diff options
author | chai <chaifix@163.com> | 2021-10-26 19:33:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-10-26 19:33:40 +0800 |
commit | 051abd04e4527095ef15412939450fbe504daebe (patch) | |
tree | 30a966d104ee866bc135cce58b4a5fa561c8c4e7 /Projects/VisualStudio/Editor | |
parent | b1228baf73f6dc3336e24afbf36087e15730732a (diff) |
+texture & imagedata
Diffstat (limited to 'Projects/VisualStudio/Editor')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 2 | ||||
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj.filters | 6 |
2 files changed, 8 insertions, 0 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index 39a9cf0..ad75401 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -209,8 +209,10 @@ <ClCompile Include="..\..\..\Runtime\Scripting\IO\IO.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Path\Path.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Rendering\GPUDataBuffer.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\Rendering\ImageData.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Rendering.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Shader.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Texture.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Threading\Job.cpp" />
<ClCompile Include="..\..\..\Runtime\Threading\JobSystem.cpp" />
<ClCompile Include="..\..\..\Runtime\Threading\Mutex.cpp" />
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj.filters b/Projects/VisualStudio/Editor/Editor.vcxproj.filters index 29505ea..4170c69 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj.filters +++ b/Projects/VisualStudio/Editor/Editor.vcxproj.filters @@ -336,6 +336,12 @@ <ClCompile Include="..\..\..\Runtime\Scripting\Common\DataBuffer.bind.cpp">
<Filter>Runtime\Scripting\Common</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Texture.bind.cpp">
+ <Filter>Runtime\Scripting\Rendering</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Scripting\Rendering\ImageData.bind.cpp">
+ <Filter>Runtime\Scripting\Rendering</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Editor\GUI\Dock.h">
|