diff options
author | chai <chaifix@163.com> | 2021-11-15 13:53:59 +0800 |
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committer | chai <chaifix@163.com> | 2021-11-15 13:53:59 +0800 |
commit | 942a030afd348ab2e02eac8054b43e3c3a72ea48 (patch) | |
tree | a13459f39a3d2f1b533fbd1b5ab523d7a621f673 /Data/BuiltIn/Libraries/lua-addons/addons/battlemod/generic_helpers.lua | |
parent | e307051a56a54c27f10438fd2025edf61d0dfeed (diff) |
*rename
Diffstat (limited to 'Data/BuiltIn/Libraries/lua-addons/addons/battlemod/generic_helpers.lua')
-rw-r--r-- | Data/BuiltIn/Libraries/lua-addons/addons/battlemod/generic_helpers.lua | 389 |
1 files changed, 389 insertions, 0 deletions
diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/generic_helpers.lua b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/generic_helpers.lua new file mode 100644 index 0000000..1f015ae --- /dev/null +++ b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/generic_helpers.lua @@ -0,0 +1,389 @@ +--Copyright © 2013, Byrthnoth +--All rights reserved. + +--Redistribution and use in source and binary forms, with or without +--modification, are permitted provided that the following conditions are met: + +-- * Redistributions of source code must retain the above copyright +-- notice, this list of conditions and the following disclaimer. +-- * Redistributions in binary form must reproduce the above copyright +-- notice, this list of conditions and the following disclaimer in the +-- documentation and/or other materials provided with the distribution. +-- * Neither the name of <addon name> nor the +-- names of its contributors may be used to endorse or promote products +-- derived from this software without specific prior written permission. + +--THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +--ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +--WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +--DISCLAIMED. IN NO EVENT SHALL <your name> BE LIABLE FOR ANY +--DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +--(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +--LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +--ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +--(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +--SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +function nf(field,subfield) + if field ~= nil then + return field[subfield] + else + return nil + end +end + +function flip(p1,p1t,p2,p2t,cond) + return p2,p2t,p1,p1t,not cond +end + +function colconv(str,key) + -- Used in the options_load() function + local out + local strnum = tonumber(str) + if strnum >= 256 and strnum < 509 then + strnum = strnum - 254 + if strnum == 4 then strnum = 3 end --color 258 can bug chatlog + out = string.char(0x1E,strnum) + elseif strnum >0 then + out = string.char(0x1F,strnum) + elseif strnum == 0 then + out = rcol + else + print('You have an invalid color '..key) + out = string.char(0x1F,1) + end + return out +end + + +function color_it(to_color,color) + if not color and debugging then windower.add_to_chat(8,'Color was invalid.') end + if not color or color == 0 then return to_color end + + if to_color then + local colarr = string.split(to_color,' ') + colarr.n = nil + return color..table.concat(colarr,rcol..' '..color)..rcol + end +end + + +function conjunctions(pre,post,target_count,current) + if current < target_count or commamode then + pre = pre..', ' + else + if oxford and target_count >2 then + pre = pre..',' + end + pre = pre..' and ' + end + return pre..post +end + + + +function fieldsearch(message) + local fieldarr = {} + string.gsub(message,'{(.-)}', function(a) fieldarr[a] = true end) + return fieldarr +end + + +function check_filter(actor,target,category,msg) + -- This determines whether the message should be displayed or filtered + -- Returns true (don't filter) or false (filter), boolean + if not actor.filter or not target.filter then return false end + + if not filter[actor.filter] and debugging then windower.add_to_chat(8,'Battlemod - Filter Not Recognized: '..tostring(actor.filter)) end + + local filtertab = (filter[actor.filter] and filter[actor.filter][target.filter]) or filter[actor.filter] + + if filtertab['all'] + or category == 1 and filtertab['melee'] + or category == 2 and filtertab['ranged'] + or category == 12 and filtertab['ranged'] + or category == 5 and filtertab['items'] + or category == 9 and filtertab['uses'] + or nf(res.action_messages[msg],'color')=='D' and filtertab['damage'] + or nf(res.action_messages[msg],'color')=='M' and filtertab['misses'] + or nf(res.action_messages[msg],'color')=='H' and filtertab['healing'] + or (msg == 43 or msg == 326) and filtertab['readies'] + or (msg == 3 or msg==327) and filtertab['casting'] + then + return false + end + + return true +end + +function actor_noun(msg) + if msg then + msg = msg + :gsub('${actor}', 'The ${actor}') + end + return msg +end + +function plural_actor(msg, msg_id) + if msg then + if msg_id == 6 then + msg = msg:gsub('${actor} defeats ', '${actor} defeat ') + elseif msg_id == 9 then + msg = msg:gsub('${actor} attains ', '${actor} attain ') + elseif msg_id == 10 then + msg = msg:gsub('${actor} loses ', '${actor} lose ') + elseif msg_id == 11 then + msg = msg:gsub('${actor} falls ', '${actor} fall ') + elseif msg_id == 19 then + msg = msg:gsub('${actor} calls ' , '${actor} call ') + elseif msg_id == 35 then + msg = msg:gsub('${actor} lacks ' , '${actor} lack ') + elseif msg_id == 67 then + msg = msg:gsub('${actor} scores ' , '${actor} score ') + elseif msg_id == 124 then + msg = msg:gsub('${actor} achieves ' , '${actor} achieve ') + elseif msg_id == 129 then + msg = msg:gsub('${actor} mugs ' , '${actor} mug ') + elseif msg_id == 244 then + msg = msg:gsub('${actor} fails ' , '${actor} fail ') + elseif msg_id == 311 then + msg = msg:gsub('${actor} covers ' , '${actor} cover ') + elseif msg_id == 315 then + msg = msg:gsub('${actor} already has ' , '${actor} already have ') + elseif msg_id ==411 then + msg = msg + :gsub('${actor} attempts ' , '${actor} attempt ') + :gsub(' but lacks ' , ' but lack ') + elseif msg_id == 536 then + msg = msg:gsub('${actor} takes ' , '${actor} take ') + elseif msg_id == 563 then + msg = msg:gsub('${actor} destroys ' , '${actor} destroy ') + elseif msg_id == 772 then + msg = msg:gsub('${actor} stands ', '${actor} stand ') + elseif replacements_map.actor.hits:contains(msg_id) then + msg = msg:gsub('${actor} hits ', '${actor} hit ') + elseif replacements_map.actor.misses:contains(msg_id) then + msg = msg:gsub('${actor} misses ' , '${actor} miss ') + elseif replacements_map.actor.starts:contains(msg_id) then + msg = msg:gsub('${actor} starts ', '${actor} start ') + elseif replacements_map.actor.casts:contains(msg_id) then + msg = msg:gsub('${actor} casts ', '${actor} cast ') + if msg_id == 83 then + msg = msg:gsub('${actor} successfully removes ' , '${actor} successfully remove ') + elseif msg_id == 572 or msg_id == 642 then + msg = msg:gsub('${actor} absorbs ' , '${actor} absorb ') + end + elseif replacements_map.actor.readies:contains(msg_id) then + msg = msg:gsub('${actor} readies ' , '${actor} ready ') + elseif replacements_map.actor.recovers:contains(msg_id) then + msg = msg:gsub('${actor} recovers ' , '${actor} recover ') + elseif replacements_map.actor.gains:contains(msg_id) then + msg = msg:gsub('${actor} gains ', '${actor} gain ') + elseif replacements_map.actor.apos:contains(msg_id) then + msg = msg:gsub('${actor}\'s ', '${actor}\' ') + if msg_id == 33 then + msg = msg:gsub('${actor} takes ' , '${actor} take ') + elseif msg_id == 606 then + msg = msg:gsub('${actor} recovers ' , '${actor} recover ') + elseif msg_id == 799 then + msg = msg:gsub('${actor} is ' , '${actor} are ') + end + elseif replacements_map.actor.uses:contains(msg_id) then + msg = msg:gsub('${actor} uses ' , '${actor} use ') + if msg_id == 122 then + msg = msg:gsub('${actor} recovers ' , '${actor} recover ') + elseif msg_id == 123 then + msg = msg:gsub('${actor} successfully removes ' , '${actor} successfully remove ') + elseif msg_id == 126 or msg_id == 136 or msg_id == 528 then + msg = msg:gsub('${actor}\'s ', '${actor}\' ') + elseif msg_id == 137 or msg_id == 153 then + msg = msg:gsub('${actor} fails ' , '${actor} fail ') + elseif msg_id == 139 then + msg = msg:gsub(' but finds nothing' , ' but find nothing') + elseif msg_id == 140 then + msg = msg:gsub(' and finds a ${item2}' , ' and find a ${item2}') + elseif msg_id == 158 then + msg = msg:gsub('${ability}, but misses' , '${ability}, but miss') + elseif msg_id == 585 then + msg = msg:gsub('${actor} is ' , '${actor} are ') + elseif msg_id == 674 then + msg = msg:gsub(' and finds ${number}' , ' and find ${number}') + elseif msg_id == 780 then + msg = msg:gsub('${actor} takes ' , '${actor} take ') + elseif replacements_map.actor.steals:contains(msg_id) then + msg = msg:gsub('${actor} steals ' , '${actor} steal ') + elseif replacements_map.actor.butmissestarget:contains(msg_id) then + msg = msg:gsub(' but misses ${target}' , ' but miss ${target}') + end + elseif replacements_map.actor.is:contains(msg_id) then + msg = msg:gsub('${actor} is ' , '${actor} are ') + elseif replacements_map.actor.learns:contains(msg_id) then + msg = msg:gsub('${actor} learns ' , '${actor} learn ') + elseif replacements_map.actor.has:contains(msg_id) then + msg = msg:gsub('${actor} has ' , '${actor} have ') + elseif replacements_map.actor.obtains:contains(msg_id) then + msg = msg:gsub('${actor} obtains ' , '${actor} obtain ') + elseif replacements_map.actor.does:contains(msg_id) then + msg = msg:gsub('${actor} does ' , '${actor} do ') + elseif replacements_map.actor.leads:contains(msg_id) then + msg = msg:gsub('${actor} leads ' , '${actor} lead ') + elseif replacements_map.actor.eats:contains(msg_id) then + msg = msg:gsub('${actor} eats ' , '${actor} eat ') + if msg_id == 604 then + msg = msg:gsub(' but finds nothing' , ' but find nothing') + end + elseif replacements_map.actor.earns:contains(msg_id) then + msg = msg:gsub('${actor} earns ' , '${actor} earn ') + end + end + return msg +end + +function plural_target(msg, msg_id) + if msg then + if msg_id == 282 then + msg = msg:gsub('${target} evades', '${target} evade') + elseif msg_id == 359 then + msg = msg:gsub('${target} narrowly escapes ', '${target} narrowly escape ') + elseif msg_id == 419 then + msg = msg:gsub('${target} learns ', '${target} learn ') + elseif msg_id == 671 then + msg = msg:gsub('${target} now has ', '${target} now have ') + elseif msg_id == 764 then + msg = msg:gsub('${target} feels ', '${target} feel ') + elseif replacements_map.target.takes:contains(msg_id) then + msg = msg:gsub('${target} takes ', '${target} take ') + if msg_id == 197 then + msg = msg:gsub('${target} resists', '${target} resist') + end + elseif replacements_map.target.is:contains(msg_id) then + msg = msg:gsub('${target} is ', '${target} are ') + elseif replacements_map.target.recovers:contains(msg_id) then + msg = msg:gsub('${target} recovers ', '${target} recover ') + elseif replacements_map.target.apos:contains(msg_id) then --coincidence in 439 and 440 + msg = msg:gsub('${target}\'s ', targets_condensed and '${target} ' or '${target}\' ') + if msg_id == 439 or msg_id == 440 then + msg = msg:gsub('${target} regains ', '${target} regain ') + end + elseif replacements_map.target.falls:contains(msg_id) then + msg = msg:gsub('${target} falls ', '${target} fall ') + elseif replacements_map.target.uses:contains(msg_id) then + msg = msg:gsub('${target} uses ', '${target} use ') + elseif replacements_map.target.resists:contains(msg_id) then + msg = msg:gsub('${target} resists', '${target} resist') + elseif replacements_map.target.vanishes:contains(msg_id) then + msg = msg:gsub('${target} vanishes', '${target} vanish') + elseif replacements_map.target.receives:contains(msg_id) then + msg = msg:gsub('${target} receives ', '${target} receive ') + elseif replacements_map.target.seems:contains(msg_id) then + msg = msg:gsub('${target} seems ${skill}', '${target} seem ${skill}') + if msg_id ~= 174 then + msg = msg:gsub('${lb}It seems to have ', '${lb}They seem to have ') + end + elseif replacements_map.target.gains:contains(msg_id) then + msg = msg:gsub('${target} gains ', '${target} gain ') + elseif replacements_map.target.regains:contains(msg_id) then + msg = msg:gsub('${target} regains ', '${target} regain ') + elseif replacements_map.target.obtains:contains(msg_id) then + msg = msg:gsub('${target} obtains ', '${target} obtain ') + elseif replacements_map.target.loses:contains(msg_id) then + msg = msg:gsub('${target} loses ', '${target} lose ') + elseif replacements_map.target.was:contains(msg_id) then + msg = msg:gsub('${target} was ', '${target} were ') + elseif replacements_map.target.has:contains(msg_id) then + msg = msg:gsub('${target} has ', '${target} have ') + elseif replacements_map.target.compresists:contains(msg_id) then + msg = msg:gsub('${target} completely resists ', '${target} completely resist ') + end + end + return msg +end + +function clean_msg(msg, msg_id) + if msg then + msg = msg + :gsub(' The ', ' the ') + :gsub(': the ', ': The ') + :gsub('! the ', '! The ') + if replacements_map.the.point:contains(msg_id) then + msg = msg:gsub('%. the ', '. The ') + end + end + return msg +end + +function grammatical_number_fix(msg, number, msg_id) + if msg then + if number == 1 then + if replacements_map.number.points:contains(msg_id) then + msg = msg:gsub(' points', ' point') + elseif msg_id == 411 then + msg = msg:gsub('${number} Ballista Points', '${number} Ballista Point') + elseif msg_id == 589 then + msg = msg:gsub('healed of ${number} status ailments', 'healed of ${number} status ailment') + elseif msg_id == 778 then + msg = msg:gsub('magical effects from', 'magical effect from') + end + else + if replacements_map.number.absorbs:contains(msg_id) then + msg = msg:gsub(' absorbs', ' absorb') + elseif msg_id == 133 then + msg = msg:gsub(' Petra', ' Petras') + elseif replacements_map.number.attributes:contains(msg_id) then + msg = msg:gsub('attributes is', 'attributes are') + elseif replacements_map.number.status:contains(msg_id) then + msg = msg:gsub('status effect is', 'status effects are') + elseif msg_id == 557 then + msg = msg:gsub('piece', 'pieces') + elseif msg_id == 560 then + msg = msg:gsub('Finishing move now ', 'Finishing moves now ') + end + if replacements_map.number.disappears:contains(msg_id) then + msg = msg:gsub('disappears', 'disappear') + end + end + end + return msg +end + +function item_article_fix(id,id2,msg) + if id then + if string.gmatch(msg, ' a ${item}') then + local article = res.items_grammar[id] and res.items_grammar[id].article + if article == 1 then + msg = string.gsub(msg,' a ${item}',' an ${item}') + end + end + end + if id2 then + if string.gmatch(msg, ' a ${item2}') then + local article = res.items_grammar[id2] and res.items_grammar[id2].article + if article == 1 then + msg = string.gsub(msg,' a ${item2}',' an ${item2}') + end + end + end + return msg +end + +function add_item_article(id) + local article = '' + local article_type = res.items_grammar[id] and res.items_grammar[id].article or nil + if id then + if article_type == 2 then + article = 'pair of ' + elseif article_type == 3 then + article = 'suit of ' + end + end + return article +end + +function send_delayed_message(color,msg) + local message = msg + :gsub('${count}', item_quantity.count) + windower.add_to_chat(color,message) + item_quantity.id = 0 + item_quantity.count = '' + parse_quantity = false +end |