diff options
author | chai <chaifix@163.com> | 2021-10-17 23:05:01 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-10-17 23:05:01 +0800 |
commit | 7c8c68d79343d04be382334c15a73d079450857c (patch) | |
tree | 9aaacc042f0b7eeb4123c07dcc5f49c14fd8026c /Projects/VisualStudio/Editor | |
parent | 6e73ca6ada8a41692809dae5db89c8db0675ce1e (diff) |
*misc
Diffstat (limited to 'Projects/VisualStudio/Editor')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 53 | ||||
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj.filters | 170 |
2 files changed, 122 insertions, 101 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index 1ae6d0d..14bdfb3 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -161,19 +161,21 @@ <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\SplitWindow.bind.cpp" /> <ClCompile Include="..\..\..\Editor\Scripting\EditorScripting.cpp" /> <ClCompile Include="..\..\..\Editor\Scripting\IMGUI\GUIButton.bind.cpp" /> + <ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp" /> <ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" /> <ClCompile Include="..\..\..\Editor\Utils\Log.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindClass.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindEnum.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRef.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindState.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindVM.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.cpp" /> <ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" /> <ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindClass.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindEnum.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRef.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRefTable.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindState.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindVM.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.cpp" /> + <ClCompile Include="..\..\..\Runtime\Scripting\GL.bind.cpp" /> <ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" /> <ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" /> </ItemGroup> @@ -186,27 +188,28 @@ <ClInclude Include="..\..\..\Editor\GUI\WinUtils.h" /> <ClInclude Include="..\..\..\Editor\Resource\ResourceManager.h" /> <ClInclude Include="..\..\..\Editor\Scripting\EditorScripting.h" /> + <ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" /> <ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" /> <ClInclude Include="..\..\..\Editor\Utils\Log.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBind.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindClass.hpp" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindConfig.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindEnum.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindGlobalState.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindInternal.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRef.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindState.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindUtility.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindVM.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.h" /> <ClInclude Include="..\..\..\Runtime\Math\AABB.h" /> <ClInclude Include="..\..\..\Runtime\Math\FloatConversion.h" /> <ClInclude Include="..\..\..\Runtime\Math\Rect.h" /> <ClInclude Include="..\..\..\Runtime\Math\Vector2.h" /> <ClInclude Include="..\..\..\Runtime\Math\Vector3.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBind.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindClass.hpp" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindConfig.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindEnum.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindGlobalState.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindInternal.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRef.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRefTable.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindState.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindUtility.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindVM.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.h" /> <ClInclude Include="..\..\..\Runtime\Utilities\Assert.h" /> <ClInclude Include="..\..\..\Runtime\Utilities\Base64.h" /> <ClInclude Include="..\..\..\Runtime\Utilities\Exception.h" /> @@ -226,8 +229,8 @@ </ProjectReference> </ItemGroup> <ItemGroup> - <None Include="..\..\..\Runtime\Scripting\LuaBindClass.inc" /> - <None Include="..\..\..\Runtime\Scripting\LuaBindState.inc" /> + <None Include="..\..\..\Runtime\LuaBind\LuaBindClass.inc" /> + <None Include="..\..\..\Runtime\LuaBind\LuaBindState.inc" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj.filters b/Projects/VisualStudio/Editor/Editor.vcxproj.filters index 5c0cfb5..cf4698b 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj.filters +++ b/Projects/VisualStudio/Editor/Editor.vcxproj.filters @@ -19,9 +19,6 @@ <Filter Include="Editor\GUI"> <UniqueIdentifier>{87a57ef1-78d8-42b8-b179-ce1bbb5c4f8b}</UniqueIdentifier> </Filter> - <Filter Include="Runtime\Scripting"> - <UniqueIdentifier>{f9573ff2-4a53-4953-806e-f0ce0c586910}</UniqueIdentifier> - </Filter> <Filter Include="Runtime\Graphics"> <UniqueIdentifier>{6c7e1979-1cd3-40c7-98e1-f063c325d642}</UniqueIdentifier> </Filter> @@ -46,6 +43,18 @@ <Filter Include="Editor\Scripting\IMGUI"> <UniqueIdentifier>{337f607e-8c00-4e7b-a925-9380e08a30f0}</UniqueIdentifier> </Filter> + <Filter Include="Runtime\LuaBind"> + <UniqueIdentifier>{f9573ff2-4a53-4953-806e-f0ce0c586910}</UniqueIdentifier> + </Filter> + <Filter Include="Runtime\Scripting"> + <UniqueIdentifier>{c1e200c9-0eec-40e2-a69f-ccaaaa208200}</UniqueIdentifier> + </Filter> + <Filter Include="Runtime\Scripting\GL"> + <UniqueIdentifier>{0d57b53a-e29a-4ece-a6d8-f5aa13d15891}</UniqueIdentifier> + </Filter> + <Filter Include="Editor\Shaders"> + <UniqueIdentifier>{707a995f-6856-44c8-857c-14e7834e86e3}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\..\Editor\GUI\Dock.cpp"> @@ -66,33 +75,6 @@ <ClCompile Include="..\..\..\Editor\GUI\WinUtils.cpp"> <Filter>Editor\GUI</Filter> </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.cpp"> - <Filter>Runtime\Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindClass.cpp"> - <Filter>Runtime\Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindEnum.cpp"> - <Filter>Runtime\Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.cpp"> - <Filter>Runtime\Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRef.cpp"> - <Filter>Runtime\Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRefTable.cpp"> - <Filter>Runtime\Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindState.cpp"> - <Filter>Runtime\Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindVM.cpp"> - <Filter>Runtime\Scripting</Filter> - </ClCompile> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.cpp"> - <Filter>Runtime\Scripting</Filter> - </ClCompile> <ClCompile Include="..\..\..\Editor\GUI\ContainnerWindow.cpp"> <Filter>Editor\GUI</Filter> </ClCompile> @@ -150,6 +132,39 @@ <ClCompile Include="..\..\..\Editor\Scripting\IMGUI\GUIButton.bind.cpp"> <Filter>Editor\Scripting\IMGUI</Filter> </ClCompile> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.cpp"> + <Filter>Runtime\LuaBind</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindClass.cpp"> + <Filter>Runtime\LuaBind</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindEnum.cpp"> + <Filter>Runtime\LuaBind</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.cpp"> + <Filter>Runtime\LuaBind</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRef.cpp"> + <Filter>Runtime\LuaBind</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.cpp"> + <Filter>Runtime\LuaBind</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindState.cpp"> + <Filter>Runtime\LuaBind</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindVM.cpp"> + <Filter>Runtime\LuaBind</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.cpp"> + <Filter>Runtime\LuaBind</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Runtime\Scripting\GL.bind.cpp"> + <Filter>Runtime\Scripting\GL</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp"> + <Filter>Editor\Shaders</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\..\Editor\GUI\Dock.h"> @@ -203,48 +218,6 @@ <ClInclude Include="..\..\..\Editor\GUI\WinUtils.h"> <Filter>Editor\GUI</Filter> </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBind.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindClass.hpp"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindConfig.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindEnum.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindGlobalState.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindInternal.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRef.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRefTable.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindState.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindUtility.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindVM.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.h"> - <Filter>Runtime\Scripting</Filter> - </ClInclude> <ClInclude Include="..\..\..\Editor\Utils\Log.h"> <Filter>Editor\Utils</Filter> </ClInclude> @@ -266,13 +239,58 @@ <ClInclude Include="..\..\..\Editor\Scripting\EditorScripting.h"> <Filter>Editor\Scripting</Filter> </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBind.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindClass.hpp"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindConfig.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindEnum.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindGlobalState.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindInternal.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRef.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindState.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindUtility.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindVM.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.h"> + <Filter>Runtime\LuaBind</Filter> + </ClInclude> + <ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h"> + <Filter>Editor\Shaders</Filter> + </ClInclude> </ItemGroup> <ItemGroup> - <None Include="..\..\..\Runtime\Scripting\LuaBindClass.inc"> - <Filter>Runtime\Scripting</Filter> + <None Include="..\..\..\Runtime\LuaBind\LuaBindClass.inc"> + <Filter>Runtime\LuaBind</Filter> </None> - <None Include="..\..\..\Runtime\Scripting\LuaBindState.inc"> - <Filter>Runtime\Scripting</Filter> + <None Include="..\..\..\Runtime\LuaBind\LuaBindState.inc"> + <Filter>Runtime\LuaBind</Filter> </None> </ItemGroup> </Project>
\ No newline at end of file |