diff options
author | chai <chaifix@163.com> | 2021-11-11 18:27:36 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-11-11 18:27:36 +0800 |
commit | 0e0aa82ab2ebc9f15519cea710a52c5895690152 (patch) | |
tree | 57e91039458549dadb4e904d537be26fe792b855 /Editor/Scripting/EditorGUI | |
parent | 36f42b74630d4bca2d1d276d57c4c967d0290380 (diff) |
* rename Editor.GUI to Editor.Window
Diffstat (limited to 'Editor/Scripting/EditorGUI')
-rw-r--r-- | Editor/Scripting/EditorGUI/ContainerWindow.bind.cpp | 64 | ||||
-rw-r--r-- | Editor/Scripting/EditorGUI/EditorGUI.bind.cpp | 118 | ||||
-rw-r--r-- | Editor/Scripting/EditorGUI/GUIWindow.bind.cpp | 70 | ||||
-rw-r--r-- | Editor/Scripting/EditorGUI/SplitWindow.bind.cpp | 0 |
4 files changed, 0 insertions, 252 deletions
diff --git a/Editor/Scripting/EditorGUI/ContainerWindow.bind.cpp b/Editor/Scripting/EditorGUI/ContainerWindow.bind.cpp deleted file mode 100644 index 6c73116..0000000 --- a/Editor/Scripting/EditorGUI/ContainerWindow.bind.cpp +++ /dev/null @@ -1,64 +0,0 @@ -#include "Editor/GUI/EditorWindows.h" -#include "Runtime/Math/Math.h" - -using namespace LuaBind; - -LUA_BIND_REGISTRY(ContainerWindow) -{ - LUA_BIND_REGISTER_METHODS(state, - { "New", _New }, - { "SetTitle", _SetTitle }, - { "SetIcon", _SetIcon }, - { "DoPaint", _DoPaint } - ); -} - -LUA_BIND_POSTPROCESS(ContainerWindow) -{ -} - -LUA_BIND_IMPL_METHOD(ContainerWindow, _SetTitle) -{ - LUA_BIND_PREPARE(L, ContainerWindow); - - cc8* title = state.GetValue<cc8*>(2, ""); - self->SetTitle(title); - - return 0; -} - -LUA_BIND_IMPL_METHOD(ContainerWindow, _SetIcon) -{ - LUA_BIND_PREPARE(L, ContainerWindow); - - cc8* path = state.GetValue<cc8*>(2, ""); - self->SetIcon(path); - - return 0; -} - -LUA_BIND_IMPL_METHOD(ContainerWindow, _DoPaint) -{ - LUA_BIND_PREPARE(L, ContainerWindow); - self->DoPaint(); - return 0; -} - -LUA_BIND_IMPL_METHOD(ContainerWindow, ContainerWindow::_New) -{ - LUA_BIND_STATE(L, ContainerWindow); - LUA_BIND_CHECK(L, "TNTT"); - - ContainerWindow* wnd = new ContainerWindow(state.GetVM()); - - Rect rect = state.GetValue<Rect>(state, Rect()); - int showMode = state.GetValue<int>(2, 0); - Vector2 min = state.GetValue<Vector2>(state, Vector2()); - Vector2 max = state.GetValue<Vector2>(state, Vector2()); - - wnd->Init(rect, showMode, min, max); - - wnd->PushUserdata(state); - - return 1; -} diff --git a/Editor/Scripting/EditorGUI/EditorGUI.bind.cpp b/Editor/Scripting/EditorGUI/EditorGUI.bind.cpp deleted file mode 100644 index ed26604..0000000 --- a/Editor/Scripting/EditorGUI/EditorGUI.bind.cpp +++ /dev/null @@ -1,118 +0,0 @@ -#include "Editor/GUI/EditorWindows.h" -#include "Runtime/GUI/Font.h"
-#include "Runtime/Graphics/Shader.h" -#include "Runtime/Debug/Log.h" -#include "Runtime/Graphics/GfxDevice.h" -#include "Runtime/Common/DataBuffer.h"
-#include "Runtime/GUI/utf8.h"
-#include "Runtime/Utilities/StaticInitiator.h"
-#include "Runtime/GUI/UITextMesh.h"
-#include "Runtime/Math/Math.h" -#include "Runtime/GUI/TextMeshGenerator.h" -#include "Runtime/Utilities/AutoInvoke.h" -
-using namespace LuaBind;
-
-static std::vector<character::Unicode>* s_Codepoints;
-
-InitializeStaticVariables([]() {
- s_Codepoints = new std::vector<character::Unicode>();
-}); - -// Editor.GUI.Text(font, str, pixelSize, lineHeight, color, anchor, alignment, wordwrap, preferred, encoding) -static int Text(lua_State* L) -{ - LUA_BIND_STATE(L); -
- Font* font = (Font*)state.GetUserdata<Font>(1);
- char* buf = (char*)state.GetValue<const char*>(2, "");
- int pixelSize = state.GetValue<int>(3, 12);
- int lineHeight = state.GetValue<int>(4, pixelSize + 3);
- Color32 color = state.GetValue<Color32>(5, Color32::white);
- int anchor = state.GetValue<int>(6, TextAnchor_UpperLeft);
- int alignment = state.GetValue<int>(7, TextAlignment_Left);
- bool wordwrap = state.GetValue<bool>(8, false);
- int preferred = state.GetValue<int>(9, 0);
- int encoding = state.GetValue<int>(10, EEncoding::Encoding_UTF8);
-
- s_Codepoints->clear();
- InvokeWhenLeave([]() {
- s_Codepoints->clear();
- });
-
- if (encoding == EEncoding::Encoding_UTF8)
- {
- while (*buf != 0) {
- int err;
- s_Codepoints->push_back(utf8::getu8c(&buf, &err));
- if (err != 0)
- {
- log_warning("Illegal utf8 bytes %d", err);
- }
- }
- }
- else if (encoding == EEncoding::Encoding_UTF16)
- {
- while (*buf != 0) {
- unsigned short* s = (unsigned short*)(buf);
- s_Codepoints->push_back(*s);
- buf += 2;
- }
- }
- else if (encoding == EEncoding::Encoding_ASCII)
- {
- while (*buf != 0) {
- s_Codepoints->push_back(*buf);
- buf += 1;
- }
- }
-
- font->RenderCharacters(*s_Codepoints, pixelSize);
-
- UnicodeString str;
- str.str = s_Codepoints->data();
- str.length = s_Codepoints->size();
-
- WipeGLError();
-
- const UITextMesh* tm = g_TextMeshGenerator.GetTextMesh(str, font, pixelSize, lineHeight, color, (ETextAnchor)anchor, (ETextAlignment)alignment, wordwrap, preferred);
- tm->Draw();
-
- return 0; -} - -static luaL_Reg guiFuncs[] = { - {"Text", Text}, - {0, 0} -}; - -// GameLab.Editor.GUI -int luaopen_GameLab_Editor_GUI(lua_State* L) -{ - log_info_tag("Scripting", "luaopen_GameLab_Editor_GUI()"); - - LUA_BIND_STATE(L); - - state.PushGlobalNamespace(); - state.PushNamespace("GameLab"); - state.PushNamespace("Editor"); - state.PushNamespace("GUI"); - - state.PushNamespace("Internal"); - state.RegisterNativeClass<ContainerWindow>(); - state.RegisterNativeClass<GUIWindow>(); - state.PopNamespace(); - - LUA_BIND_REGISTER_ENUM(state, "EShowMode",
- { "NormalWindow", ContainerWindow::kShowNormalWindow },
- { "ShowPopupMenu", ContainerWindow::kShowPopupMenu },
- { "Utility ", ContainerWindow::kShowUtility },
- { "NoShadow", ContainerWindow::kShowNoShadow },
- { "MainWindow", ContainerWindow::kShowMainWindow },
- { "AuxWindow", ContainerWindow::kShowAuxWindow }
- ); - - state.RegisterMethods(guiFuncs); - - return 1; -}
\ No newline at end of file diff --git a/Editor/Scripting/EditorGUI/GUIWindow.bind.cpp b/Editor/Scripting/EditorGUI/GUIWindow.bind.cpp deleted file mode 100644 index 212cb50..0000000 --- a/Editor/Scripting/EditorGUI/GUIWindow.bind.cpp +++ /dev/null @@ -1,70 +0,0 @@ -#include "Editor/GUI/EditorWindows.h" -#include "Runtime/Math/Math.h" - -LUA_BIND_REGISTRY(GUIWindow) -{ - LUA_BIND_REGISTER_METHODS(state, - { "DoPaint", _DoPaint }, - { "Focus", _Focus }, - { "SetContainerWindow", _SetContainerWindow }, - { "SetPosition", _SetPosition }, - { "New", _New } - ); -} - -LUA_BIND_POSTPROCESS(GUIWindow) -{ -} - -// GUIWindow.New([script]) -LUA_BIND_IMPL_METHOD(GUIWindow, _New) -{ - LUA_BIND_STATE(L, GUIWindow); - LUA_BIND_CHECK(L, "T"); - - GUIWindow* wnd = new GUIWindow(state.GetVM()); - - if (LuaHelper::IsType(state, "GameLab.Editor.GUI.GUIWindow", -1)) - wnd->SetMemberRef(state, wnd->m_Script, -1); - - wnd->PushUserdata(state); - return 1; -} - -LUA_BIND_IMPL_METHOD(GUIWindow, _DoPaint) -{ - LUA_BIND_PREPARE(L, GUIWindow); - self->DoPaint(); - return 0; -} - -LUA_BIND_IMPL_METHOD(GUIWindow, _Focus) -{ - LUA_BIND_PREPARE(L, GUIWindow); - self->Focus(); - return 0; -} - -LUA_BIND_IMPL_METHOD(GUIWindow, _SetContainerWindow) -{ - LUA_BIND_PREPARE(L, GUIWindow); - ContainerWindow* wnd = state.GetUserdata<ContainerWindow>(2); - self->SetContainerWindow(wnd); - return 0; -} - -// GUIWindow.SetPosition(self, {x, y, width, height}) -LUA_BIND_IMPL_METHOD(GUIWindow, _SetPosition) -{ - LUA_BIND_PREPARE(L, GUIWindow); - if (!state.CheckParams(1, "UT")) - return 0; - - Rect rect; - rect.x = state.GetField<float>(2, 1, 0); - rect.y = state.GetField<float>(2, 2, 0); - rect.width = state.GetField<float>(2, 3, 0); - rect.height = state.GetField<float>(2, 4, 0); - self->SetPosition(rect); - return 0; -} diff --git a/Editor/Scripting/EditorGUI/SplitWindow.bind.cpp b/Editor/Scripting/EditorGUI/SplitWindow.bind.cpp deleted file mode 100644 index e69de29..0000000 --- a/Editor/Scripting/EditorGUI/SplitWindow.bind.cpp +++ /dev/null |