diff options
author | chai <chaifix@163.com> | 2021-11-01 10:43:51 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-11-01 10:43:51 +0800 |
commit | 78417f6cdedfcf60c8ca437190975644e942e01f (patch) | |
tree | 5140fe969fe70083d20096b030dc9e944f82a5c3 /Projects/VisualStudio/Editor | |
parent | 8078aeed4e62c6b3aa48102554044768b402570c (diff) |
*rename SharedVertexBuffer -> DynamicVertexBuffer
Diffstat (limited to 'Projects/VisualStudio/Editor')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 10 | ||||
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj.filters | 18 |
2 files changed, 18 insertions, 10 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index 3dda150..ffdf5ef 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -93,7 +93,7 @@ <Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>freetype.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>D:\Documents\VisualStudio2017\Projects\GameLab\ThirdParty\freetype\release static\vs2015-2019\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalLibraryDirectories>$(SolutionDir)..\..\ThirdParty\freetype\release static\vs2015-2019\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@@ -142,7 +142,7 @@ <EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>freetype.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>D:\Documents\VisualStudio2017\Projects\GameLab\ThirdParty\freetype\release static\vs2015-2019\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalLibraryDirectories>$(SolutionDir)..\..\ThirdParty\freetype\release static\vs2015-2019\win64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
@@ -195,10 +195,11 @@ <ClCompile Include="..\..\..\Runtime\Graphics\RenderTexture.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Shader.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\ShaderCompiler.cpp" />
- <ClCompile Include="..\..\..\Runtime\Graphics\SharedVertexBuffer.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\DynamicVertexBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Texture.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\VertexAttribute.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\VertexBuffer.cpp" />
+ <ClCompile Include="..\..\..\Runtime\GUI\Font.cpp" />
<ClCompile Include="..\..\..\Runtime\GUI\TextGenerator.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.cpp" />
@@ -279,10 +280,11 @@ <ClInclude Include="..\..\..\Runtime\Graphics\RenderTexture.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Shader.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\ShaderCompiler.h" />
- <ClInclude Include="..\..\..\Runtime\Graphics\SharedVertexBuffer.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\DynamicVertexBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Texture.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\VertexAttribute.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\VertexBuffer.h" />
+ <ClInclude Include="..\..\..\Runtime\GUI\Font.h" />
<ClInclude Include="..\..\..\Runtime\GUI\freetype.h" />
<ClInclude Include="..\..\..\Runtime\GUI\TextGenerator.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBind.h" />
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj.filters b/Projects/VisualStudio/Editor/Editor.vcxproj.filters index 32f64ac..9fb8bf2 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj.filters +++ b/Projects/VisualStudio/Editor/Editor.vcxproj.filters @@ -363,9 +363,6 @@ <ClCompile Include="..\..\..\Runtime\Graphics\DefaultVertexLayout.cpp">
<Filter>Runtime\FileSystem</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\Runtime\Graphics\SharedVertexBuffer.cpp">
- <Filter>Runtime\Graphics</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\Runtime\Graphics\VertexAttribute.cpp">
<Filter>Runtime\Graphics</Filter>
</ClCompile>
@@ -393,6 +390,12 @@ <ClCompile Include="..\..\..\Runtime\Graphics\RenderCommands.cpp">
<Filter>Runtime\Graphics</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\Runtime\GUI\Font.cpp">
+ <Filter>Runtime\GUI</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Runtime\Graphics\DynamicVertexBuffer.cpp">
+ <Filter>Runtime\Graphics</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Editor\GUI\Dock.h">
@@ -635,9 +638,6 @@ <ClInclude Include="..\..\..\Runtime\Graphics\VertexAttribute.h">
<Filter>Runtime\Graphics</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\Runtime\Graphics\SharedVertexBuffer.h">
- <Filter>Runtime\Graphics</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\Runtime\Graphics\Primitive.h">
<Filter>Runtime\Graphics</Filter>
</ClInclude>
@@ -683,6 +683,12 @@ <ClInclude Include="..\..\..\Runtime\Graphics\RenderCommands.h">
<Filter>Runtime\Graphics</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\Runtime\GUI\Font.h">
+ <Filter>Runtime\GUI</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Graphics\DynamicVertexBuffer.h">
+ <Filter>Runtime\Graphics</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.inc">
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