diff options
author | chai <chaifix@163.com> | 2021-10-19 02:21:47 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-10-19 02:21:47 +0800 |
commit | 8446078851f5430e8315d6618d8d5dd9d6e3d1ab (patch) | |
tree | ecbbd9ae71367eebf3a4e414373f92a3f0a2cd44 /Projects/VisualStudio/Editor/Editor.vcxproj | |
parent | 45c05ac5610416e75a123995af649681d43adf7f (diff) |
+LuaPanda
Diffstat (limited to 'Projects/VisualStudio/Editor/Editor.vcxproj')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index 8dfc5c6..ab1a930 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -156,6 +156,7 @@ <ClCompile Include="..\..\..\Editor\GUI\WindowUtil.cpp" />
<ClCompile Include="..\..\..\Editor\GUI\WinUtils.cpp" />
<ClCompile Include="..\..\..\Editor\IMGUI\GUIButton.cpp" />
+ <ClCompile Include="..\..\..\Editor\Path.cpp" />
<ClCompile Include="..\..\..\Editor\Resource\ResourceManager.cpp" />
<ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\ContainerWindow.bind.cpp" />
<ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\EditorGUI.bind.cpp" />
@@ -167,6 +168,7 @@ <ClCompile Include="..\..\..\Editor\Scripting\IMGUI\GUIButton.bind.cpp" />
<ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp" />
<ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" />
+ <ClCompile Include="..\..\..\Editor\Win\Win.cpp" />
<ClCompile Include="..\..\..\Runtime\Debug\Log.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.cpp" />
@@ -195,10 +197,12 @@ <ClInclude Include="..\..\..\Editor\GUI\MenuManager.h" />
<ClInclude Include="..\..\..\Editor\GUI\Rect.h" />
<ClInclude Include="..\..\..\Editor\GUI\WinUtils.h" />
+ <ClInclude Include="..\..\..\Editor\Path.h" />
<ClInclude Include="..\..\..\Editor\Resource\ResourceManager.h" />
<ClInclude Include="..\..\..\Editor\Scripting\EditorScripting.h" />
<ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" />
<ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" />
+ <ClInclude Include="..\..\..\Editor\Win\Win.h" />
<ClInclude Include="..\..\..\Runtime\Debug\Log.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\OpenGL.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBind.h" />
|