diff options
author | chai <chaifix@163.com> | 2021-10-29 15:02:46 +0800 |
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committer | chai <chaifix@163.com> | 2021-10-29 15:02:46 +0800 |
commit | 796b4b05ec62eb5d58a634854998f485072e8a2b (patch) | |
tree | 30f188382f14b3b9c69fe5846262a39a8b4664cc /Data/DefaultContent/Libraries | |
parent | 91c32cb173201ac8803a1e4452e8342969b8e484 (diff) |
*passing texture to glsl
Diffstat (limited to 'Data/DefaultContent/Libraries')
-rw-r--r-- | Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua b/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua index d9b4e3e..caefccf 100644 --- a/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua +++ b/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua @@ -3,6 +3,8 @@ GameLab.Engine.Rendering = m local import = GameLab.import(...) +local Shader = GameLab.Engine.Rendering.Shader + m.Color = import("Color") m.Color32 = import("Color32") @@ -10,4 +12,13 @@ m.LoadTexture = function(path) end +m.SetMatrix44 = Shader.SetMatrix44 +m.SetVector2 = Shader.SetVector2 +m.SetVector3 = Shader.SetVector3 +m.SetVector4 = Shader.SetVector4 +m.SetTexture = Shader.SetTexture + +m.UseShader = Shader.Use +m.UnuseShader = Shader.Unuse + return m
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