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authorchai <chaifix@163.com>2021-10-26 11:32:46 +0800
committerchai <chaifix@163.com>2021-10-26 11:32:46 +0800
commit0549b1e5a8a3132005e275d6026db8003cb067d2 (patch)
treef0d7751ec32ecf5c4d23997fa0ffd3450a5a755a /Data/Libraries/GameLab
parent32345800737b668011a87328cd3dcce59ec2934c (diff)
*rename folder
Diffstat (limited to 'Data/Libraries/GameLab')
-rw-r--r--Data/Libraries/GameLab/Editor/Animation/init.lua0
-rw-r--r--Data/Libraries/GameLab/Editor/AssetManager.lua8
-rw-r--r--Data/Libraries/GameLab/Editor/GUI/EditorWindow.lua23
-rw-r--r--Data/Libraries/GameLab/Editor/GUI/Functions.lua0
-rw-r--r--Data/Libraries/GameLab/Editor/GUI/init.lua10
-rw-r--r--Data/Libraries/GameLab/Editor/Resource/init.lua1
-rw-r--r--Data/Libraries/GameLab/Editor/init.lua2
7 files changed, 44 insertions, 0 deletions
diff --git a/Data/Libraries/GameLab/Editor/Animation/init.lua b/Data/Libraries/GameLab/Editor/Animation/init.lua
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/Data/Libraries/GameLab/Editor/Animation/init.lua
diff --git a/Data/Libraries/GameLab/Editor/AssetManager.lua b/Data/Libraries/GameLab/Editor/AssetManager.lua
new file mode 100644
index 0000000..34d32ec
--- /dev/null
+++ b/Data/Libraries/GameLab/Editor/AssetManager.lua
@@ -0,0 +1,8 @@
+local AssetManager = GameLab.Editor.AssetManager or {}
+GameLab.Editor.AssetManager = AssetManager
+
+AssetManager.LoadAsset = function()
+
+end
+
+return AssetManager \ No newline at end of file
diff --git a/Data/Libraries/GameLab/Editor/GUI/EditorWindow.lua b/Data/Libraries/GameLab/Editor/GUI/EditorWindow.lua
new file mode 100644
index 0000000..4f0525f
--- /dev/null
+++ b/Data/Libraries/GameLab/Editor/GUI/EditorWindow.lua
@@ -0,0 +1,23 @@
+local EditorWindow = GameLab.Class("GameLab.Editor.GUI.EditorWindow")
+
+EditorWindow.Ctor = function(self, title)
+ self.title = title -- 编辑器名称
+ self.guiWindow = nil -- 绑定的GUIWindow
+end
+
+EditorWindow.OnGUI = function(self)
+end
+
+EditorWindow.OnUpdate = function(self)
+end
+
+EditorWindow.OnStart = function(self)
+end
+
+EditorWindow.OnStop = function(self)
+end
+
+EditorWindow.OnFocus = function(self)
+end
+
+return EditorWindow \ No newline at end of file
diff --git a/Data/Libraries/GameLab/Editor/GUI/Functions.lua b/Data/Libraries/GameLab/Editor/GUI/Functions.lua
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/Data/Libraries/GameLab/Editor/GUI/Functions.lua
diff --git a/Data/Libraries/GameLab/Editor/GUI/init.lua b/Data/Libraries/GameLab/Editor/GUI/init.lua
new file mode 100644
index 0000000..def4237
--- /dev/null
+++ b/Data/Libraries/GameLab/Editor/GUI/init.lua
@@ -0,0 +1,10 @@
+GameLab.Editor.GUI = GameLab.Editor.GUI or {}
+local m = GameLab.Editor.GUI
+
+local import = GameLab.import(...)
+
+m.EditorWindow = import("EditorWindow")
+
+import("Functions")
+
+return m \ No newline at end of file
diff --git a/Data/Libraries/GameLab/Editor/Resource/init.lua b/Data/Libraries/GameLab/Editor/Resource/init.lua
new file mode 100644
index 0000000..c44dd0c
--- /dev/null
+++ b/Data/Libraries/GameLab/Editor/Resource/init.lua
@@ -0,0 +1 @@
+-- 资源管理
diff --git a/Data/Libraries/GameLab/Editor/init.lua b/Data/Libraries/GameLab/Editor/init.lua
new file mode 100644
index 0000000..99a8091
--- /dev/null
+++ b/Data/Libraries/GameLab/Editor/init.lua
@@ -0,0 +1,2 @@
+
+