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authorchai <chaifix@163.com>2021-11-03 13:08:39 +0800
committerchai <chaifix@163.com>2021-11-03 13:08:39 +0800
commit5cd2e2299f98065fa06c192df4dfb2c014b2b253 (patch)
tree9878536091d2ef6657a79026dcc7b45a8eb091dd /Data/Scripts/Editor/AssetBrowser.lua
parentc10e0d92f46e5eaf25a69e1fafe5f4dbd8eaab9d (diff)
*font
Diffstat (limited to 'Data/Scripts/Editor/AssetBrowser.lua')
-rw-r--r--Data/Scripts/Editor/AssetBrowser.lua3
1 files changed, 1 insertions, 2 deletions
diff --git a/Data/Scripts/Editor/AssetBrowser.lua b/Data/Scripts/Editor/AssetBrowser.lua
index 0c2d03f..8d8efa6 100644
--- a/Data/Scripts/Editor/AssetBrowser.lua
+++ b/Data/Scripts/Editor/AssetBrowser.lua
@@ -38,8 +38,7 @@ AssetBrowser.OnGUI = function(self)
Engine.Rendering.SetVector2("gamelab_ui_position", {0, 0})
--Engine.Rendering.SetTexture("gamelab_main_tex", tex)
--Engine.Rendering.DrawUIQuad({0, 0, 10, 20})
- -- _G["default_font"]:GetCharacters("你好世界!Hello,World! Project Window Properties", 15)
- _G["default_font"]:GetCharacters("A", 17)
+ _G["default_font"]:GetCharacters("你好世界!Hello,World! Project Window Properties", 12)
Engine.Rendering.ResetUniformState()
end