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authorchai <chaifix@163.com>2021-11-05 12:14:59 +0800
committerchai <chaifix@163.com>2021-11-05 12:14:59 +0800
commit6d5787d8da9ad1685864668dd4c3d6aa73a563db (patch)
treef4d28a553b13b369a580c482e187bcc4b42f39de /Data/Scripts/Editor/AssetBrowser.lua
parentbe9870f5c1ba4f6ae8cd9764f1a8ed56ee81ddd5 (diff)
TextMeshGenerator
Diffstat (limited to 'Data/Scripts/Editor/AssetBrowser.lua')
-rw-r--r--Data/Scripts/Editor/AssetBrowser.lua4
1 files changed, 4 insertions, 0 deletions
diff --git a/Data/Scripts/Editor/AssetBrowser.lua b/Data/Scripts/Editor/AssetBrowser.lua
index c1542c2..d975934 100644
--- a/Data/Scripts/Editor/AssetBrowser.lua
+++ b/Data/Scripts/Editor/AssetBrowser.lua
@@ -39,6 +39,10 @@ AssetBrowser.OnGUI = function(self)
--Engine.Rendering.SetTexture("gamelab_main_tex", tex)
--Engine.Rendering.DrawUIQuad({0, 0, 200, 200})
_G["default_font"]:GetCharacters("你好世界!\nHello,World!\nProject Window Properties", 12)
+
+ Engine.Rendering.SetVector2("gamelab_ui_position", {0, 100})
+ _G["default_font"]:GetCharacters("结构体A中包含了4字节长度的int一个", 12)
+
--Engine.Rendering.DrawUI9Slicing(1, {25, 25}, {25, 25}, {80, 80}, {400, 50} )
end