diff options
author | chai <chaifix@163.com> | 2021-10-17 23:05:01 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-10-17 23:05:01 +0800 |
commit | 7c8c68d79343d04be382334c15a73d079450857c (patch) | |
tree | 9aaacc042f0b7eeb4123c07dcc5f49c14fd8026c /Projects/VisualStudio/Runtime/Runtime.vcxproj | |
parent | 6e73ca6ada8a41692809dae5db89c8db0675ce1e (diff) |
*misc
Diffstat (limited to 'Projects/VisualStudio/Runtime/Runtime.vcxproj')
-rw-r--r-- | Projects/VisualStudio/Runtime/Runtime.vcxproj | 53 |
1 files changed, 27 insertions, 26 deletions
diff --git a/Projects/VisualStudio/Runtime/Runtime.vcxproj b/Projects/VisualStudio/Runtime/Runtime.vcxproj index 5ce1d52..2d56bfd 100644 --- a/Projects/VisualStudio/Runtime/Runtime.vcxproj +++ b/Projects/VisualStudio/Runtime/Runtime.vcxproj @@ -38,6 +38,20 @@ <ClInclude Include="..\..\..\Runtime\ImGUI\GUIButton.h" /> <ClInclude Include="..\..\..\Runtime\ImGUI\GUILabel.h" /> <ClInclude Include="..\..\..\Runtime\Input\Input.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBind.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindClass.hpp" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindConfig.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindEnum.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindGlobalState.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindInternal.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRef.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindState.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindUtility.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindVM.h" /> + <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.h" /> <ClInclude Include="..\..\..\Runtime\Math\AABB.h" /> <ClInclude Include="..\..\..\Runtime\Math\Vector2.h" /> <ClInclude Include="..\..\..\Runtime\Math\Vector3.h" /> @@ -50,20 +64,7 @@ <ClInclude Include="..\..\..\Runtime\Physics\Rigidbody.h" /> <ClInclude Include="..\..\..\Runtime\Profiler\FrameStats.h" /> <ClInclude Include="..\..\..\Runtime\Profiler\Profiler.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBind.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindClass.hpp" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindConfig.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindEnum.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindGlobalState.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindInternal.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRef.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRefTable.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindState.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindUtility.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindVM.h" /> - <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.h" /> + <ClInclude Include="..\..\..\Runtime\Runner.h" /> <ClInclude Include="..\..\..\Runtime\Shaders\ShaderChannel.h" /> <ClInclude Include="..\..\..\Runtime\Shaders\ShaderDefine.h" /> <ClInclude Include="..\..\..\Runtime\Shaders\ShaderUniform.h" /> @@ -101,21 +102,21 @@ <ClCompile Include="..\..\..\Runtime\ImGUI\GUIButton.cpp" /> <ClCompile Include="..\..\..\Runtime\ImGUI\GUILabel.cpp" /> <ClCompile Include="..\..\..\Runtime\Input\Input.cpp" /> - <ClCompile Include="..\..\..\Runtime\main.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindClass.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindEnum.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRef.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindState.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindVM.cpp" /> + <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.cpp" /> <ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" /> <ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" /> <ClCompile Include="..\..\..\Runtime\Mesh\Font.cpp" /> <ClCompile Include="..\..\..\Runtime\Mesh\Mesh.cpp" /> <ClCompile Include="..\..\..\Runtime\Physics\Scripting\wrap_Joint.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindClass.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindEnum.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRef.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRefTable.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindState.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindVM.cpp" /> - <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.cpp" /> + <ClCompile Include="..\..\..\Runtime\Runner.cpp" /> <ClCompile Include="..\..\..\Runtime\Shaders\ShaderDefine.cpp" /> <ClCompile Include="..\..\..\Runtime\Threads\Mutex.cpp" /> <ClCompile Include="..\..\..\Runtime\Threads\Semaphore.cpp" /> @@ -134,8 +135,8 @@ </ProjectReference> </ItemGroup> <ItemGroup> - <None Include="..\..\..\Runtime\Scripting\LuaBindClass.inc" /> - <None Include="..\..\..\Runtime\Scripting\LuaBindState.inc" /> + <None Include="..\..\..\Runtime\LuaBind\LuaBindClass.inc" /> + <None Include="..\..\..\Runtime\LuaBind\LuaBindState.inc" /> </ItemGroup> <PropertyGroup Label="Globals"> <VCProjectVersion>15.0</VCProjectVersion> |