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author | chai <chaifix@163.com> | 2021-11-15 13:53:59 +0800 |
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committer | chai <chaifix@163.com> | 2021-11-15 13:53:59 +0800 |
commit | 942a030afd348ab2e02eac8054b43e3c3a72ea48 (patch) | |
tree | a13459f39a3d2f1b533fbd1b5ab523d7a621f673 /Data/BuiltIn/Libraries/addons/scripts/README.txt | |
parent | e307051a56a54c27f10438fd2025edf61d0dfeed (diff) |
*rename
Diffstat (limited to 'Data/BuiltIn/Libraries/addons/scripts/README.txt')
-rw-r--r-- | Data/BuiltIn/Libraries/addons/scripts/README.txt | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/Data/BuiltIn/Libraries/addons/scripts/README.txt b/Data/BuiltIn/Libraries/addons/scripts/README.txt deleted file mode 100644 index 32844b4..0000000 --- a/Data/BuiltIn/Libraries/addons/scripts/README.txt +++ /dev/null @@ -1,8 +0,0 @@ -Lua scripts are similar to the files that are currently run via the //exec windower command. Instead of just executing commands, though, Lua scripts are capable of their own logic and decision making. - -Once a Lua script finishes running, it is unloaded. - -You can run lua scripts via the //lua exec command. For example, if you have a Lua script named test.lua, you would run it by typing: -//lua exec test -or -//lua e test |