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authorchai <chaifix@163.com>2021-10-27 19:30:06 +0800
committerchai <chaifix@163.com>2021-10-27 19:30:06 +0800
commit51ced5a191078ce4ef08d57e343e91db007f556f (patch)
tree72dce341b2019e5b14c789a9edfb47d5b31900a6 /Projects/VisualStudio/Editor
parente6a15decac22912900d2cbd2e5525229b92bb55a (diff)
*misc
Diffstat (limited to 'Projects/VisualStudio/Editor')
-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj6
-rw-r--r--Projects/VisualStudio/Editor/Editor.vcxproj.filters18
2 files changed, 16 insertions, 8 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj
index 024d9d9..23f2a61 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj
@@ -180,7 +180,7 @@
<ClCompile Include="..\..\..\Runtime\Graphics\Device.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\FrameBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\GlyphAtlas.cpp" />
- <ClCompile Include="..\..\..\Runtime\Graphics\GpuDataBuffer.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\GPUDataBuffers.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\ImageData.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Point.cpp" />
@@ -188,6 +188,7 @@
<ClCompile Include="..\..\..\Runtime\Graphics\Quad.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\RenderTexture.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Shader.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\ShaderCompiler.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Texture.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\VertexBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.cpp" />
@@ -252,7 +253,7 @@
<ClInclude Include="..\..\..\Runtime\Graphics\DeviceDefine.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\FrameBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\GlyphAtlas.h" />
- <ClInclude Include="..\..\..\Runtime\Graphics\GpuDataBuffer.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\GPUDataBuffers.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\ImageData.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\OpenGL.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Point.h" />
@@ -260,6 +261,7 @@
<ClInclude Include="..\..\..\Runtime\Graphics\Quad.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\RenderTexture.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Shader.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\ShaderCompiler.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Texture.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\VertexBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBind.h" />
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj.filters b/Projects/VisualStudio/Editor/Editor.vcxproj.filters
index 81e2dd9..2ec2b77 100644
--- a/Projects/VisualStudio/Editor/Editor.vcxproj.filters
+++ b/Projects/VisualStudio/Editor/Editor.vcxproj.filters
@@ -261,9 +261,6 @@
<ClCompile Include="..\..\..\Runtime\Graphics\GlyphAtlas.cpp">
<Filter>Runtime\Graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\Runtime\Graphics\GpuDataBuffer.cpp">
- <Filter>Runtime\Graphics</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\Runtime\Graphics\ImageData.cpp">
<Filter>Runtime\Graphics</Filter>
</ClCompile>
@@ -354,6 +351,12 @@
<ClCompile Include="..\..\..\Editor\Utils\EditorUtils.cpp">
<Filter>Editor\Utils</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Graphics\GPUDataBuffers.cpp">
+ <Filter>Runtime\Graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Graphics\ShaderCompiler.cpp">
+ <Filter>Runtime\Graphics</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Editor\GUI\Dock.h">
@@ -524,9 +527,6 @@
<ClInclude Include="..\..\..\Runtime\Graphics\GlyphAtlas.h">
<Filter>Runtime\Graphics</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\Runtime\Graphics\GpuDataBuffer.h">
- <Filter>Runtime\Graphics</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\Runtime\Graphics\ImageData.h">
<Filter>Runtime\Graphics</Filter>
</ClInclude>
@@ -587,6 +587,12 @@
<ClInclude Include="..\..\..\Editor\Utils\EditorUtils.h">
<Filter>Editor\Utils</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Graphics\GPUDataBuffers.h">
+ <Filter>Runtime\Graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Graphics\ShaderCompiler.h">
+ <Filter>Runtime\Graphics</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.inc">