52:29 +0800
commit922495098aea1ca569369da664dddb9780d07768 (patch)
treedf775754873304358369fba6c0f8f2dc36177b48
parent52049bfada8d51c4320a203e487af971447b561e (diff)
*misc
-rw-r--r--Documents/Lua.xlsxbin0 -> 8758 bytes
-rw-r--r--Editor/EditorMain.cpp7
-rw-r--r--Editor/Scripting/Editor/EditorApplication.bind.cpp2
-rw-r--r--Editor/Scripting/EditorScripting.cpp4
-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj9
-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj.filters20
-rw-r--r--Resources/DefaultContent/Libraries/Framework/Class.lua3
-rw-r--r--Resources/DefaultContent/Libraries/Framework/Math/Quaternion.lua0
-rw-r--r--Resources/DefaultContent/Libraries/Framework/init.lua2
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Class.lua5
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Animation/Animation.lua (renamed from Resources/DefaultContent/Libraries/Framework/Animation/Animation.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Core/Camera.lua (renamed from Resources/DefaultContent/Libraries/Framework/Core/Camera.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Core/Component.lua (renamed from Resources/DefaultContent/Libraries/Framework/Core/Component.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Core/Game.lua (renamed from Resources/DefaultContent/Libraries/Framework/Core/Game.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Core/GameObject.lua (renamed from Resources/DefaultContent/Libraries/Framework/Core/GameObject.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Core/Sprite.lua (renamed from Resources/DefaultContent/Libraries/Framework/Core/Sprite.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Math/Euler.lua (renamed from Resources/DefaultContent/Scripts/Math/Euler.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Math/Matrix44.lua (renamed from Resources/DefaultContent/Libraries/Framework/Math/Matrix44.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Math/Matrix4x4.lua (renamed from Resources/DefaultContent/Scripts/Math/Matrix4x4.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Math/Quaternion.lua (renamed from Resources/DefaultContent/Scripts/Math/Quaternion.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Math/Vector2.lua (renamed from Resources/DefaultContent/Libraries/Framework/Math/Vector2.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Math/Vector3.lua (renamed from Resources/DefaultContent/Libraries/Framework/Math/Vector3.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Math/Vector4.lua (renamed from Resources/DefaultContent/Libraries/Framework/Math/Vector4.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Math/init.lua4
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Utils/EventCenter.lua (renamed from Resources/DefaultContent/Libraries/Framework/Utils/EventCenter.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Utils/StateMachine.lua (renamed from Resources/DefaultContent/Libraries/Framework/Utils/StateMachine.lua)0
-rw-r--r--Resources/DefaultContent/Libraries/GameLab/Engine/Utils/Util.lua (renamed from Resources/DefaultContent/Libraries/Framework/Utils/Util.lua)0
-rw-r--r--Resources/DefaultContent/Scripts/Math/Vector2.lua0
-rw-r--r--Resources/DefaultContent/Scripts/Math/Vector3.lua0
-rw-r--r--Resources/Scripts/EditorApplication.lua7
-rw-r--r--Resources/boot.lua18
-rw-r--r--Runtime/FileSystem/Path.cpp (renamed from Editor/Path.cpp)0
-rw-r--r--Runtime/FileSystem/Path.h (renamed from Editor/Path.h)0
-rw-r--r--Runtime/Lua/LuaBind/LuaBindState.cpp3
-rw-r--r--Runtime/Scripting/Debug/Debug.bind.cpp2
-rw-r--r--Runtime/Scripting/FileSystem/FileSystem.bind.cpp10
-rw-r--r--Runtime/Scripting/Path.bind.cpp32
37 files changed, 106 insertions, 22 deletions
diff --git a/Documents/Lua.xlsx b/Documents/Lua.xlsx
new file mode 100644
index 0000000..33d6bec
--- /dev/null
+++ b/Documents/Lua.xlsx
Binary files differ
diff --git a/Editor/EditorMain.cpp b/Editor/EditorMain.cpp
index 88f7513..182a2c4 100644
--- a/Editor/EditorMain.cpp
+++ b/Editor/EditorMain.cpp
@@ -31,11 +31,8 @@ void InitLuaState()
std::string workingDir = Win::GetCurrentWorkingDirectory();
Win::SetDllSearchDirectory(workingDir);
- // set search path
- state.DoString(R"(package.path=package.path .. ";" .. ".\\Libraries\\?.lua")");
- state.DoString(R"(package.cpath=package.cpath .. ";" .. ".\\Libraries\\?.dll")");
-
- state.DoFile(".\\Scripts\\EditorApplication.lua", ErrorHandle);
+ state.DoFile("./boot.lua", ErrorHandle);
+ state.DoFile("./Scripts/EditorApplication.lua", ErrorHandle);
}
#ifdef GAMELAB_DEBUG
diff --git a/Editor/Scripting/Editor/EditorApplication.bind.cpp b/Editor/Scripting/Editor/EditorApplication.bind.cpp
index 33d73f7..184870a 100644
--- a/Editor/Scripting/Editor/EditorApplication.bind.cpp
+++ b/Editor/Scripting/Editor/EditorApplication.bind.cpp
@@ -3,7 +3,7 @@
LUA_BIND_REGISTRY(EditorApplication)
{
LUA_BIND_REGISTER_METHODS(state,
- {"New", EditorApplication::_New},
+ { "New", _New},
{ "SetMainWindow", _SetMainWindow },
{ "PullMessage", _PullMessage }
);
diff --git a/Editor/Scripting/EditorScripting.cpp b/Editor/Scripting/EditorScripting.cpp
index bb53848..26509e0 100644
--- a/Editor/Scripting/EditorScripting.cpp
+++ b/Editor/Scripting/EditorScripting.cpp
@@ -3,6 +3,7 @@
extern int luaopen_GameLab_Debug(lua_State* L); // GameLab.Debug
extern int luaopen_GameLab_IO(lua_State* L); // GameLab.IO
+extern int luaopen_GameLab_Path(lua_State* L); // GameLab.Path
extern int luaopen_GameLab_Engine(lua_State* L); // GameLab.Engine
extern int luaopen_GameLab_Engine_Rendering(lua_State* L); // GameLab.Engine.Rendering
@@ -31,7 +32,8 @@ bool SetupGameLabEditorScripting(lua_State* L)
{
log_info("Scripting", "SetupGameLabEditorScripting()");
- openlib(luaopen_GameLab_Debug);
+ openlib(luaopen_GameLab_Debug);
+ openlib(luaopen_GameLab_Path);
openlib(luaopen_GameLab_Editor);
openlib(luaopen_GameLab_Editor_GUI);
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj
index ab1a930..8d8afbe 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj
@@ -87,7 +87,7 @@
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GAMELAB_DEBUG;GAMELAB_EDITOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>GAMELAB_WIN;_CRT_SECURE_NO_WARNINGS;GAMELAB_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\;$(SolutionDir)..\..\ThirdParty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@@ -134,6 +134,7 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>GAMELAB_WIN;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -156,7 +157,6 @@
<ClCompile Include="..\..\..\Editor\GUI\WindowUtil.cpp" />
<ClCompile Include="..\..\..\Editor\GUI\WinUtils.cpp" />
<ClCompile Include="..\..\..\Editor\IMGUI\GUIButton.cpp" />
- <ClCompile Include="..\..\..\Editor\Path.cpp" />
<ClCompile Include="..\..\..\Editor\Resource\ResourceManager.cpp" />
<ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\ContainerWindow.bind.cpp" />
<ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\EditorGUI.bind.cpp" />
@@ -170,6 +170,7 @@
<ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" />
<ClCompile Include="..\..\..\Editor\Win\Win.cpp" />
<ClCompile Include="..\..\..\Runtime\Debug\Log.cpp" />
+ <ClCompile Include="..\..\..\Runtime\FileSystem\Path.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.cpp" />
@@ -184,7 +185,9 @@
<ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" />
<ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Debug\Debug.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\FileSystem\FileSystem.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\GL\GL.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\Path.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" />
</ItemGroup>
@@ -197,13 +200,13 @@
<ClInclude Include="..\..\..\Editor\GUI\MenuManager.h" />
<ClInclude Include="..\..\..\Editor\GUI\Rect.h" />
<ClInclude Include="..\..\..\Editor\GUI\WinUtils.h" />
- <ClInclude Include="..\..\..\Editor\Path.h" />
<ClInclude Include="..\..\..\Editor\Resource\ResourceManager.h" />
<ClInclude Include="..\..\..\Editor\Scripting\EditorScripting.h" />
<ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" />
<ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" />
<ClInclude Include="..\..\..\Editor\Win\Win.h" />
<ClInclude Include="..\..\..\Runtime\Debug\Log.h" />
+ <ClInclude Include="..\..\..\Runtime\FileSystem\Path.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\OpenGL.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBind.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.h" />
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj.filters b/Projects/VisualStudio/Editor/Editor.vcxproj.filters
index fd17b7d..8ee4621 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj.filters
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj.filters
@@ -79,6 +79,12 @@
<Filter Include="Editor\Serialize">
<UniqueIdentifier>{34aaae68-c302-4827-917f-671b0279e8c6}</UniqueIdentifier>
</Filter>
+ <Filter Include="Runtime\FileSystem">
+ <UniqueIdentifier>{78c0524a-9039-474a-9a2e-fa243e84d60e}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Runtime\Scripting\FileSystem">
+ <UniqueIdentifier>{350338b7-1176-4edc-9cc7-553a02d69895}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Editor\GUI\Dock.cpp">
@@ -213,8 +219,14 @@
<ClCompile Include="..\..\..\Editor\Win\Win.cpp">
<Filter>Editor\Win</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\Editor\Path.cpp">
- <Filter>Editor</Filter>
+ <ClCompile Include="..\..\..\Runtime\FileSystem\Path.cpp">
+ <Filter>Runtime\FileSystem</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Scripting\FileSystem\FileSystem.bind.cpp">
+ <Filter>Runtime\Scripting\FileSystem</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Scripting\Path.bind.cpp">
+ <Filter>Runtime\Scripting</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
@@ -350,8 +362,8 @@
<ClInclude Include="..\..\..\Editor\Win\Win.h">
<Filter>Editor\Win</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\Editor\Path.h">
- <Filter>Editor</Filter>
+ <ClInclude Include="..\..\..\Runtime\FileSystem\Path.h">
+ <Filter>Runtime\FileSystem</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
diff --git a/Resources/DefaultContent/Libraries/Framework/Class.lua b/Resources/DefaultContent/Libraries/Framework/Class.lua
deleted file mode 100644
index 78c577c..0000000
--- a/Resources/DefaultContent/Libraries/Framework/Class.lua
+++ /dev/null
@@ -1,3 +0,0 @@
-function Class()
-
-end \ No newline at end of file
diff --git a/Resources/DefaultContent/Libraries/Framework/Math/Quaternion.lua b/Resources/DefaultContent/Libraries/Framework/Math/Quaternion.lua
deleted file mode 100644
index e69de29..0000000
--- a/Resources/DefaultContent/Libraries/Framework/Math/Quaternion.lua
+++ /dev/null
diff --git a/Resources/DefaultContent/Libraries/Framework/init.lua b/Resources/DefaultContent/Libraries/Framework/init.lua
deleted file mode 100644
index 8b96176..0000000
--- a/Resources/DefaultContent/Libraries/Framework/init.lua
+++ /dev/null
@@ -1,2 +0,0 @@
---Jin游戏框架
---可选,用户可以自行决定是否使用此框架
diff --git a/Resources/DefaultContent/Libraries/GameLab/Class.lua b/Resources/DefaultContent/Libraries/GameLab/Class.lua
new file mode 100644
index 0000000..346d807
--- /dev/null
+++ b/Resources/DefaultContent/Libraries/GameLab/Class.lua
@@ -0,0 +1,5 @@
+-- GameLab Class
+local Class = {}
+GameLab.Class = Class
+
+
diff --git a/Resources/DefaultContent/Libraries/Framework/Animation/Animation.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Animation/Animation.lua
index e69de29..e69de29 100644
--- a/Resources/DefaultContent/Libraries/Framework/Animation/Animation.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Animation/Animation.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Core/Camera.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Core/Camera.lua
index 5fcfbe7..5fcfbe7 100644
--- a/Resources/DefaultContent/Libraries/Framework/Core/Camera.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Core/Camera.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Core/Component.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Core/Component.lua
index 00bf2ca..00bf2ca 100644
--- a/Resources/DefaultContent/Libraries/Framework/Core/Component.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Core/Component.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Core/Game.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Core/Game.lua
index 51ce25f..51ce25f 100644
--- a/Resources/DefaultContent/Libraries/Framework/Core/Game.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Core/Game.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Core/GameObject.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Core/GameObject.lua
index ee0d143..ee0d143 100644
--- a/Resources/DefaultContent/Libraries/Framework/Core/GameObject.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Core/GameObject.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Core/Sprite.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Core/Sprite.lua
index 47cb50d..47cb50d 100644
--- a/Resources/DefaultContent/Libraries/Framework/Core/Sprite.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Core/Sprite.lua
diff --git a/Resources/DefaultContent/Scripts/Math/Euler.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Euler.lua
index e69de29..e69de29 100644
--- a/Resources/DefaultContent/Scripts/Math/Euler.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Euler.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Math/Matrix44.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Matrix44.lua
index b572f74..b572f74 100644
--- a/Resources/DefaultContent/Libraries/Framework/Math/Matrix44.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Matrix44.lua
diff --git a/Resources/DefaultContent/Scripts/Math/Matrix4x4.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Matrix4x4.lua
index e69de29..e69de29 100644
--- a/Resources/DefaultContent/Scripts/Math/Matrix4x4.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Matrix4x4.lua
diff --git a/Resources/DefaultContent/Scripts/Math/Quaternion.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Quaternion.lua
index 4c71f52..4c71f52 100644
--- a/Resources/DefaultContent/Scripts/Math/Quaternion.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Quaternion.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Math/Vector2.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Vector2.lua
index e69de29..e69de29 100644
--- a/Resources/DefaultContent/Libraries/Framework/Math/Vector2.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Vector2.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Math/Vector3.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Vector3.lua
index e69de29..e69de29 100644
--- a/Resources/DefaultContent/Libraries/Framework/Math/Vector3.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Vector3.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Math/Vector4.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Vector4.lua
index e69de29..e69de29 100644
--- a/Resources/DefaultContent/Libraries/Framework/Math/Vector4.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/Vector4.lua
diff --git a/Resources/DefaultContent/Libraries/GameLab/Engine/Math/init.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/init.lua
new file mode 100644
index 0000000..ef33c08
--- /dev/null
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Math/init.lua
@@ -0,0 +1,4 @@
+GameLab = GameLab or {}
+GameLab.Math = GameLab.Math or {}
+
+
diff --git a/Resources/DefaultContent/Libraries/Framework/Utils/EventCenter.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Utils/EventCenter.lua
index 664ecba..664ecba 100644
--- a/Resources/DefaultContent/Libraries/Framework/Utils/EventCenter.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Utils/EventCenter.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Utils/StateMachine.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Utils/StateMachine.lua
index e69de29..e69de29 100644
--- a/Resources/DefaultContent/Libraries/Framework/Utils/StateMachine.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Utils/StateMachine.lua
diff --git a/Resources/DefaultContent/Libraries/Framework/Utils/Util.lua b/Resources/DefaultContent/Libraries/GameLab/Engine/Utils/Util.lua
index e69de29..e69de29 100644
--- a/Resources/DefaultContent/Libraries/Framework/Utils/Util.lua
+++ b/Resources/DefaultContent/Libraries/GameLab/Engine/Utils/Util.lua
diff --git a/Resources/DefaultContent/Scripts/Math/Vector2.lua b/Resources/DefaultContent/Scripts/Math/Vector2.lua
deleted file mode 100644
index e69de29..0000000
--- a/Resources/DefaultContent/Scripts/Math/Vector2.lua
+++ /dev/null
diff --git a/Resources/DefaultContent/Scripts/Math/Vector3.lua b/Resources/DefaultContent/Scripts/Math/Vector3.lua
deleted file mode 100644
index e69de29..0000000
--- a/Resources/DefaultContent/Scripts/Math/Vector3.lua
+++ /dev/null
diff --git a/Resources/Scripts/EditorApplication.lua b/Resources/Scripts/EditorApplication.lua
index d7beb3c..a01778d 100644
--- a/Resources/Scripts/EditorApplication.lua
+++ b/Resources/Scripts/EditorApplication.lua
@@ -1,4 +1,5 @@
-require("LuaPanda").start("127.0.0.1",8818);
+
+require "GameLab.Engine.Math"
local Debug = GameLab.Debug
local GUI = GameLab.Editor.GUI
@@ -19,7 +20,9 @@ local guiWindow = GUI.GUIWindow.New()
guiWindow:SetContainnerWindow(mainWindow)
guiWindow:SetPosition({0,0, 500, 400})
-Debug.Log(package.cpath)
+
+Debug.Log(GameLab.Path.GetRootDirectory())
+
while true do
diff --git a/Resources/boot.lua b/Resources/boot.lua
new file mode 100644
index 0000000..66cc78f
--- /dev/null
+++ b/Resources/boot.lua
@@ -0,0 +1,18 @@
+
+-- 妯″潡鎼滅储鐩綍
+local engineLuaLibs = "./DefaultContent/Libraries/?.lua" .. ";./DefaultContent/Libraries/?/init.lua"
+local editorLuaLibs = "./Libraries/?.lua" .. ";./Libraries/?/init.lua"
+local editorScripts = "./Scripts/?.lua"
+package.path=package.path .. ";" .. editorScripts .. ";" .. engineLuaLibs .. ";" .. editorLuaLibs
+
+local engineCLibs = "./DefaultContent/Libraries/?.dll"
+local editorCLibs = "./Libraries/?.dll"
+package.cpath=package.cpath .. ";" .. engineCLibs .. ";" .. editorCLibs
+
+
+-- redirect
+print = GameLab.Debug.Log
+
+
+
+require("LuaPanda").start("127.0.0.1",8818);
diff --git a/Editor/Path.cpp b/Runtime/FileSystem/Path.cpp
index e69de29..e69de29 100644
--- a/Editor/Path.cpp
+++ b/Runtime/FileSystem/Path.cpp
diff --git a/Editor/Path.h b/Runtime/FileSystem/Path.h
index e69de29..e69de29 100644
--- a/Editor/Path.h
+++ b/Runtime/FileSystem/Path.h
diff --git a/Runtime/Lua/LuaBind/LuaBindState.cpp b/Runtime/Lua/LuaBind/LuaBindState.cpp
index 8b6a5aa..fa2952f 100644
--- a/Runtime/Lua/LuaBind/LuaBindState.cpp
+++ b/Runtime/Lua/LuaBind/LuaBindState.cpp
@@ -164,7 +164,8 @@ namespace LuaBind
}
if (lua_pcall(mState, nArgs, nResults, func) == 0)
{
- lua_remove(mState, func);
+ if(func != 0)
+ lua_remove(mState, func);
}
else
{
diff --git a/Runtime/Scripting/Debug/Debug.bind.cpp b/Runtime/Scripting/Debug/Debug.bind.cpp
index 6d37746..9d98211 100644
--- a/Runtime/Scripting/Debug/Debug.bind.cpp
+++ b/Runtime/Scripting/Debug/Debug.bind.cpp
@@ -88,6 +88,8 @@ int logEditor(lua_State* L)
log_error("Debug.Log()错误的参数个数");
}
return 0;
+#else
+ return 0;
#endif
}
diff --git a/Runtime/Scripting/FileSystem/FileSystem.bind.cpp b/Runtime/Scripting/FileSystem/FileSystem.bind.cpp
new file mode 100644
index 0000000..fea8b57
--- /dev/null
+++ b/Runtime/Scripting/FileSystem/FileSystem.bind.cpp
@@ -0,0 +1,10 @@
+#include <iostream>
+
+#include "Runtime/Lua/LuaBind/LuaBind.h"
+
+int luaopen_GameLab_FileSystem(lua_State* L)
+{
+
+ return 1;
+}
+
diff --git a/Runtime/Scripting/Path.bind.cpp b/Runtime/Scripting/Path.bind.cpp
new file mode 100644
index 0000000..920f586
--- /dev/null
+++ b/Runtime/Scripting/Path.bind.cpp
@@ -0,0 +1,32 @@
+#include "Runtime/Lua/LuaBind/LuaBind.h"
+
+#ifdef GAMELAB_WIN
+#include <windows.h>
+#endif
+
+using namespace LuaBind;
+
+static int GetRootDirectory(lua_State* L)
+{
+#ifdef GAMELAB_WIN
+ char path[MAX_PATH];
+ GetCurrentDirectory(MAX_PATH, path);
+ lua_pushstring(L, path);
+ return 1;
+#else
+ return 0;
+#endif
+}
+
+int luaopen_GameLab_Path(lua_State* L)
+{
+ LUA_BIND_STATE(L);
+
+ state.PushGlobalNamespace();
+ state.PushNamespace("GameLab");
+ state.PushNamespace("Path");
+
+ state.RegisterMethod("GetRootDirectory", GetRootDirectory);
+
+ return 1;
+}