diff options
author | chai <chaifix@163.com> | 2021-11-15 13:53:59 +0800 |
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committer | chai <chaifix@163.com> | 2021-11-15 13:53:59 +0800 |
commit | 942a030afd348ab2e02eac8054b43e3c3a72ea48 (patch) | |
tree | a13459f39a3d2f1b533fbd1b5ab523d7a621f673 /Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data | |
parent | e307051a56a54c27f10438fd2025edf61d0dfeed (diff) |
*rename
Diffstat (limited to 'Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data')
3 files changed, 463 insertions, 0 deletions
diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-DNC.xml b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-DNC.xml new file mode 100644 index 0000000..7eddfdc --- /dev/null +++ b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-DNC.xml @@ -0,0 +1,153 @@ +<?xml version="1.0" ?> +<!-- Filters are customizable based on the action user. So if you filter other pets, you're going + to eliminate all messages initiated by everyone's pet but your own. + True means "filter this" + False means "don't filter this" + + Generally, the outer tag is the actor and the inner tag is the action. + If the monster is the actor, then the inner tag is the target and the tag beyond that is the action.--> +<settings> + <global> + <me> <!-- You're doing something --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </me> + <party> <!-- A party member is doing something --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <items>false</items> + <uses>true</uses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </party> + <alliance> <!-- An alliance member is doing something --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <items>false</items> + <uses>true</uses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </alliance> + <others> <!-- Some guy nearby is doing something --> + <melee>false</melee> + <ranged>false</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <items>true</items> + <uses>true</uses> + <readies>false</readies> + <casting>false</casting> + <all>true</all> + </others> + <my_pet> <!-- Your pet is doing something --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </my_pet> + <other_pets> <!-- Someone else's pet is doing something --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>false</readies> + <casting>false</casting> + <all>true</all> + </other_pets> + + + <monsters> <!-- Monster is doing something with one of the below targets --> + <me> <!-- He's targeting you! --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </me> + <party> <!-- He's targeting a party member --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </party> + <alliance> <!-- He's targeting an alliance member --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>true</readies> + <casting>true</casting> + <all>false</all> + </alliance> + <others> <!-- He's targeting some guy nearby --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </others> + <my_pet> <!-- He's targeting your pet --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </my_pet> + <other_pets> <!-- He's targeting someone else's pet --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </other_pets> + + <monsters> <!-- He's targeting himself or another monster --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </monsters> + </monsters> + </global> +</settings> diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WAR.xml b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WAR.xml new file mode 100644 index 0000000..2dcbf00 --- /dev/null +++ b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WAR.xml @@ -0,0 +1,155 @@ +<?xml version="1.0" ?> +<!-- Filters are customizable based on the action user. So if you filter other pets, you're going + to eliminate all messages initiated by everyone's pet but your own. + True means "filter this" + False means "don't filter this" + + Generally, the outer tag is the actor and the inner tag is the action. + If the monster is the actor, then the inner tag is the target and the tag beyond that is the action.--> +<settings> + <global> + <me> <!-- You're doing something --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <items>false</items> + <uses>false</uses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </me> + <party> <!-- A party member is doing something --> + <melee>true</melee> + <ranged>true</ranged> + <damage>false</damage> + <healing>true</healing> + <misses>true</misses> + <items>false</items> + <uses>true</uses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </party> + <alliance> <!-- An alliance member is doing something --> + <melee>true</melee> + <ranged>true</ranged> + <damage>false</damage> + <healing>true</healing> + <misses>true</misses> + <items>false</items> + <uses>true</uses> + <readies>true</readies> + <casting>true</casting> + <all>false</all> + </alliance> + <others> <!-- Some guy nearby is doing something --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <items>true</items> + <uses>true</uses> + <readies>true</readies> + <casting>true</casting> + <all>true</all> + </others> + <my_pet> <!-- Your pet is doing something --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>true</all> + </my_pet> + <other_pets> <!-- Someone else's pet is doing something --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>false</readies> + <casting>false</casting> + <all>true</all> + </other_pets> + + + <monsters> <!-- Monster is doing something with one of the below targets --> + <me> <!-- He's targeting you! --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </me> + <party> <!-- He's targeting a party member --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </party> + <alliance> <!-- He's targeting an alliance member --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </alliance> + <others> <!-- He's targeting some guy nearby --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </others> + <my_pet> <!-- He's targeting your pet --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>true</all> + </my_pet> + <other_pets> <!-- He's targeting someone else's pet --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </other_pets> + + <monsters> <!-- He's targeting himself or another monster --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </monsters> + </monsters> + </global> +</settings> diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WHM.xml b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WHM.xml new file mode 100644 index 0000000..257100b --- /dev/null +++ b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WHM.xml @@ -0,0 +1,155 @@ +<?xml version="1.0" ?> +<!-- Filters are customizable based on the action user. So if you filter other pets, you're going + to eliminate all messages initiated by everyone's pet but your own. + True means "filter this" + False means "don't filter this" + + Generally, the outer tag is the actor and the inner tag is the action. + If the monster is the actor, then the inner tag is the target and the tag beyond that is the action.--> +<settings> + <global> + <me> <!-- You're doing something --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <items>false</items> + <uses>false</uses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </me> + <party> <!-- A party member is doing something --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <items>false</items> + <uses>true</uses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </party> + <alliance> <!-- An alliance member is doing something --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <items>false</items> + <uses>true</uses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </alliance> + <others> <!-- Some guy nearby is doing something --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <items>true</items> + <uses>true</uses> + <readies>true</readies> + <casting>true</casting> + <all>true</all> + </others> + <my_pet> <!-- Your pet is doing something --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </my_pet> + <other_pets> <!-- Someone else's pet is doing something --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>true</readies> + <casting>true</casting> + <all>true</all> + </other_pets> + + + <monsters> <!-- Monster is doing something with one of the below targets --> + <me> <!-- He's targeting you! --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </me> + <party> <!-- He's targeting a party member --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </party> + <alliance> <!-- He's targeting an alliance member --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </alliance> + <others> <!-- He's targeting some guy nearby --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>true</readies> + <casting>true</casting> + <all>true</all> + </others> + <my_pet> <!-- He's targeting your pet --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>false</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </my_pet> + <other_pets> <!-- He's targeting someone else's pet --> + <melee>true</melee> + <ranged>true</ranged> + <damage>true</damage> + <healing>true</healing> + <misses>true</misses> + <readies>true</readies> + <casting>true</casting> + <all>true</all> + </other_pets> + + <monsters> <!-- He's targeting himself or another monster --> + <melee>false</melee> + <ranged>false</ranged> + <damage>false</damage> + <healing>false</healing> + <misses>true</misses> + <readies>false</readies> + <casting>false</casting> + <all>false</all> + </monsters> + </monsters> + </global> +</settings> |