summaryrefslogtreecommitdiff
path: root/Data/DefaultContent/Libraries
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2021-10-29 15:02:46 +0800
committerchai <chaifix@163.com>2021-10-29 15:02:46 +0800
commit796b4b05ec62eb5d58a634854998f485072e8a2b (patch)
tree30f188382f14b3b9c69fe5846262a39a8b4664cc /Data/DefaultContent/Libraries
parent91c32cb173201ac8803a1e4452e8342969b8e484 (diff)
*passing texture to glsl
Diffstat (limited to 'Data/DefaultContent/Libraries')
-rw-r--r--Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua11
1 files changed, 11 insertions, 0 deletions
diff --git a/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua b/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua
index d9b4e3e..caefccf 100644
--- a/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua
+++ b/Data/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua
@@ -3,6 +3,8 @@ GameLab.Engine.Rendering = m
local import = GameLab.import(...)
+local Shader = GameLab.Engine.Rendering.Shader
+
m.Color = import("Color")
m.Color32 = import("Color32")
@@ -10,4 +12,13 @@ m.LoadTexture = function(path)
end
+m.SetMatrix44 = Shader.SetMatrix44
+m.SetVector2 = Shader.SetVector2
+m.SetVector3 = Shader.SetVector3
+m.SetVector4 = Shader.SetVector4
+m.SetTexture = Shader.SetTexture
+
+m.UseShader = Shader.Use
+m.UnuseShader = Shader.Unuse
+
return m \ No newline at end of file